Player Matchup

Thanatos
Thanatos
Gold I
Gate of Healing
Thanatos
Gold I
Level 156
God Stats
1W - 3L
1,881 SR
Queue Stats
173W - 174L
1,798 MMR
Solo
Atlas
Atlas
Gold I
JaysonTheWarrior
Atlas
Gold I
Level 143
God Stats
6W - 5L
1,614 SR
Queue Stats
98W - 98L
1,748 MMR
Party 1
Charybdis
Charybdis
Gold IV
KidsObsessed
Charybdis
Gold IV
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 122L
1,728 MMR
Solo
Agni
Agni
Gold II
RogueKakashi
Agni
Gold II
Level 86
God Stats
5W - 7L
1,463 SR
Queue Stats
567W - 558L
1,632 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum III
maxtheman34
Gilgamesh
Platinum III
Level 148
God Stats
13W - 13L
1,749 SR
Queue Stats
67W - 58L
1,801 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,641 SR
1,742 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,631 SR
1,884 MMR
Hachiman
Hachiman
Platinum V
FumCart
Hachiman
Platinum V
Level 116
God Stats
1W - 1L
1,565 SR
Queue Stats
144W - 137L
1,721 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
L0rdran
Erlang Shen
Gold I
Level 159
God Stats
3W - 3L
1,487 SR
Queue Stats
415W - 395L
1,573 MMR
Party 2
Sylvanus
Sylvanus
Platinum IV
WencaD
Sylvanus
Platinum IV
Level 160
God Stats
4W - 0L
1,918 SR
Queue Stats
68W - 65L
1,774 MMR
Party 2
Ullr
Ullr
Diamond V
klvssic
Ullr
Diamond V
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 37L
2,116 MMR
Party 3
Tiamat
Tiamat
Diamond II
peanut5528
Tiamat
Diamond II
Level 153
God Stats
9W - 8L
1,685 SR
Queue Stats
205W - 165L
2,234 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
7 / 11 / 5
10,893
519
9,709
19,555
6,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 7 / 10
9,413
448
6,777
20,160
16,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
KidsObsessed
Charybdis
16
1 / 6 / 4
10,181
485
9,093
18,401
5,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 9 / 6
11,108
529
11,199
12,329
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
maxtheman34
Gilgamesh
18
3 / 9 / 6
11,307
538
19,447
25,940
15,342
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
KaliArtioCamazotz

VS

Bans
BastetCliodhnaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FumCart
Hachiman
19
5 / 3 / 8
12,811
610
9,206
18,454
5,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
L0rdran
Erlang Shen
19
11 / 4 / 11
13,050
621
8,838
18,136
12,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
WencaD
Sylvanus
17
2 / 6 / 17
11,333
540
8,910
23,024
20,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
klvssic
Ullr
20
12 / 5 / 9
13,780
656
27,356
19,438
6,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
peanut5528
Tiamat
20
12 / 3 / 17
13,946
664
24,676
16,944
11,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
104
18
Kills
42
42
Deaths
21
31
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Hachiman
FumCart
Hachiman
5
3
8
3
L
Thanatos
7
11
5
0.86
L
2
7
10
1
L
Charybdis
KidsObsessed
Charybdis
1
6
4
0.5
W
Erlang Shen
L0rdran
Erlang Shen
11
4
11
4.13
L
5
9
6
0.89
W
Sylvanus
WencaD
Sylvanus
2
6
17
1.75
W
Ullr
klvssic
Ullr
12
5
9
3.3
L
Gilgamesh
maxtheman34
Gilgamesh
3
9
6
0.67
W
Tiamat
peanut5528
Tiamat
12
3
17
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,225
Damage
78,986
96,385
Taken
95,996
47,396
Mitigated
57,772
21,357
Healing
31,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
FumCart
Hachiman
9,206
5,277
0
7,696
18,454
5,938
4,158
2,884
15,562
0
102,712
L
Thanatos
9,709
2,268
0
11,575
19,555
6,777
0
6,535
13,020
0
61,611
L
6,777
2,863
0
1,830
20,160
16,350
0
9,972
10,188
27,664
0
L
Charybdis
KidsObsessed
Charybdis
9,093
3,499
0
4,149
18,401
5,337
0
3,617
14,784
0
68,172
W
Erlang Shen
L0rdran
Erlang Shen
8,838
4,069
0
4,882
18,136
12,471
4,018
4,600
13,279
0
90,283
L
11,199
1,147
0
1,004
12,329
3,590
0
4,315
8,014
57,997
0
W
Sylvanus
WencaD
Sylvanus
8,910
1,616
3,404
5,679
23,024
20,990
751
7,437
15,442
26,759
12,514
W
Ullr
klvssic
Ullr
27,356
11,574
0
4,233
19,438
6,988
2,521
3,110
16,154
0
84,103
L
Gilgamesh
maxtheman34
Gilgamesh
19,447
7,672
0
2,799
25,940
15,342
0
8,084
17,856
396
79,304
W
Tiamat
peanut5528
Tiamat
24,676
1,875
246
5,613
16,944
11,385
800
3,080
13,646
95,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,902
Gold Earned
64,920
493
Minions Killed
585
0
Camps Cleared
0
1,853,225
Distance Traveled
1,977,127
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,811
610
143
7
0
370,666
6
L
Thanatos
10,893
519
86
4
0
374,014
4
L
Atlas
9,413
448
33
2
0
389,803
4
L
Charybdis
10,181
485
125
6
0
357,894
5
W
Erlang Shen
13,050
621
125
6
0
393,233
7
L
Agni
11,108
529
108
5
0
353,174
7
W
Sylvanus
11,333
540
54
3
0
386,394
4
W
Ullr
13,780
656
122
6
0
406,265
1
L
Gilgamesh
11,307
538
141
7
0
378,340
4
W
Tiamat
13,946
664
141
7
0
420,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role