Player Matchup

Khepri
Khepri
Gold I
Maitohappo_
Khepri
Gold I
Level 147
God Stats
2W - 2L
1,776 SR
Queue Stats
119W - 114L
1,589 MMR
Party 1
Charybdis
Charybdis
Gold II
NER0KAMI
Charybdis
Gold II
Level 154
God Stats
10W - 8L
1,688 SR
Queue Stats
310W - 301L
1,671 MMR
Solo
Loki
Loki
Gold IV
Ripuritari
Loki
Gold IV
Level 160
God Stats
1W - 2L
1,584 SR
Queue Stats
77W - 68L
1,663 MMR
Party 1
Jormungandr
Jormungandr
Gold IV
Visapro
Jormungandr
Gold IV
Level 88
God Stats
8W - 0L
1,500 SR
Queue Stats
84W - 77L
1,639 MMR
Solo
Persephone
Persephone
Gold V
jeremy130521
Persephone
Gold V
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
303W - 315L
1,606 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,609 SR
1,634 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,664 SR
1,634 MMR
Xbalanque
Xbalanque
Gold II
ArrogantReko
Xbalanque
Gold II
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 142L
1,597 MMR
Solo
Guan Yu
Guan Yu
Platinum V
NyTe-_-WolF
Guan Yu
Platinum V
Level 146
God Stats
8W - 7L
1,702 SR
Queue Stats
750W - 777L
1,626 MMR
Solo
Sol
Sol
Gold I
PIeiade
Sol
Gold I
Level 158
God Stats
19W - 5L
1,898 SR
Queue Stats
167W - 171L
1,699 MMR
Solo
Xing Tian
Xing Tian
Gold IV
VCarrillo1312
Xing Tian
Gold IV
Level 124
God Stats
118W - 109L
1,705 SR
Queue Stats
134W - 124L
1,697 MMR
Solo
Arachne
Arachne
Gold III
gaby10fr
Arachne
Gold III
Level 90
God Stats
7W - 7L
1,517 SR
Queue Stats
37W - 34L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
0 / 1 / 8
9,615
458
5,095
11,781
15,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
NER0KAMI
Charybdis
20
3 / 1 / 3
11,858
565
14,258
13,945
6,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 2 / 5
11,359
541
15,144
14,760
6,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
Visapro
Jormungandr
19
0 / 1 / 3
11,664
555
14,484
15,343
12,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
jeremy130521
Persephone
17
6 / 3 / 1
11,571
551
13,295
9,232
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
King ArthurAthenaMulan

VS

Bans
CliodhnaSusanoBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ArrogantReko
Xbalanque
17
1 / 3 / 1
10,128
482
10,585
16,859
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
NyTe-_-WolF
Guan Yu
18
1 / 1 / 0
10,734
511
5,785
14,111
15,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sol
16
2 / 5 / 2
10,099
481
15,829
19,217
6,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
VCarrillo1312
Xing Tian
14
2 / 2 / 3
9,238
440
5,032
19,725
19,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
gaby10fr
Arachne
16
2 / 3 / 2
9,749
464
7,662
20,112
7,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
14
Kills
8
8
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ArrogantReko
Xbalanque
1
3
1
0.5
W
Khepri
0
1
8
4
W
Charybdis
NER0KAMI
Charybdis
3
1
3
4.5
L
Guan Yu
NyTe-_-WolF
Guan Yu
1
1
0
1
L
Sol
2
5
2
0.6
W
5
2
5
3.75
L
Xing Tian
VCarrillo1312
Xing Tian
2
2
3
1.75
W
Jormungandr
Visapro
Jormungandr
0
1
3
1.5
L
Arachne
gaby10fr
Arachne
2
3
2
1
W
Persephone
jeremy130521
Persephone
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,276
Damage
44,893
65,061
Taken
90,024
44,497
Mitigated
53,285
15,835
Healing
33,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ArrogantReko
Xbalanque
10,585
5,028
0
6,479
16,859
4,259
0
1,935
14,888
0
83,695
W
Khepri
5,095
806
385
2,413
11,781
15,526
0
4,542
7,239
20,934
5,384
W
Charybdis
NER0KAMI
Charybdis
14,258
4,610
0
6,447
13,945
6,015
1,990
1,600
12,345
0
115,690
L
Guan Yu
NyTe-_-WolF
Guan Yu
5,785
952
102
6,840
14,111
15,468
718
8,154
5,913
0
70,790
L
Sol
15,829
7,421
0
8,917
19,217
6,574
0
8,137
10,838
79,514
0
W
15,144
3,756
0
536
14,760
6,421
0
5,587
9,138
0
100,907
L
Xing Tian
VCarrillo1312
Xing Tian
5,032
508
357
2,788
19,725
19,882
0
8,192
11,269
29,366
0
W
Jormungandr
Visapro
Jormungandr
14,484
5,621
63
4,147
15,343
12,684
15
5,309
9,455
89,733
0
L
Arachne
gaby10fr
Arachne
7,662
3,546
0
7,577
20,112
7,102
0
5,468
14,563
0
72,727
W
Persephone
jeremy130521
Persephone
13,295
1,039
0
1,844
9,232
3,851
244
3,822
5,366
81,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,067
Gold Earned
49,948
718
Minions Killed
629
0
Camps Cleared
0
2,113,882
Distance Traveled
2,034,583
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,128
482
165
8
0
361,895
10
W
Khepri
9,615
458
40
2
0
434,938
6
W
Charybdis
11,858
565
193
9
0
404,067
3
L
Guan Yu
10,734
511
166
8
0
425,856
6
L
Sol
10,099
481
132
6
0
352,414
1
W
Loki
11,359
541
138
7
0
488,614
7
L
Xing Tian
9,238
440
54
3
0
425,107
9
W
Jormungandr
11,664
555
187
9
0
380,619
4
L
Arachne
9,749
464
112
5
0
469,311
4
W
Persephone
11,571
551
160
8
0
405,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role