Player Matchup

Awilix
Awilix
Bronze III
 
Awilix
Bronze III
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
CED111
Medusa
Gold V
Level 106
God Stats
2W - 3L
1,691 SR
Queue Stats
32W - 32L
1,411 MMR
Solo
Amaterasu
Amaterasu
Gold V
Lyx66
Amaterasu
Gold V
Level 160
God Stats
15W - 17L
1,674 SR
Queue Stats
260W - 271L
1,469 MMR
Solo
Vulcan
Vulcan
Gold IV
Priden
Vulcan
Gold IV
Level 105
God Stats
12W - 9L
1,945 SR
Queue Stats
195W - 185L
1,459 MMR
Solo
Yemoja
Yemoja
Bronze IV
Riconudo
Yemoja
Bronze IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,455 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,662 SR
1,459 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,639 SR
1,488 MMR
Thoth
Thoth
Gold IV
 
Thoth
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
Alby72
Ares
Gold IV
Level 65
God Stats
45W - 19L
1,704 SR
Queue Stats
372W - 365L
1,469 MMR
Solo
Skadi
Skadi
Gold II
B1sm4rkus
Skadi
Gold II
Level 149
God Stats
67W - 50L
1,676 SR
Queue Stats
140W - 127L
1,537 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Pava10
Zhong Kui
Gold IV
Level 154
God Stats
7W - 2L
1,625 SR
Queue Stats
264W - 263L
1,456 MMR
Solo
Arachne
Arachne
Gold II
ЯAMB0
Arachne
Gold II
Level 127
God Stats
8W - 4L
1,691 SR
Queue Stats
167W - 167L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
2 / 3 / 1
8,006
500
3,004
9,734
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
CED111
Medusa
12
0 / 5 / 1
6,817
426
6,352
9,786
2,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Lyx66
Amaterasu
14
1 / 2 / 0
8,078
505
4,621
15,153
12,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
Priden
Vulcan
14
1 / 4 / 1
8,046
503
7,772
9,080
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Riconudo
Yemoja
11
1 / 3 / 2
7,163
448
4,575
8,616
7,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AtlasSolGilgamesh

VS

Bans
CliodhnaGebZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
4 / 1 / 4
9,447
590
6,460
5,331
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ares
Alby72
Ares
13
0 / 1 / 10
8,290
518
7,531
13,556
9,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
B1sm4rkus
Skadi
17
4 / 1 / 4
10,237
640
6,454
8,323
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Pava10
Zhong Kui
15
0 / 1 / 2
9,543
596
8,764
8,152
8,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
ЯAMB0
Arachne
18
9 / 1 / 1
10,731
671
8,223
13,641
8,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
17
17
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
3
1
0.83
W
Thoth
 
Thoth
4
1
4
6
W
Ares
Alby72
Ares
0
1
10
5
W
Skadi
B1sm4rkus
Skadi
4
1
4
6
L
Medusa
CED111
Medusa
0
5
1
0.1
L
Amaterasu
Lyx66
Amaterasu
1
2
0
0.5
W
Zhong Kui
Pava10
Zhong Kui
0
1
2
1
L
Vulcan
Priden
Vulcan
1
4
1
0.38
L
Yemoja
Riconudo
Yemoja
1
3
2
0.67
W
Arachne
ЯAMB0
Arachne
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,324
Damage
37,432
52,369
Taken
49,003
27,250
Mitigated
30,142
12,396
Healing
19,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,004
1,005
0
341
9,734
2,790
0
4,101
5,633
0
58,995
W
Thoth
 
Thoth
6,460
0
0
500
5,331
1,613
276
2,360
2,971
60,793
0
W
Ares
Alby72
Ares
7,531
439
458
3,434
13,556
9,310
0
5,346
8,210
19,839
2,630
W
Skadi
B1sm4rkus
Skadi
6,454
2,327
0
2,998
8,323
2,686
847
2,180
6,143
0
91,850
L
Medusa
CED111
Medusa
6,352
2,163
0
784
9,786
2,210
0
3,349
6,437
0
52,259
L
Amaterasu
Lyx66
Amaterasu
4,621
1,874
0
7,214
15,153
12,289
0
7,802
7,351
0
51,791
W
Zhong Kui
Pava10
Zhong Kui
8,764
1,386
0
4,696
8,152
8,087
2,851
275
7,877
66,649
0
L
Vulcan
Priden
Vulcan
7,772
961
76
1,379
9,080
2,586
0
3,931
5,149
71,716
0
L
Yemoja
Riconudo
Yemoja
4,575
893
580
2,022
8,616
7,375
0
3,199
5,417
20,282
0
W
Arachne
ЯAMB0
Arachne
8,223
5,380
0
7,661
13,641
8,446
0
2,186
11,455
0
95,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,110
Gold Earned
48,248
502
Minions Killed
604
0
Camps Cleared
0
1,544,977
Distance Traveled
1,615,019
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,006
500
110
7
0
364,275
1
W
Thoth
9,447
590
140
9
0
297,857
6
W
Ares
8,290
518
26
2
0
320,632
7
W
Skadi
10,237
640
158
10
0
320,240
6
L
Medusa
6,817
426
96
6
0
299,774
7
L
Amaterasu
8,078
505
124
8
0
292,711
2
W
Zhong Kui
9,543
596
140
9
0
288,224
10
L
Vulcan
8,046
503
138
9
0
310,058
5
L
Yemoja
7,163
448
34
2
0
278,159
8
W
Arachne
10,731
671
140
9
0
388,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role