Player Matchup

Nu Wa
Nu Wa
CamSynthesis
Nu Wa
Level 75
God Stats
45W - 73L
1,382 SR
Queue Stats
89W - 118L
1,454 Elo+
Party 1
Xing Tian
Xing Tian
Pattybearballs
Xing Tian
Level 36
God Stats
9W - 2L
1,902 SR
Queue Stats
71W - 77L
1,446 Elo+
Solo
Shiva
Shiva
WC ATOMICBALZZZ
Shiva
Level 159
God Stats
23W - 16L
1,500 SR
Queue Stats
141W - 182L
1,458 Elo+
Party 1
Neith
Neith
Whatsmatchmaking
Neith
Level 1
God Stats
24W - 10L
1,716 SR
Queue Stats
65W - 26L
1,737 Elo+
Solo
Anubis
Anubis
loganbloody9
Anubis
Level 102
God Stats
1W - 0L
1,497 SR
Queue Stats
461W - 507L
1,487 Elo+
Solo
Team Averages
Level 75
1,599 SR
1,516 Elo+

VS

Team Averages
Level 63
1,424 SR
1,384 Elo+
Geb
Geb
Mega_Roach17
Geb
Level 17
God Stats
2W - 6L
1,329 SR
Queue Stats
224W - 209L
1,608 Elo+
Solo
Medusa
Medusa
ZakiyVirgo24
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,114 Elo+
Solo
Thanatos
Thanatos
magicboombox
Thanatos
Level 144
God Stats
0W - 1L
1,289 SR
Queue Stats
46W - 37L
1,663 Elo+
Solo
Zeus
Zeus
prasanna123
Zeus
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 23L
1,136 Elo+
Solo
Nu Wa
Nu Wa
tigerseye723
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 11
9,777
752
6,615
4,467
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Pattybearballs
Xing Tian
17
2 / 3 / 17
10,529
810
8,938
16,169
8,366
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
8 / 1 / 8
11,391
876
6,815
8,639
6,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

20
20 / 0 / 6
12,770
982
23,075
11,202
4,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
15
2 / 3 / 9
9,616
740
7,127
8,325
3,329
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,247
557
585
4,770
1,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
15
2 / 8 / 2
8,849
681
6,530
13,441
3,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
magicboombox
Thanatos
15
1 / 6 / 4
8,683
668
5,415
15,791
5,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 6 / 3
8,804
677
11,377
10,839
2,343
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 12 / 1
8,637
664
4,720
13,559
2,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
17
33
Kills
7
7
Deaths
33
51
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
L
0
1
0
0
W
Xing Tian
Pattybearballs
Xing Tian
2
3
17
3.5
W
8
1
8
12
W
20
0
6
23
L
Medusa
2
8
2
0.38
W
Anubis
2
3
9
2.17
L
Thanatos
magicboombox
Thanatos
1
6
4
0.5
L
3
6
3
0.75
L
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,570
Damage
28,627
48,802
Taken
58,400
23,674
Mitigated
14,628
13,861
Healing
8,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,615
1,858
0
1,146
4,467
1,335
4,015
3,085
1,382
21,922
0
L
585
0
18
376
4,770
1,584
0
3,327
1,192
1,284
0
W
Xing Tian
Pattybearballs
Xing Tian
8,938
400
0
2,995
16,169
8,366
1,684
3,667
11,699
30,173
0
W
6,815
950
332
2,840
8,639
6,229
1,261
2,509
6,049
0
25,150
W
23,075
9,754
0
4,994
11,202
4,415
3,193
3,590
7,545
0
70,575
L
Medusa
6,530
2,846
0
48
13,441
3,410
1,200
5,534
7,679
0
24,113
W
Anubis
7,127
211
0
1,554
8,325
3,329
1,710
3,831
4,382
29,413
0
L
Thanatos
magicboombox
Thanatos
5,415
691
172
6,799
15,791
5,027
0
5,497
10,006
0
25,909
L
11,377
157
117
659
10,839
2,343
87
3,794
6,830
36,552
0
L
4,720
966
0
0
13,559
2,264
773
3,500
9,824
28,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,083
Gold Earned
42,220
252
Minions Killed
166
0
Camps Cleared
0
1,281,177
Distance Traveled
859,231
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,777
752
41
3
0
244,087
0
L
Geb
7,247
557
1
0
0
51,850
1
W
Xing Tian
10,529
810
45
3
0
271,097
2
W
Shiva
11,391
876
28
2
0
260,288
1
W
Neith
12,770
982
92
7
0
255,325
3
L
Medusa
8,849
681
34
3
0
222,585
0
W
Anubis
9,616
740
46
4
0
250,380
1
L
Thanatos
8,683
668
34
3
0
216,540
1
L
Zeus
8,804
677
45
3
0
206,229
0
L
Nu Wa
8,637
664
52
4
0
162,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role