Player Matchup

Cliodhna
Cliodhna
BrutalTemplar
Cliodhna
Level 122
God Stats
7W - 2L
1,594 SR
Queue Stats
9W - 2L
1,556 Elo+
Solo
Kuzenbo
Kuzenbo
Hennynsour17
Kuzenbo
Level 155
God Stats
13W - 10L
1,538 SR
Queue Stats
229W - 210L
1,475 Elo+
Solo
Tiamat
Tiamat
IKIKI
Tiamat
Level 138
God Stats
18W - 19L
1,522 SR
Queue Stats
74W - 60L
1,416 Elo+
Solo
Team Averages
Level 138
1,551 SR
1,482 Elo+

VS

Team Averages
Level 58
1,492 SR
1,528 Elo+
Morgan Le Fay
Morgan Le Fay
BigSlongCthulu
Morgan Le Fay
Level 104
God Stats
2W - 6L
1,477 SR
Queue Stats
21W - 21L
1,585 Elo+
Solo
Gilgamesh
Gilgamesh
PIasmatic
Gilgamesh
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Shiva
Shiva
fireant101
Shiva
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BrutalTemplar
Cliodhna
18
9 / 2 / 8
12,630
743
17,150
8,266
2,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Hennynsour17
Kuzenbo
17
1 / 2 / 15
12,235
720
7,334
17,563
23,937
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tiamat
IKIKI
Tiamat
18
7 / 2 / 10
12,569
739
25,282
14,018
9,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigSlongCthulu
Morgan Le Fay
16
3 / 4 / 3
11,840
696
14,729
15,986
5,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
PIasmatic
Gilgamesh
14
1 / 7 / 3
9,518
560
5,977
19,234
16,129
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shiva
15
2 / 6 / 2
10,372
610
7,922
20,414
11,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
17
Kills
6
6
Deaths
17
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BigSlongCthulu
Morgan Le Fay
3
4
3
1.13
W
Cliodhna
BrutalTemplar
Cliodhna
9
2
8
6.5
W
Kuzenbo
Hennynsour17
Kuzenbo
1
2
15
4.25
W
Tiamat
IKIKI
Tiamat
7
2
10
6
L
Gilgamesh
PIasmatic
Gilgamesh
1
7
3
0.36
L
Shiva
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,766
Damage
28,628
39,847
Taken
55,634
36,487
Mitigated
32,335
18,117
Healing
7,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BigSlongCthulu
Morgan Le Fay
14,729
316
0
2,031
15,986
5,018
0
9,101
6,885
50,257
0
W
Cliodhna
BrutalTemplar
Cliodhna
17,150
118
0
2,345
8,266
2,889
695
4,507
3,442
0
46,519
W
Kuzenbo
Hennynsour17
Kuzenbo
7,334
2,734
646
8,634
17,563
23,937
118
5,057
11,878
22,629
0
W
Tiamat
IKIKI
Tiamat
25,282
657
220
6,272
14,018
9,661
373
4,977
8,510
72,379
0
L
Gilgamesh
PIasmatic
Gilgamesh
5,977
2,138
0
486
19,234
16,129
0
11,630
7,604
0
20,991
L
Shiva
7,922
1,791
1,016
4,118
20,414
11,188
0
12,171
8,243
0
25,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,434
Gold Earned
31,730
189
Minions Killed
166
9
Camps Cleared
6
1,004,511
Distance Traveled
892,664
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,840
696
93
5
4
291,487
8
W
Cliodhna
12,630
743
59
3
2
349,306
13
W
Kuzenbo
12,235
720
27
2
1
323,785
1
W
Tiamat
12,569
739
103
6
6
331,420
1
L
Gilgamesh
9,518
560
33
2
1
303,829
0
L
Shiva
10,372
610
40
2
1
297,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role