Player Matchup

Anhur
Anhur
Platinum IV
Amansama
Anhur
Platinum IV
Level 146
God Stats
14W - 12L
1,753 SR
Queue Stats
150W - 152L
1,720 MMR
Solo
Ganesha
Ganesha
Gold I
Daddi_Depression
Ganesha
Gold I
Level 145
God Stats
2W - 3L
1,726 SR
Queue Stats
171W - 170L
1,726 MMR
Solo
Chaac
Chaac
Platinum II
Gosseye
Chaac
Platinum II
Level 159
God Stats
8W - 5L
1,638 SR
Queue Stats
128W - 127L
1,851 MMR
Solo
Poseidon
Poseidon
Platinum IV
KOKO_LOCO52
Poseidon
Platinum IV
Level 159
God Stats
10W - 4L
1,847 SR
Queue Stats
36W - 26L
1,816 MMR
Solo
Achilles
Achilles
Platinum II
Ziphyll
Achilles
Platinum II
Level 146
God Stats
1W - 3L
1,285 SR
Queue Stats
195W - 192L
1,692 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,650 SR
1,761 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,685 SR
1,703 MMR
Sobek
Sobek
Gold II
Chris10curry
Sobek
Gold II
Level 130
God Stats
16W - 14L
1,849 SR
Queue Stats
685W - 675L
1,569 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
GmT RainofBl00w
Zhong Kui
Gold III
Level 107
God Stats
4W - 1L
1,733 SR
Queue Stats
367W - 374L
1,623 MMR
Solo
Apollo
Apollo
Silver I
IShipYuri
Apollo
Silver I
Level 156
God Stats
1W - 2L
1,490 SR
Queue Stats
28W - 26L
1,501 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond III
KingNicholsx
Tsukuyomi
Diamond III
Level 160
God Stats
21W - 25L
1,851 SR
Queue Stats
421W - 420L
2,184 MMR
Solo
Hades
Hades
Silver I
PapiVerrgudoo69
Hades
Silver I
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 15L
1,640 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Amansama
Anhur
20
9 / 2 / 7
13,434
640
13,936
16,929
6,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 1 / 25
11,720
558
11,301
21,449
23,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Gosseye
Chaac
20
5 / 2 / 12
12,420
591
14,072
21,092
11,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
KOKO_LOCO52
Poseidon
18
6 / 5 / 12
12,489
595
19,521
13,781
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Ziphyll
Achilles
20
10 / 4 / 6
13,238
630
19,664
23,192
19,698
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
DanzaburouLokiGilgameshArachneGeb

VS

Bans
AthenaBastetAtlasCliodhnaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
9,784
466
5,355
21,882
21,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
GmT RainofBl00w
Zhong Kui
17
1 / 8 / 3
10,321
491
15,317
23,120
14,339
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
IShipYuri
Apollo
17
2 / 8 / 1
11,049
526
7,062
15,837
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
KingNicholsx
Tsukuyomi
18
7 / 7 / 4
11,621
553
18,778
19,267
6,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
2 / 4 / 2
11,263
536
8,715
19,466
12,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
28
31
Kills
14
14
Deaths
31
62
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
Amansama
Anhur
9
2
7
6.25
L
2
4
4
1
W
1
1
25
13.5
L
Zhong Kui
GmT RainofBl00w
Zhong Kui
1
8
3
0.31
W
Chaac
Gosseye
Chaac
5
2
12
5.5
L
Apollo
IShipYuri
Apollo
2
8
1
0.31
W
Poseidon
KOKO_LOCO52
Poseidon
6
5
12
2.4
L
Tsukuyomi
KingNicholsx
Tsukuyomi
7
7
4
1.29
L
2
4
2
0.75
W
Achilles
Ziphyll
Achilles
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,494
Damage
55,227
96,443
Taken
99,572
66,600
Mitigated
61,141
27,543
Healing
25,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Amansama
Anhur
13,936
5,706
0
8,873
16,929
6,707
3,523
2,987
13,942
0
108,623
L
5,355
895
0
4,894
21,882
21,936
0
7,105
14,777
23,458
0
W
11,301
1,128
0
3,449
21,449
23,835
18
10,167
11,282
29,737
12,183
L
Zhong Kui
GmT RainofBl00w
Zhong Kui
15,317
1,373
0
4,413
23,120
14,339
1,268
12,137
10,983
83,761
0
W
Chaac
Gosseye
Chaac
14,072
3,756
0
7,707
21,092
11,243
567
6,170
14,922
0
107,256
L
Apollo
IShipYuri
Apollo
7,062
4,846
0
3,154
15,837
5,180
1,523
2,412
13,425
0
70,690
W
Poseidon
KOKO_LOCO52
Poseidon
19,521
3,529
420
3,380
13,781
5,117
1,491
6,812
6,969
99,601
0
L
Tsukuyomi
KingNicholsx
Tsukuyomi
18,778
5,750
0
4,743
19,267
6,884
0
3,694
15,573
0
81,674
L
8,715
1,037
312
8,454
19,466
12,802
1,385
4,420
15,046
77,285
0
W
Achilles
Ziphyll
Achilles
19,664
5,158
0
3,714
23,192
19,698
662
7,374
15,818
2,840
77,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,301
Gold Earned
54,038
624
Minions Killed
614
0
Camps Cleared
0
2,108,276
Distance Traveled
1,937,365
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,434
640
168
8
0
384,385
5
L
Sobek
9,784
466
38
2
0
411,297
4
W
Ganesha
11,720
558
0
0
0
412,293
5
L
Zhong Kui
10,321
491
141
7
0
339,187
4
W
Chaac
12,420
591
164
8
0
482,811
3
L
Apollo
11,049
526
139
7
0
364,482
8
W
Poseidon
12,489
595
171
8
0
399,658
4
L
Tsukuyomi
11,621
553
116
6
0
421,092
4
L
Hades
11,263
536
180
9
0
401,307
10
W
Achilles
13,238
630
121
6
0
429,129
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role