Player Matchup

Bacchus
Bacchus
BlocBoy AT
Bacchus
Level 110
God Stats
0W - 1L
1,614 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Thoth
Thoth
JuU-Pentakill974
Thoth
Level 128
God Stats
3W - 9L
1,102 SR
Queue Stats
127W - 155L
1,386 Elo+
Solo
Hachiman
Hachiman
N4nd0z
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,398 Elo+
Solo
Mercury
Mercury
Restriction16
Mercury
Level 108
God Stats
1W - 1L
1,732 SR
Queue Stats
560W - 608L
1,532 Elo+
Solo
Apollo
Apollo
xxCDB3XX
Apollo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 1
Team Averages
Level 93
1,490 SR
1,463 Elo+

VS

Team Averages
Level 123
1,457 SR
1,435 Elo+
Hera
Hera
Anihrisite28
Hera
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 61L
1,382 Elo+
Solo
Bellona
Bellona
Fergoblack
Bellona
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
132W - 154L
1,394 Elo+
Solo
Fenrir
Fenrir
Hebi
Fenrir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Scylla
Scylla
Mpainter1
Scylla
Level 157
God Stats
5W - 7L
1,500 SR
Queue Stats
640W - 753L
1,469 Elo+
Solo
Bakasura
Bakasura
Skacid16
Bakasura
Level 96
God Stats
3W - 1L
1,286 SR
Queue Stats
370W - 353L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlocBoy AT
Bacchus
20
9 / 4 / 12
11,759
784
23,622
26,259
25,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 5 / 12
12,262
817
14,045
16,117
6,332
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
N4nd0z
Hachiman
20
5 / 4 / 14
11,722
781
16,610
13,709
5,422
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
13
0 / 9 / 10
8,896
593
7,084
13,994
7,332
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
xxCDB3XX
Apollo
18
4 / 4 / 15
10,784
719
14,231
14,336
10,088
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 11
11,486
766
14,944
12,149
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Fergoblack
Bellona
18
4 / 6 / 14
11,893
793
12,889
30,081
28,823
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Hebi
Fenrir
18
4 / 5 / 15
11,126
742
10,489
17,296
12,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Mpainter1
Scylla
20
8 / 4 / 13
13,375
892
26,297
12,421
5,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Skacid16
Bakasura
17
5 / 6 / 13
10,954
730
6,007
17,025
16,896
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
92
26
Kills
26
26
Deaths
26
63
Assists
66
Player
Kills
Deaths
Assists
KDA
W
5
5
11
2.1
L
Bacchus
BlocBoy AT
Bacchus
9
4
12
3.75
W
Bellona
Fergoblack
Bellona
4
6
14
1.83
W
Fenrir
Hebi
Fenrir
4
5
15
2.3
L
8
5
12
2.8
W
Scylla
Mpainter1
Scylla
8
4
13
3.63
L
Hachiman
N4nd0z
Hachiman
5
4
14
3
L
Mercury
0
9
10
0.56
W
Bakasura
Skacid16
Bakasura
5
6
13
1.92
L
Apollo
xxCDB3XX
Apollo
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,592
Damage
70,626
84,415
Taken
88,972
54,682
Mitigated
67,416
34,526
Healing
33,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,944
4,422
936
2,701
12,149
4,370
866
6,589
5,423
37,134
0
L
Bacchus
BlocBoy AT
Bacchus
23,622
2,112
5,388
11,984
26,259
25,508
778
13,624
11,943
37,265
0
W
Bellona
Fergoblack
Bellona
12,889
2,641
2,551
9,924
30,081
28,823
390
10,287
19,334
334
24,143
W
Fenrir
Hebi
Fenrir
10,489
2,201
1,432
3,064
17,296
12,227
1,422
5,666
11,174
0
16,815
L
14,045
794
977
5,171
16,117
6,332
1,640
8,184
7,539
34,553
0
W
Scylla
Mpainter1
Scylla
26,297
3,015
1,589
3,096
12,421
5,100
1,280
5,391
6,849
48,369
0
L
Hachiman
N4nd0z
Hachiman
16,610
7,329
978
3,597
13,709
5,422
1,899
7,494
5,885
0
40,666
L
Mercury
7,084
1,787
388
374
13,994
7,332
0
4,330
9,375
0
10,574
W
Bakasura
Skacid16
Bakasura
6,007
4,480
2,829
4,907
17,025
16,896
1,232
8,298
8,355
0
8,829
L
Apollo
xxCDB3XX
Apollo
14,231
6,441
1,411
4,258
14,336
10,088
1,009
6,851
7,285
0
33,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,423
Gold Earned
58,834
151
Minions Killed
145
0
Camps Cleared
0
1,411,668
Distance Traveled
1,351,699
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,486
766
52
3
0
252,583
0
L
Bacchus
11,759
784
27
2
0
312,673
3
W
Bellona
11,893
793
9
1
0
274,486
0
W
Fenrir
11,126
742
14
1
0
280,960
0
L
Thoth
12,262
817
40
3
0
241,071
0
W
Scylla
13,375
892
51
3
0
266,173
0
L
Hachiman
11,722
781
39
3
0
260,858
0
L
Mercury
8,896
593
3
0
0
312,000
0
W
Bakasura
10,954
730
19
1
0
277,497
1
L
Apollo
10,784
719
42
3
0
285,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role