Player Matchup

Gilgamesh
Gilgamesh
F1EMA
Gilgamesh
Level 88
God Stats
5W - 4L
1,208 SR
Queue Stats
41W - 49L
1,218 Elo+
Party 2
Izanami
Izanami
RigidBaby
Izanami
Level 67
God Stats
2W - 1L
1,310 SR
Queue Stats
20W - 13L
1,278 Elo+
Party 1
Khepri
Khepri
XFishLipsX7787
Khepri
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 48L
1,254 Elo+
Party 2
Nike
Nike
h3nnah
Nike
Level 15
God Stats
2W - 1L
1,542 SR
Queue Stats
10W - 11L
1,278 Elo+
Party 1
Aphrodite
Aphrodite
nowabm
Aphrodite
Level 81
God Stats
15W - 10L
1,356 SR
Queue Stats
24W - 20L
1,250 Elo+
Party 1
Team Averages
Level 70
1,383 SR
1,256 Elo+

VS

Team Averages
Level 73
1,500 SR
1,350 Elo+
Bacchus
Bacchus
AlkingOsama
Bacchus
Level 100
God Stats
4W - 6L
1,388 SR
Queue Stats
88W - 81L
1,383 Elo+
Solo
Shiva
Shiva
BloomerSZN
Shiva
Level 101
God Stats
7W - 7L
1,498 SR
Queue Stats
96W - 141L
1,351 Elo+
Party 3
Izanami
Izanami
CJinx
Izanami
Level 80
God Stats
19W - 19L
1,486 SR
Queue Stats
34W - 47L
1,365 Elo+
Party 3
Ra
Ra
TDTheft
Ra
Level 58
God Stats
2W - 3L
1,627 SR
Queue Stats
72W - 74L
1,440 Elo+
Party 3
Achilles
Achilles
Zboy8190
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 59L
1,211 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
F1EMA
Gilgamesh
12
3 / 0 / 4
7,084
590
5,062
5,655
2,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
RigidBaby
Izanami
11
3 / 1 / 5
6,431
536
6,370
5,562
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 0 / 4
6,773
564
2,822
5,906
3,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
h3nnah
Nike
12
3 / 2 / 0
7,113
593
4,072
7,754
4,470
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
nowabm
Aphrodite
12
2 / 2 / 5
6,770
564
5,506
7,947
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlkingOsama
Bacchus
9
1 / 3 / 0
5,514
460
4,077
9,669
8,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shiva
9
1 / 4 / 2
5,827
486
3,615
8,570
2,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
CJinx
Izanami
9
0 / 3 / 1
5,397
450
3,363
6,796
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 3 / 0
6,923
577
4,927
6,730
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Zboy8190
Achilles
10
0 / 3 / 1
5,790
483
2,027
6,350
3,115

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
15
Kills
4
5
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AlkingOsama
Bacchus
1
3
0
0.33
L
Shiva
1
4
2
0.5
L
Izanami
CJinx
Izanami
0
3
1
0.17
W
Gilgamesh
F1EMA
Gilgamesh
3
0
4
5
W
Izanami
RigidBaby
Izanami
3
1
5
5.5
L
2
3
0
0.67
W
4
0
4
6
L
Achilles
Zboy8190
Achilles
0
3
1
0.17
W
Nike
h3nnah
Nike
3
2
0
1.5
W
Aphrodite
nowabm
Aphrodite
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,832
Damage
18,009
32,824
Taken
38,115
14,979
Mitigated
18,823
11,235
Healing
7,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AlkingOsama
Bacchus
4,077
277
206
2,664
9,669
8,825
203
2,714
6,955
15,287
0
L
Shiva
3,615
291
0
0
8,570
2,844
0
1,599
6,971
0
30,430
L
Izanami
CJinx
Izanami
3,363
2,089
0
1,823
6,796
1,541
27
1,119
5,677
0
31,680
W
Gilgamesh
F1EMA
Gilgamesh
5,062
1,371
0
1,132
5,655
2,466
552
605
4,958
0
36,950
W
Izanami
RigidBaby
Izanami
6,370
4,932
0
1,960
5,562
1,836
427
2,888
2,646
0
34,299
L
4,927
538
142
1,895
6,730
2,498
0
3,131
3,599
45,896
0
W
2,822
215
0
1,937
5,906
3,716
384
1,266
4,640
15,433
0
L
Achilles
Zboy8190
Achilles
2,027
708
0
515
6,350
3,115
0
524
5,826
0
20,876
W
Nike
h3nnah
Nike
4,072
387
0
1,380
7,754
4,470
622
0
7,754
5,817
29,542
W
Aphrodite
nowabm
Aphrodite
5,506
474
394
4,432
7,947
2,491
275
3,941
3,822
35,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,171
Gold Earned
29,451
310
Minions Killed
271
0
Camps Cleared
0
1,139,179
Distance Traveled
1,064,252
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,514
460
15
1
0
228,683
1
L
Shiva
5,827
486
54
5
0
241,852
0
L
Izanami
5,397
450
63
5
0
184,273
6
W
Gilgamesh
7,084
590
73
6
0
245,550
4
W
Izanami
6,431
536
78
7
0
211,772
1
L
Ra
6,923
577
96
8
0
210,910
2
W
Khepri
6,773
564
17
1
0
232,223
6
L
Achilles
5,790
483
43
4
0
198,534
0
W
Nike
7,113
593
72
6
0
217,540
5
W
Aphrodite
6,770
564
70
6
0
232,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role