Player Matchup

Ra
Ra
SkipSnow
Ra
Level 144
God Stats
2W - 7L
1,188 SR
Queue Stats
135W - 135L
1,522 Elo+
Party 1
Jormungandr
Jormungandr
Yelawwolf
Jormungandr
Level 160
God Stats
5W - 5L
1,596 SR
Queue Stats
210W - 212L
1,468 Elo+
Party 1
Shiva
Shiva
zZCriSisKinGZz
Shiva
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
128W - 158L
1,555 Elo+
Solo
Team Averages
Level 129
1,428 SR
1,515 Elo+

VS

Team Averages
Level 87
1,467 SR
1,496 Elo+
Scylla
Scylla
Sageeyes06
Scylla
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 143L
1,389 Elo+
Party 2
Atlas
Atlas
Tigers81812920
Atlas
Level 80
God Stats
2W - 2L
1,654 SR
Queue Stats
23W - 18L
1,756 Elo+
Solo
Shiva
Shiva
rabbitpunch24
Shiva
Level 63
God Stats
1W - 2L
1,248 SR
Queue Stats
26W - 35L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 6
6,786
679
3,710
3,746
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Yelawwolf
Jormungandr
13
5 / 0 / 1
7,653
765
6,793
6,680
5,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
1 / 0 / 5
7,157
716
4,353
6,324
5,247
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Sageeyes06
Scylla
10
0 / 1 / 0
6,028
603
2,930
4,955
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 1 / 0
6,184
618
4,500
5,864
4,164
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 0
5,887
589
3,700
8,525
3,091
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
Sageeyes06
Scylla
0
1
0
0
W
0
0
6
3
L
0
1
0
0
W
Jormungandr
Yelawwolf
Jormungandr
5
0
1
5.5
L
0
4
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,856
Damage
11,130
16,750
Taken
19,344
12,070
Mitigated
8,700
5,613
Healing
3,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Sageeyes06
Scylla
2,930
215
0
358
4,955
1,445
0
3,541
1,350
24,172
0
W
3,710
345
1,484
1,887
3,746
1,371
365
1,972
1,730
33,251
0
L
4,500
1,372
270
1,536
5,864
4,164
0
3,095
2,641
15,212
0
W
Jormungandr
Yelawwolf
Jormungandr
6,793
1,508
0
490
6,680
5,452
0
2,320
4,229
23,490
0
L
3,700
485
470
694
8,525
3,091
0
4,057
4,376
0
14,415
W
4,353
623
311
1,441
6,324
5,247
87
3,188
2,935
0
7,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,596
Gold Earned
18,099
124
Minions Killed
104
7
Camps Cleared
2
513,118
Distance Traveled
564,922
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,028
603
49
5
0
204,654
3
W
Ra
6,786
679
88
9
1
175,099
3
L
Atlas
6,184
618
22
2
0
190,893
2
W
Jormungandr
7,653
765
29
3
6
172,803
3
L
Shiva
5,887
589
33
3
2
169,375
1
W
Shiva
7,157
716
7
1
0
165,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role