Player Matchup

Artio
Artio
AL The Animal
Artio
Level 119
God Stats
3W - 5L
1,711 SR
Queue Stats
672W - 606L
1,605 Elo+
Party 2
Hou Yi
Hou Yi
DrSquanch
Hou Yi
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 36L
1,520 Elo+
Party 2
Kukulkan
Kukulkan
IDirty S0LDIER
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,610 Elo+
Party 2
Ne Zha
Ne Zha
Rev Spooky
Ne Zha
Level 148
God Stats
33W - 30L
1,452 SR
Queue Stats
457W - 471L
1,536 Elo+
Party 2
Poseidon
Poseidon
Silvinite
Poseidon
Level 61
God Stats
12W - 29L
1,393 SR
Queue Stats
187W - 202L
1,483 Elo+
Party 2
Team Averages
Level 92
1,511 SR
1,551 Elo+

VS

Team Averages
Level 52
1,511 SR
1,524 Elo+
Ymir
Ymir
Keaun
Ymir
Level 27
God Stats
19W - 22L
1,525 SR
Queue Stats
113W - 102L
1,524 Elo+
Party 1
He Bo
He Bo
TMGood
He Bo
Level 52
God Stats
5W - 6L
1,500 SR
Queue Stats
93W - 85L
1,522 Elo+
Party 1
Shiva
Shiva
Voidcerberu5
Shiva
Level 49
God Stats
14W - 9L
1,545 SR
Queue Stats
72W - 62L
1,498 Elo+
Party 1
Hachiman
Hachiman
iDrXpy
Hachiman
Level 44
God Stats
13W - 13L
1,485 SR
Queue Stats
117W - 110L
1,533 Elo+
Party 3
Xing Tian
Xing Tian
onlyxtra
Xing Tian
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 164L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,136
614
2,233
5,365
3,862
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
DrSquanch
Hou Yi
8
2 / 5 / 0
5,205
521
4,116
8,150
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
6
0 / 6 / 0
4,388
439
1,173
6,701
1,249
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Rev Spooky
Ne Zha
8
2 / 8 / 1
5,212
521
3,924
10,083
2,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Silvinite
Poseidon
7
0 / 7 / 1
4,559
456
2,026
6,255
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Keaun
Ymir
10
4 / 1 / 8
6,161
616
2,412
5,617
3,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
TMGood
He Bo
12
8 / 0 / 7
6,942
694
7,876
3,183
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
10 / 3 / 3
7,097
710
6,856
10,105
3,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
iDrXpy
Hachiman
11
4 / 1 / 4
6,122
612
5,037
4,441
1,134
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
onlyxtra
Xing Tian
11
0 / 0 / 1
6,138
614
2,603
5,796
3,047
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
5
Kills
26
26
Deaths
5
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Hou Yi
DrSquanch
Hou Yi
2
5
0
0.4
L
Kukulkan
0
6
0
0
W
Ymir
Keaun
Ymir
4
1
8
8
L
Ne Zha
Rev Spooky
Ne Zha
2
8
1
0.31
L
Poseidon
Silvinite
Poseidon
0
7
1
0.07
W
He Bo
TMGood
He Bo
8
0
7
11.5
W
10
3
3
3.83
W
Hachiman
iDrXpy
Hachiman
4
1
4
6
W
Xing Tian
onlyxtra
Xing Tian
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,472
Damage
24,784
36,554
Taken
29,142
10,375
Mitigated
11,777
6,583
Healing
9,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,233
425
129
3,094
5,365
3,862
140
2,392
2,973
35,423
0
L
Hou Yi
DrSquanch
Hou Yi
4,116
1,379
0
810
8,150
1,402
0
1,633
6,481
0
21,821
L
Kukulkan
1,173
300
309
1,084
6,701
1,249
0
1,964
4,723
11,571
0
W
Ymir
Keaun
Ymir
2,412
759
229
2,100
5,617
3,176
353
922
4,695
9,988
0
L
Ne Zha
Rev Spooky
Ne Zha
3,924
1,936
0
613
10,083
2,459
0
3,807
6,126
0
21,504
L
Poseidon
Silvinite
Poseidon
2,026
312
0
544
6,255
1,403
0
2,787
3,360
17,706
0
W
He Bo
TMGood
He Bo
7,876
490
0
750
3,183
900
630
972
2,211
33,883
0
W
6,856
2,302
0
2,576
10,105
3,520
0
934
8,988
0
37,265
W
Hachiman
iDrXpy
Hachiman
5,037
2,859
0
1,471
4,441
1,134
315
515
3,926
0
37,933
W
Xing Tian
onlyxtra
Xing Tian
2,603
367
0
2,143
5,796
3,047
0
2,089
3,707
34,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,500
Gold Earned
32,460
231
Minions Killed
310
0
Camps Cleared
0
863,511
Distance Traveled
960,926
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,136
614
94
9
0
193,507
4
L
Hou Yi
5,205
521
36
4
0
159,120
0
L
Kukulkan
4,388
439
22
2
0
161,470
1
W
Ymir
6,161
616
15
2
0
194,567
0
L
Ne Zha
5,212
521
46
5
0
179,347
0
L
Poseidon
4,559
456
33
3
0
170,067
1
W
He Bo
6,942
694
61
6
0
184,819
1
W
Shiva
7,097
710
66
7
0
227,098
1
W
Hachiman
6,122
612
74
7
0
177,717
3
W
Xing Tian
6,138
614
94
9
0
176,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role