Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold II
 
Morgan Le Fay
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Bronze III
CFWJudge
Geb
Bronze III
Level 149
God Stats
18W - 14L
1,725 SR
Queue Stats
93W - 91L
1,542 MMR
Solo
Ravana
Ravana
Gold III
ChubbyOstrich
Ravana
Gold III
Level 114
God Stats
2W - 1L
1,758 SR
Queue Stats
352W - 314L
1,497 MMR
Party 1
Poseidon
Poseidon
Gold II
ItsDre
Poseidon
Gold II
Level 142
God Stats
5W - 2L
1,894 SR
Queue Stats
50W - 48L
1,583 MMR
Solo
Charybdis
Charybdis
Gold II
Jaixis
Charybdis
Gold II
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
299W - 310L
1,578 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,675 SR
1,540 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,514 SR
1,551 MMR
Hercules
Hercules
Silver III
BûgeyDûde
Hercules
Silver III
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 9L
1,541 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Gedestra
Ah Muzen Cab
Gold IV
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 93L
1,488 MMR
Solo
Da Ji
Da Ji
Gold III
astralfaerie
Da Ji
Gold III
Level 149
God Stats
6W - 6L
1,596 SR
Queue Stats
443W - 461L
1,580 MMR
Solo
Hera
Hera
Gold II
hamoddaa
Hera
Gold II
Level 144
God Stats
2W - 5L
1,474 SR
Queue Stats
330W - 322L
1,599 MMR
Solo
Atlas
Atlas
Silver II
vUnrivaled
Atlas
Silver II
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
180W - 194L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 0 / 1
5,937
594
3,736
4,777
2,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 3
5,401
540
2,516
7,449
3,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 2 / 0
6,697
670
3,854
5,127
1,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
ItsDre
Poseidon
13
4 / 0 / 2
7,259
726
6,534
4,984
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Jaixis
Charybdis
11
1 / 0 / 1
6,096
610
3,645
5,344
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
LokiFenrirBastetScylla

VS

Bans
KaliCliodhnaTiamatThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BûgeyDûde
Hercules
10
0 / 1 / 0
5,850
585
2,880
6,398
3,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Gedestra
Ah Muzen Cab
11
1 / 0 / 1
6,252
625
3,789
6,028
1,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 4 / 0
5,654
565
2,938
8,070
2,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
10
2 / 3 / 1
5,968
597
5,129
3,846
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
9
0 / 2 / 1
5,332
533
2,174
8,630
4,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
4
4
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
0
1
0.5
L
Hercules
BûgeyDûde
Hercules
0
1
0
0
W
0
2
3
0.75
W
5
2
0
2.5
L
Ah Muzen Cab
Gedestra
Ah Muzen Cab
1
0
1
1.5
W
Poseidon
ItsDre
Poseidon
4
0
2
5
W
Charybdis
Jaixis
Charybdis
1
0
1
1.5
L
1
4
0
0.25
L
Hera
2
3
1
0.83
L
Atlas
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,285
Damage
16,910
27,681
Taken
32,972
11,270
Mitigated
12,628
10,465
Healing
10,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,736
418
0
3,222
4,777
2,730
0
0
4,478
29,505
0
L
Hercules
BûgeyDûde
Hercules
2,880
1,062
0
2,580
6,398
3,592
31
3,004
3,394
0
28,667
W
2,516
536
0
1,372
7,449
3,979
0
2,282
5,167
12,718
0
W
3,854
1,580
0
536
5,127
1,757
0
1,287
3,840
0
39,271
L
Ah Muzen Cab
Gedestra
Ah Muzen Cab
3,789
2,582
0
4,444
6,028
1,490
0
1,784
4,244
0
44,289
W
Poseidon
ItsDre
Poseidon
6,534
652
0
2,053
4,984
1,364
0
2,384
2,600
52,361
0
W
Charybdis
Jaixis
Charybdis
3,645
1,578
0
3,282
5,344
1,440
0
1,164
4,180
0
44,135
L
2,938
976
0
510
8,070
2,489
0
2,129
5,941
0
34,025
L
Hera
5,129
1,363
0
514
3,846
853
86
1,601
2,245
31,643
0
L
Atlas
2,174
827
0
1,980
8,630
4,204
0
4,268
4,362
16,939
186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,390
Gold Earned
29,056
373
Minions Killed
328
0
Camps Cleared
0
1,123,021
Distance Traveled
1,036,168
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,937
594
64
6
0
216,446
3
L
Hercules
5,850
585
72
7
0
235,513
3
W
Geb
5,401
540
15
2
0
219,806
1
W
Ravana
6,697
670
78
8
0
239,525
4
L
Ah Muzen Cab
6,252
625
101
10
0
197,095
1
W
Poseidon
7,259
726
112
11
0
248,062
3
W
Charybdis
6,096
610
104
10
0
199,182
2
L
Da Ji
5,654
565
70
7
0
219,653
1
L
Hera
5,968
597
60
6
0
194,605
4
L
Atlas
5,332
533
25
3
0
189,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role