Player Matchup

He Bo
He Bo
 
He Bo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
JinxEDIcore
Pele
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,239 Elo+
Party 2
Shiva
Shiva
KyoukiSatori
Shiva
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,239 Elo+
Party 2
Chiron
Chiron
RiceballSama
Chiron
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,052 Elo+
Party 2
Ares
Ares
SIGΜA
Ares
Level 27
God Stats
9W - 0L
1,938 SR
Queue Stats
20W - 4L
1,904 Elo+
Party 3
Team Averages
Level 75
1,588 SR
1,387 Elo+

VS

Team Averages
Level 40
1,603 SR
1,468 Elo+
Artemis
Artemis
 
Artemis
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Daddamer
Thanatos
Level 28
God Stats
4W - 4L
1,726 SR
Queue Stats
133W - 161L
1,415 Elo+
Party 1
Jormungandr
Jormungandr
Leachism
Jormungandr
Level 21
God Stats
5W - 4L
1,788 SR
Queue Stats
72W - 72L
1,502 Elo+
Solo
Anubis
Anubis
PinkuBabe
Anubis
Level 26
God Stats
5W - 8L
1,519 SR
Queue Stats
67W - 56L
1,536 Elo+
Solo
Vulcan
Vulcan
ΩFOK
Vulcan
Level 29
God Stats
1W - 2L
1,484 SR
Queue Stats
39W - 65L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
2 / 0 / 10
8,890
808
8,754
8,913
3,856
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 2 / 4
9,222
838
6,496
8,888
2,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 2 / 8
8,046
731
2,671
8,617
6,649
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
17
10 / 1 / 5
9,800
891
12,486
11,130
4,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ares
SIGΜA
Ares
15
3 / 1 / 10
9,359
851
9,647
10,033
10,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 2 / 3
7,582
689
6,603
6,978
2,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Daddamer
Thanatos
13
3 / 5 / 2
8,020
729
5,114
9,393
3,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Leachism
Jormungandr
14
1 / 5 / 2
7,918
720
8,621
16,645
13,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
PinkuBabe
Anubis
16
1 / 4 / 1
8,533
776
6,206
7,877
4,122
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
ΩFOK
Vulcan
12
0 / 4 / 1
6,837
622
4,119
6,345
2,274
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
20
Kills
6
6
Deaths
20
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
0
10
7
L
Artemis
 
Artemis
1
2
3
1.25
L
Thanatos
Daddamer
Thanatos
3
5
2
0.8
W
4
2
4
3
W
1
2
8
2.5
L
Jormungandr
Leachism
Jormungandr
1
5
2
0.4
L
Anubis
PinkuBabe
Anubis
1
4
1
0.38
W
Chiron
10
1
5
12.5
W
Ares
SIGΜA
Ares
3
1
10
8
L
Vulcan
ΩFOK
Vulcan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,054
Damage
30,663
47,581
Taken
47,238
27,924
Mitigated
25,397
10,206
Healing
9,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,754
208
60
2,245
8,913
3,856
603
4,132
4,781
46,756
0
L
Artemis
 
Artemis
6,603
3,927
0
760
6,978
2,485
453
2,707
4,271
0
28,520
L
Thanatos
Daddamer
Thanatos
5,114
972
0
3,659
9,393
3,179
0
3,858
5,535
0
9,364
W
6,496
1,788
0
878
8,888
2,699
1,094
1,521
6,167
0
28,261
W
2,671
328
683
1,124
8,617
6,649
748
3,053
5,564
2,616
7,064
L
Jormungandr
Leachism
Jormungandr
8,621
1,745
332
3,134
16,645
13,337
96
5,435
11,210
27,437
0
L
Anubis
PinkuBabe
Anubis
6,206
0
0
2,050
7,877
4,122
190
2,428
5,449
42,053
0
W
Chiron
12,486
6,716
726
2,754
11,130
4,469
908
6,753
4,377
0
37,177
W
Ares
SIGΜA
Ares
9,647
899
0
1,736
10,033
10,251
642
3,487
6,546
25,478
0
L
Vulcan
ΩFOK
Vulcan
4,119
2,971
0
40
6,345
2,274
0
4,637
1,708
10,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,317
Gold Earned
38,890
230
Minions Killed
183
0
Camps Cleared
0
1,239,598
Distance Traveled
989,582
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,890
808
76
7
0
263,785
4
L
Artemis
7,582
689
28
3
0
203,096
0
L
Thanatos
8,020
729
11
1
0
248,762
2
W
Pele
9,222
838
50
5
0
255,157
1
W
Shiva
8,046
731
19
2
0
234,644
0
L
Jormungandr
7,918
720
45
4
0
215,400
1
L
Anubis
8,533
776
80
7
0
180,349
4
W
Chiron
9,800
891
64
6
0
244,193
1
W
Ares
9,359
851
21
2
0
241,819
1
L
Vulcan
6,837
622
19
2
0
141,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role