Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
JoeyTheSandwich
Shiva
Level 140
God Stats
4W - 1L
1,773 SR
Queue Stats
77W - 64L
1,617 Elo+
Party 2
Medusa
Medusa
Liingling
Medusa
Level 160
God Stats
2W - 0L
1,701 SR
Queue Stats
141W - 126L
1,667 Elo+
Solo
Sylvanus
Sylvanus
Manjaro
Sylvanus
Level 157
God Stats
5W - 7L
1,500 SR
Queue Stats
304W - 298L
1,238 Elo+
Solo
Janus
Janus
Wayvey
Janus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 36L
1,631 Elo+
Party 2
Team Averages
Level 143
1,595 SR
1,530 Elo+

VS

Team Averages
Level 103
1,589 SR
1,761 Elo+
Cerberus
Cerberus
Hereicome
Cerberus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 6L
1,883 Elo+
Party 1
Shiva
Shiva
KowalskyExperto
Shiva
Level 138
God Stats
1W - 3L
1,757 SR
Queue Stats
346W - 311L
1,593 Elo+
Party 3
Arachne
Arachne
PoprockShawty
Arachne
Level 58
God Stats
11W - 5L
1,812 SR
Queue Stats
51W - 38L
1,747 Elo+
Party 1
Hou Yi
Hou Yi
Ruenr
Hou Yi
Level 149
God Stats
0W - 2L
1,298 SR
Queue Stats
231W - 69L
1,894 Elo+
Solo
Zeus
Zeus
francozlex2
Zeus
Level 104
God Stats
6W - 9L
1,577 SR
Queue Stats
151W - 131L
1,691 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
6
0 / 1 / 0
3,508
702
1,408
3,826
1,852
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
2 / 0 / 3
4,177
835
1,898
2,321
1,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Liingling
Medusa
7
4 / 1 / 1
4,265
853
2,743
3,254
798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Manjaro
Sylvanus
6
0 / 1 / 5
3,615
723
2,122
2,519
1,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
Wayvey
Janus
8
3 / 0 / 1
4,294
859
1,249
1,811
473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hereicome
Cerberus
6
1 / 2 / 1
3,533
707
1,512
4,331
1,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 0 / 0
4,183
837
2,675
3,405
1,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
6
1 / 3 / 1
3,735
747
1,220
4,035
1,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
Ruenr
Hou Yi
1
0 / 1 / 0
2,618
524
55
778
138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 3 / 0
3,369
674
1,443
3,207
648
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
9
Kills
3
3
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
1
0
0
L
Cerberus
Hereicome
Cerberus
1
2
1
0.75
W
2
0
3
3.5
L
1
0
0
1
W
Medusa
Liingling
Medusa
4
1
1
4.5
W
Sylvanus
Manjaro
Sylvanus
0
1
5
2.5
L
Arachne
1
3
1
0.5
L
Hou Yi
Ruenr
Hou Yi
0
1
0
0
W
Janus
Wayvey
Janus
3
0
1
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,420
Damage
6,905
13,731
Taken
15,756
5,670
Mitigated
4,885
5,054
Healing
4,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
1,408
264
0
1,344
3,826
1,852
0
0
3,595
0
15,205
L
Cerberus
Hereicome
Cerberus
1,512
219
0
1,023
4,331
1,536
0
1,551
2,780
6,739
0
W
1,898
752
0
367
2,321
1,250
0
539
1,782
0
14,485
L
2,675
731
0
1,722
3,405
1,315
0
0
3,405
0
20,350
W
Medusa
Liingling
Medusa
2,743
1,463
0
1,359
3,254
798
0
306
2,948
0
22,601
W
Sylvanus
Manjaro
Sylvanus
2,122
801
315
1,169
2,519
1,297
78
1,206
1,313
8,905
0
L
Arachne
1,220
755
0
1,043
4,035
1,248
0
464
3,571
0
11,519
L
Hou Yi
Ruenr
Hou Yi
55
55
0
92
778
138
0
229
549
0
1,865
W
Janus
Wayvey
Janus
1,249
114
0
500
1,811
473
0
904
907
21,390
0
L
1,443
253
0
611
3,207
648
30
1,127
2,080
12,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,859
Gold Earned
17,438
175
Minions Killed
115
0
Camps Cleared
0
564,940
Distance Traveled
443,594
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
3,508
702
39
8
0
117,607
2
L
Cerberus
3,533
707
10
2
0
89,267
1
W
Shiva
4,177
835
30
6
0
128,880
0
L
Shiva
4,183
837
48
10
0
112,884
2
W
Medusa
4,265
853
42
8
0
94,143
2
W
Sylvanus
3,615
723
20
4
0
112,894
2
L
Arachne
3,735
747
29
6
0
116,839
0
L
Hou Yi
2,618
524
4
1
0
21,879
0
W
Janus
4,294
859
44
9
0
111,416
2
L
Zeus
3,369
674
24
5
0
102,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role