Player Matchup

Hachiman
Hachiman
BaronRadial
Hachiman
Level 148
God Stats
7W - 6L
1,686 SR
Queue Stats
882W - 909L
1,552 Elo+
Solo
Shiva
Shiva
OkiAdoki
Shiva
Level 128
God Stats
3W - 1L
1,680 SR
Queue Stats
32W - 31L
1,511 Elo+
Party 2
Tiamat
Tiamat
Whal881eBro
Tiamat
Level 139
God Stats
19W - 22L
1,517 SR
Queue Stats
200W - 191L
1,457 Elo+
Solo
Zeus
Zeus
Zeverek
Zeus
Level 60
God Stats
4W - 0L
1,746 SR
Queue Stats
27W - 26L
1,501 Elo+
Party 2
Kali
Kali
gåsp
Kali
Level 129
God Stats
14W - 4L
1,888 SR
Queue Stats
39W - 39L
1,511 Elo+
Party 2
Team Averages
Level 121
1,703 SR
1,506 Elo+

VS

Team Averages
Level 95
1,489 SR
1,514 Elo+
Tyr
Tyr
DrDeath062
Tyr
Level 69
God Stats
12W - 7L
1,692 SR
Queue Stats
570W - 540L
1,554 Elo+
Party 1
Ao Kuang
Ao Kuang
Fionnaghuala
Ao Kuang
Level 129
God Stats
516W - 405L
1,519 SR
Queue Stats
1,169W - 1,141L
1,508 Elo+
Party 1
Merlin
Merlin
Spinel-ExE
Merlin
Level 89
God Stats
4W - 6L
1,203 SR
Queue Stats
549W - 528L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
YokaiDeath
Gilgamesh
Level 89
God Stats
13W - 12L
1,710 SR
Queue Stats
386W - 359L
1,484 Elo+
Party 1
Chernobog
Chernobog
YokaiNaga
Chernobog
Level 101
God Stats
0W - 3L
1,321 SR
Queue Stats
261W - 254L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BaronRadial
Hachiman
14
2 / 3 / 8
8,755
547
8,943
7,646
1,706
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
OkiAdoki
Shiva
15
1 / 3 / 4
9,329
583
12,814
12,489
8,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
14
4 / 0 / 10
8,416
526
8,423
7,280
6,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zeus
Zeverek
Zeus
15
9 / 1 / 3
9,589
599
9,781
6,497
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
gåsp
Kali
16
5 / 1 / 4
9,395
587
6,711
12,223
5,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
8,265
517
5,088
14,712
12,624
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
Fionnaghuala
Ao Kuang
13
2 / 5 / 0
7,663
479
3,249
12,591
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Spinel-ExE
Merlin
13
0 / 4 / 2
7,442
465
3,717
7,948
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
YokaiDeath
Gilgamesh
11
3 / 7 / 1
7,719
482
7,644
16,086
7,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
YokaiNaga
Chernobog
13
1 / 5 / 1
8,301
519
5,816
13,015
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
21
Kills
8
8
Deaths
22
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BaronRadial
Hachiman
2
3
8
2
L
2
1
1
2.5
L
Ao Kuang
Fionnaghuala
Ao Kuang
2
5
0
0.4
W
Shiva
OkiAdoki
Shiva
1
3
4
1
L
Merlin
Spinel-ExE
Merlin
0
4
2
0.25
W
Tiamat
4
0
10
9
L
Gilgamesh
YokaiDeath
Gilgamesh
3
7
1
0.5
L
Chernobog
YokaiNaga
Chernobog
1
5
1
0.3
W
Zeus
Zeverek
Zeus
9
1
3
10.5
W
Kali
gåsp
Kali
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,672
Damage
25,514
46,135
Taken
64,352
24,360
Mitigated
29,514
18,107
Healing
15,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BaronRadial
Hachiman
8,943
4,447
0
1,196
7,646
1,706
576
275
7,371
0
54,513
L
5,088
701
0
5,764
14,712
12,624
0
963
13,723
0
48,013
L
Ao Kuang
Fionnaghuala
Ao Kuang
3,249
655
0
2,867
12,591
3,600
0
3,875
8,380
55,512
0
W
Shiva
OkiAdoki
Shiva
12,814
3,534
0
5,251
12,489
8,674
0
2,266
10,223
0
67,957
L
Merlin
Spinel-ExE
Merlin
3,717
161
0
889
7,948
2,285
0
3,189
4,437
47,790
0
W
Tiamat
8,423
827
85
2,425
7,280
6,957
24
480
6,800
31,117
1,619
L
Gilgamesh
YokaiDeath
Gilgamesh
7,644
2,596
318
2,163
16,086
7,577
0
6,361
9,214
0
22,059
L
Chernobog
YokaiNaga
Chernobog
5,816
3,973
0
3,877
13,015
3,428
0
2,292
10,438
0
60,911
W
Zeus
Zeverek
Zeus
9,781
1,496
0
1,506
6,497
1,754
440
1,552
4,945
58,370
0
W
Kali
gåsp
Kali
6,711
3,499
0
7,644
12,223
5,269
0
2,393
9,238
0
66,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,484
Gold Earned
39,390
483
Minions Killed
462
0
Camps Cleared
0
1,623,637
Distance Traveled
1,451,116
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,755
547
107
7
0
319,551
5
L
Tyr
8,265
517
111
7
0
249,056
4
L
Ao Kuang
7,663
479
88
6
0
308,173
2
W
Shiva
9,329
583
120
8
0
307,346
4
L
Merlin
7,442
465
98
6
0
267,500
4
W
Tiamat
8,416
526
60
4
0
316,220
1
L
Gilgamesh
7,719
482
34
2
0
325,504
5
L
Chernobog
8,301
519
131
8
0
300,883
8
W
Zeus
9,589
599
103
6
0
304,882
5
W
Kali
9,395
587
93
6
0
375,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role