Player Matchup

Skadi
Skadi
BIGRUF20
Skadi
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
StephGawwd
Sylvanus
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
365W - 267L
1,663 Elo+
Party 2
Anubis
Anubis
WhysoDevin
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,499 Elo+
Party 2
Bastet
Bastet
Yami Crusade
Bastet
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 26L
1,820 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kenjicobb
Tsukuyomi
Level 145
God Stats
36W - 20L
1,745 SR
Queue Stats
687W - 594L
1,602 Elo+
Party 2
Team Averages
Level 90
1,549 SR
1,617 Elo+

VS

Team Averages
Level 60
1,459 SR
1,467 Elo+
Sobek
Sobek
BrianMcD345
Sobek
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 58L
1,525 Elo+
Party 3
Ra
Ra
Fruttilooper
Ra
Level 28
God Stats
1W - 3L
1,263 SR
Queue Stats
132W - 175L
1,422 Elo+
Party 1
Hades
Hades
HoagiPierogi
Hades
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 40L
1,416 Elo+
Party 1
Hun Batz
Hun Batz
SkullRipper38
Hun Batz
Level 149
God Stats
0W - 2L
1,535 SR
Queue Stats
80W - 81L
1,522 Elo+
Party 3
Mulan
Mulan
TacticalCarp
Mulan
Level 34
God Stats
2W - 5L
1,498 SR
Queue Stats
86W - 93L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BIGRUF20
Skadi
17
1 / 10 / 12
11,372
569
8,062
16,221
6,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
StephGawwd
Sylvanus
20
0 / 5 / 30
14,314
716
15,709
29,440
41,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
WhysoDevin
Anubis
19
3 / 11 / 11
12,850
643
8,153
16,877
8,779
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
20
10 / 6 / 17
14,258
713
24,202
23,571
10,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
kenjicobb
Tsukuyomi
20
26 / 5 / 11
19,778
989
54,346
27,760
17,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 21
14,023
701
15,372
36,390
65,072
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
5 / 11 / 16
13,814
691
10,520
21,257
9,544
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 8 / 15
13,334
667
20,881
24,453
14,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hun Batz
SkullRipper38
Hun Batz
20
14 / 8 / 15
14,993
750
28,811
22,564
11,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
8 / 7 / 18
13,251
663
19,227
23,707
30,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
122
40
Kills
37
37
Deaths
40
81
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Skadi
BIGRUF20
Skadi
1
10
12
0.7
L
5
6
21
2.58
L
5
11
16
1.18
L
5
8
15
1.56
L
Hun Batz
SkullRipper38
Hun Batz
14
8
15
2.69
W
Sylvanus
StephGawwd
Sylvanus
0
5
30
3
L
8
7
18
2.43
W
Anubis
WhysoDevin
Anubis
3
11
11
0.77
W
Bastet
10
6
17
3.08
W
Tsukuyomi
kenjicobb
Tsukuyomi
26
5
11
6.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,472
Damage
94,811
113,869
Taken
128,371
84,128
Mitigated
130,597
40,825
Healing
37,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BIGRUF20
Skadi
8,062
2,550
0
0
16,221
6,045
1,248
5,237
10,731
0
14,134
L
15,372
1,444
1,556
7,632
36,390
65,072
489
6,695
29,695
28,019
0
L
10,520
1,529
6,987
3,958
21,257
9,544
1,260
3,868
17,389
34,261
0
L
20,881
788
3,457
5,514
24,453
14,217
0
5,342
19,111
30,003
0
L
Hun Batz
SkullRipper38
Hun Batz
28,811
6,928
1,858
2,110
22,564
11,345
2,734
3,773
18,791
0
50,671
W
Sylvanus
StephGawwd
Sylvanus
15,709
3,441
6,761
12,925
29,440
41,152
404
16,176
12,780
29,755
0
L
19,227
1,899
1,174
3,597
23,707
30,419
612
4,466
19,241
0
36,781
W
Anubis
WhysoDevin
Anubis
8,153
1,223
124
1,268
16,877
8,779
69
8,701
8,099
18,454
0
W
Bastet
24,202
6,030
619
6,333
23,571
10,864
1,105
8,541
14,917
0
38,483
W
Tsukuyomi
kenjicobb
Tsukuyomi
54,346
9,390
893
11,902
27,760
17,288
2,351
8,118
19,494
282
114,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,572
Gold Earned
69,415
191
Minions Killed
184
0
Camps Cleared
0
1,595,096
Distance Traveled
1,469,532
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,372
569
11
1
0
310,890
0
L
Sobek
14,023
701
34
2
0
317,357
0
L
Ra
13,814
691
58
3
0
206,853
0
L
Hades
13,334
667
22
1
0
309,245
1
L
Hun Batz
14,993
750
41
2
0
322,053
0
W
Sylvanus
14,314
716
26
1
0
276,580
0
L
Mulan
13,251
663
29
1
0
314,024
0
W
Anubis
12,850
643
35
2
0
262,369
0
W
Bastet
14,258
713
30
2
0
348,890
0
W
Tsukuyomi
19,778
989
89
4
0
396,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role