Player Matchup

Izanami
Izanami
 
Izanami
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Astrokid72
Sobek
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 64L
1,419 Elo+
Party 2
Serqet
Serqet
Seely16
Serqet
Level 88
God Stats
0W - 2L
1,683 SR
Queue Stats
100W - 99L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
botpeep
Sun Wukong
Level 60
God Stats
10W - 14L
1,495 SR
Queue Stats
258W - 285L
1,455 Elo+
Party 2
Merlin
Merlin
koric_05
Merlin
Level 118
God Stats
7W - 8L
1,534 SR
Queue Stats
286W - 304L
1,441 Elo+
Solo
Team Averages
Level 86
1,542 SR
1,455 Elo+

VS

Team Averages
Level 84
1,603 SR
1,369 Elo+
Ganesha
Ganesha
Chicohees
Ganesha
Level 106
God Stats
2W - 0L
1,788 SR
Queue Stats
2W - 1L
1,406 Elo+
Party 1
Chaac
Chaac
GastricEel3363
Chaac
Level 16
God Stats
2W - 0L
1,566 SR
Queue Stats
2W - 1L
1,406 Elo+
Party 1
Shiva
Shiva
Grimreaper12635
Shiva
Level 134
God Stats
5W - 7L
1,299 SR
Queue Stats
413W - 452L
1,353 Elo+
Solo
Medusa
Medusa
MaximumHobble
Medusa
Level 134
God Stats
2W - 0L
1,861 SR
Queue Stats
2W - 1L
1,406 Elo+
Party 1
Anubis
Anubis
garmadonelsevon
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
2 / 12 / 2
10,363
451
10,118
22,078
6,306
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
12
0 / 9 / 5
8,305
361
4,417
23,661
23,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
Seely16
Serqet
16
2 / 6 / 1
9,766
425
3,804
16,709
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
botpeep
Sun Wukong
15
4 / 8 / 2
10,190
443
12,630
23,747
11,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
koric_05
Merlin
17
3 / 8 / 3
10,884
473
10,676
12,593
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chicohees
Ganesha
16
1 / 1 / 18
10,719
466
6,418
13,683
14,451
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 3 / 12
10,518
457
8,094
15,018
7,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
6 / 4 / 15
13,223
575
15,077
19,170
9,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
22 / 2 / 7
15,187
660
31,653
20,949
8,717
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
12 / 4 / 5
12,973
564
13,684
12,461
4,970
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
100
11
Kills
43
43
Deaths
14
13
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
12
2
0.25
L
Sobek
0
9
5
0.28
W
Ganesha
Chicohees
Ganesha
1
1
18
10
W
2
3
12
2.67
W
6
4
15
3.38
W
22
2
7
12.75
L
Serqet
Seely16
Serqet
2
6
1
0.42
L
Sun Wukong
botpeep
Sun Wukong
4
8
2
0.63
W
12
4
5
3.63
L
Merlin
koric_05
Merlin
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,645
Damage
74,926
98,788
Taken
81,281
49,185
Mitigated
44,526
17,811
Healing
32,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,118
5,635
408
5,563
22,078
6,306
64
1,314
20,764
0
82,714
L
Sobek
4,417
292
0
1,168
23,661
23,879
84
5,899
17,762
13,726
0
W
Ganesha
Chicohees
Ganesha
6,418
628
0
1,592
13,683
14,451
761
5,836
7,493
40,934
0
W
8,094
2,038
495
5,111
15,018
7,203
2,630
2,338
12,512
0
44,167
W
15,077
3,288
896
8,508
19,170
9,185
208
5,030
13,860
0
87,727
W
31,653
16,954
0
10,020
20,949
8,717
5,579
2,823
17,526
0
145,043
L
Serqet
Seely16
Serqet
3,804
162
143
6,089
16,709
4,341
0
3,426
13,283
0
42,728
L
Sun Wukong
botpeep
Sun Wukong
12,630
1,963
0
3,213
23,747
11,946
422
5,363
18,384
0
53,387
W
13,684
928
0
5,673
12,461
4,970
1,638
5,511
6,950
77,408
0
L
Merlin
koric_05
Merlin
10,676
410
0
1,227
12,593
2,713
0
4,100
8,493
59,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,508
Gold Earned
62,620
427
Minions Killed
553
0
Camps Cleared
0
1,942,592
Distance Traveled
2,196,541
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,363
451
125
5
0
333,947
1
L
Sobek
8,305
361
17
1
0
411,113
0
W
Ganesha
10,719
466
8
0
0
420,581
7
W
Chaac
10,518
457
78
3
0
474,123
1
W
Shiva
13,223
575
135
6
0
489,407
6
W
Medusa
15,187
660
203
9
0
434,551
1
L
Serqet
9,766
425
79
3
0
398,974
3
L
Sun Wukong
10,190
443
92
4
0
409,402
1
W
Anubis
12,973
564
129
6
0
377,879
1
L
Merlin
10,884
473
114
5
0
389,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role