Player Matchup

Charybdis
Charybdis
FrostyJinx
Charybdis
Level 146
God Stats
7W - 4L
1,591 SR
Queue Stats
123W - 80L
1,668 Elo+
Party 1
Artio
Artio
MissMoonlights
Artio
Level 107
God Stats
4W - 0L
1,917 SR
Queue Stats
147W - 93L
1,648 Elo+
Party 1
Sol
Sol
SpokenHistory
Sol
Level 159
God Stats
3W - 0L
1,241 SR
Queue Stats
126W - 82L
1,668 Elo+
Party 1
Team Averages
Level 137
1,583 SR
1,661 Elo+

VS

Team Averages
Level 71
1,499 SR
1,556 Elo+
Shiva
Shiva
DarkMiguel
Shiva
Level 119
God Stats
0W - 1L
1,498 SR
Queue Stats
17W - 25L
1,307 Elo+
Solo
Ullr
Ullr
Guatoman
Ullr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,680 Elo+
Party 2
Raijin
Raijin
Pieci5
Raijin
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FrostyJinx
Charybdis
13
5 / 2 / 10
9,259
842
7,566
7,106
2,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 2 / 7
8,381
762
6,526
11,617
12,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
9 / 2 / 7
9,729
884
13,439
11,093
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
2 / 6 / 3
7,877
716
7,171
12,894
11,466
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
12
4 / 5 / 1
8,651
786
6,201
8,326
3,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
Pieci5
Raijin
9
0 / 8 / 3
6,815
620
6,892
10,108
3,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
19
Kills
6
6
Deaths
19
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Shiva
2
6
3
0.58
W
Charybdis
FrostyJinx
Charybdis
5
2
10
5
L
Ullr
4
5
1
0.9
W
5
2
7
4.25
L
Raijin
Pieci5
Raijin
0
8
3
0.19
W
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,531
Damage
20,264
29,816
Taken
31,328
18,506
Mitigated
18,633
12,941
Healing
2,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
7,171
482
0
1,101
12,894
11,466
342
6,541
5,861
170
15,242
W
Charybdis
FrostyJinx
Charybdis
7,566
3,387
0
1,587
7,106
2,444
958
1,217
5,755
0
26,522
L
Ullr
6,201
2,429
0
770
8,326
3,777
885
5,236
2,797
0
14,769
W
6,526
420
745
4,096
11,617
12,318
0
2,537
8,736
17,068
0
L
Raijin
Pieci5
Raijin
6,892
750
0
218
10,108
3,390
276
7,067
2,577
20,129
0
W
13,439
5,790
0
6,513
11,093
3,744
2,345
3,640
7,403
40,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,369
Gold Earned
23,343
123
Minions Killed
74
6
Camps Cleared
2
560,174
Distance Traveled
511,590
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,877
716
18
2
1
210,824
5
W
Charybdis
9,259
842
48
4
3
179,530
1
L
Ullr
8,651
786
29
3
1
158,973
2
W
Artio
8,381
762
17
2
1
211,599
2
L
Raijin
6,815
620
27
2
0
141,793
2
W
Sol
9,729
884
58
5
2
169,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role