Player Matchup

Achilles
Achilles
CHUCKxxNORRISzz
Achilles
Level 160
God Stats
14W - 9L
1,772 SR
Queue Stats
2,396W - 1,617L
1,569 Elo+
Party 1
Artio
Artio
Lartize
Artio
Level 160
God Stats
3W - 8L
1,500 SR
Queue Stats
1,968W - 1,314L
1,636 Elo+
Party 1
Mercury
Mercury
LaughingSatan
Mercury
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
395W - 408L
1,422 Elo+
Party 1
Vamana
Vamana
MHG Exclusive
Vamana
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
295W - 211L
1,596 Elo+
Party 1
Sun Wukong
Sun Wukong
Ops SESSIVE
Sun Wukong
Level 106
God Stats
3W - 1L
1,874 SR
Queue Stats
160W - 138L
1,551 Elo+
Party 1
Team Averages
Level 148
1,629 SR
1,555 Elo+

VS

Team Averages
Level 122
1,566 SR
1,626 Elo+
Hades
Hades
 
Hades
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Fear_None_Mont
Cerberus
Level 141
God Stats
4W - 2L
1,718 SR
Queue Stats
249W - 257L
1,560 Elo+
Solo
Thor
Thor
jiw_saw8545
Thor
Level 155
God Stats
4W - 1L
1,611 SR
Queue Stats
231W - 228L
1,652 Elo+
Solo
Athena
Athena
negogay
Athena
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,915 Elo+
Solo
Ravana
Ravana
zombieman5000
Ravana
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 99L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
4 / 3 / 9
11,282
806
23,359
21,834
21,818
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
Lartize
Artio
18
8 / 6 / 8
10,852
775
34,677
27,583
15,633
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
15
2 / 7 / 4
9,209
658
7,721
13,619
5,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 7
8,444
603
4,897
12,564
9,356
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Ops SESSIVE
Sun Wukong
17
3 / 6 / 13
9,890
706
24,833
24,332
25,367
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
5 / 6 / 7
10,398
743
18,042
21,715
17,992
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cerberus
20
6 / 1 / 16
12,197
871
21,435
35,773
41,557
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

18
4 / 5 / 14
10,616
758
13,961
16,248
16,346
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
negogay
Athena
18
5 / 2 / 16
11,461
819
13,475
23,577
27,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 3 / 10
10,960
783
9,783
13,519
9,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
88
17
Kills
25
25
Deaths
17
41
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
6
7
1.42
L
Achilles
4
3
9
2.83
W
Cerberus
6
1
16
14
L
Artio
Lartize
Artio
8
6
8
2
L
Mercury
2
7
4
0.57
L
0
3
7
1.17
L
Sun Wukong
Ops SESSIVE
Sun Wukong
3
6
13
1.58
W
4
5
14
2.2
W
Athena
negogay
Athena
5
2
16
6.5
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,487
Damage
76,696
99,932
Taken
110,832
78,089
Mitigated
113,647
37,311
Healing
52,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
18,042
2,088
6,064
5,990
21,715
17,992
180
9,637
11,743
34,484
0
L
Achilles
23,359
6,117
3,320
3,724
21,834
21,818
72
12,274
9,560
5,750
32,871
W
Cerberus
21,435
2,410
1,906
21,020
35,773
41,557
126
11,598
23,443
40,198
0
L
Artio
Lartize
Artio
34,677
1,996
9,629
11,441
27,583
15,633
41
14,785
12,798
54,750
0
L
Mercury
7,721
3,220
671
890
13,619
5,915
1,885
8,183
5,436
0
15,593
L
4,897
2,045
1,417
2,259
12,564
9,356
0
7,508
5,056
0
7,839
L
Sun Wukong
Ops SESSIVE
Sun Wukong
24,833
2,856
818
3,142
24,332
25,367
0
10,202
14,130
7,151
29,444
W
13,961
3,007
1,633
1,617
16,248
16,346
2,519
6,766
9,150
0
26,875
W
Athena
negogay
Athena
13,475
3,596
2,763
4,925
23,577
27,992
337
7,678
15,446
26,018
0
W
9,783
2,243
3,257
3,562
13,519
9,760
2,758
4,172
9,188
0
20,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,677
Gold Earned
55,632
114
Minions Killed
147
0
Camps Cleared
0
1,171,517
Distance Traveled
1,186,380
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,398
743
32
2
0
216,383
0
L
Achilles
11,282
806
25
2
0
258,575
1
W
Cerberus
12,197
871
50
4
0
253,324
0
L
Artio
10,852
775
42
3
0
260,205
0
L
Mercury
9,209
658
18
1
0
232,122
2
L
Vamana
8,444
603
6
0
0
162,003
0
L
Sun Wukong
9,890
706
23
2
0
258,612
2
W
Thor
10,616
758
15
1
0
214,048
1
W
Athena
11,461
819
21
2
0
268,557
2
W
Ravana
10,960
783
29
2
0
234,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role