Player Matchup

Atlas
Atlas
RageofTheEarth
Atlas
Level 160
God Stats
46W - 19L
1,762 SR
Queue Stats
548W - 404L
1,714 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Spirkicide
Morgan Le Fay
Level 141
God Stats
5W - 5L
1,500 SR
Queue Stats
813W - 373L
1,761 Elo+
Party 1
Hou Yi
Hou Yi
T0XlFY
Hou Yi
Level 126
God Stats
25W - 11L
1,436 SR
Queue Stats
1,193W - 630L
1,781 Elo+
Party 1
Team Averages
Level 142
1,566 SR
1,752 Elo+

VS

Team Averages
Level 57
1,726 SR
1,957 Elo+
Ares
Ares
Grantikins
Ares
Level 32
God Stats
3W - 4L
1,888 SR
Queue Stats
14W - 8L
1,957 Elo+
Party 2
The Morrigan
The Morrigan
Grocklemop
The Morrigan
Level 109
God Stats
0W - 1L
1,791 SR
Queue Stats
17W - 8L
1,957 Elo+
Party 2
Thanatos
Thanatos
Thinhkins
Thanatos
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,957 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 15
8,308
831
4,530
7,458
6,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
Spirkicide
Morgan Le Fay
13
9 / 1 / 9
8,799
880
9,431
6,760
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
T0XlFY
Hou Yi
14
8 / 0 / 10
9,180
918
12,122
4,812
1,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
6,104
610
1,879
10,108
5,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
Grocklemop
The Morrigan
10
1 / 8 / 0
7,086
709
4,732
9,753
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Thinhkins
Thanatos
8
0 / 9 / 1
6,013
601
3,123
10,209
2,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
21
Kills
1
1
Deaths
21
34
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
The Morrigan
Grocklemop
The Morrigan
1
8
0
0.13
W
4
0
15
11.5
W
Morgan Le Fay
Spirkicide
Morgan Le Fay
9
1
9
13.5
W
Hou Yi
T0XlFY
Hou Yi
8
0
10
13
L
Thanatos
Thinhkins
Thanatos
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,083
Damage
9,734
19,030
Taken
30,070
10,466
Mitigated
10,517
6,465
Healing
4,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,879
202
0
1,019
10,108
5,232
0
3,981
5,630
3,309
0
L
The Morrigan
Grocklemop
The Morrigan
4,732
712
0
1,162
9,753
2,797
0
5,066
4,019
27,588
1,342
W
4,530
1,309
548
3,121
7,458
6,034
272
2,098
5,356
17,480
0
W
Morgan Le Fay
Spirkicide
Morgan Le Fay
9,431
569
0
1,078
6,760
2,500
453
1,573
5,183
29,682
0
W
Hou Yi
T0XlFY
Hou Yi
12,122
3,642
0
1,718
4,812
1,932
1,830
2,085
2,727
0
43,425
L
Thanatos
Thinhkins
Thanatos
3,123
326
0
2,113
10,209
2,488
0
3,569
6,324
0
9,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,287
Gold Earned
19,203
139
Minions Killed
70
9
Camps Cleared
0
542,909
Distance Traveled
478,922
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,104
610
4
0
0
174,183
0
L
The Morrigan
7,086
709
52
5
0
160,696
4
W
Atlas
8,308
831
28
3
2
182,114
2
W
Morgan Le Fay
8,799
880
39
4
1
195,039
1
W
Hou Yi
9,180
918
72
7
6
165,756
1
L
Thanatos
6,013
601
14
1
0
144,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role