Player Matchup

Achilles
Achilles
WetmanK
Achilles
Level 81
God Stats
1W - 0L
1,726 SR
Queue Stats
2W - 2L
1,657 Elo+
Party 2
Janus
Janus
oMythics
Janus
Level 45
God Stats
1W - 0L
1,347 SR
Queue Stats
4W - 1L
1,657 Elo+
Party 2
Shiva
Shiva
sheedK
Shiva
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,657 Elo+
Party 2
Team Averages
Level 61
1,524 SR
1,657 Elo+

VS

Team Averages
Level 130
1,596 SR
1,463 Elo+
Shiva
Shiva
BrokenCarnage595
Shiva
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 50L
1,661 Elo+
Party 1
Artemis
Artemis
Lone_Wolf_Rock
Artemis
Level 160
God Stats
51W - 65L
1,555 SR
Queue Stats
120W - 167L
1,379 Elo+
Party 1
Ra
Ra
SkidFastEaTrash
Ra
Level 80
God Stats
2W - 4L
1,734 SR
Queue Stats
162W - 222L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
WetmanK
Achilles
15
5 / 5 / 14
11,155
744
10,882
17,507
15,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
oMythics
Janus
18
9 / 1 / 9
12,493
833
16,841
12,517
3,786
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
sheedK
Shiva
16
11 / 8 / 10
12,248
817
20,129
20,515
21,050
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 10
11,345
756
11,060
21,477
24,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
7 / 7 / 6
11,967
798
16,724
15,564
5,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 12 / 9
10,821
721
6,614
15,421
4,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
39
25
Kills
14
14
Deaths
25
33
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
6
10
1.5
L
7
7
6
1.43
L
3
12
9
0.63
W
Achilles
WetmanK
Achilles
5
5
14
2.4
W
Janus
oMythics
Janus
9
1
9
13.5
W
Shiva
sheedK
Shiva
11
8
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,852
Damage
34,398
50,539
Taken
52,462
40,072
Mitigated
34,000
8,678
Healing
8,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,060
1,052
965
2,691
21,477
24,027
0
9,632
11,470
0
22,927
L
16,724
8,794
440
1,794
15,564
5,037
0
3,947
11,352
0
41,050
L
6,614
224
944
2,054
15,421
4,936
0
4,054
11,211
25,932
0
W
Achilles
WetmanK
Achilles
10,882
2,091
634
3,576
17,507
15,236
102
2,514
14,706
0
38,070
W
Janus
oMythics
Janus
16,841
2,431
169
3,137
12,517
3,786
787
1,709
10,475
57,060
0
W
Shiva
sheedK
Shiva
20,129
5,503
13
1,149
20,515
21,050
0
3,260
16,868
0
43,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,896
Gold Earned
34,133
185
Minions Killed
110
10
Camps Cleared
5
797,131
Distance Traveled
688,611
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,345
756
11
1
1
266,234
1
L
Artemis
11,967
798
61
4
0
207,346
0
L
Ra
10,821
721
38
3
4
215,031
0
W
Achilles
11,155
744
41
3
6
266,906
1
W
Janus
12,493
833
94
6
3
279,612
2
W
Shiva
12,248
817
50
3
1
250,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role