Player Matchup

Persephone
Persephone
Aries1993
Persephone
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,341 Elo+
Party 1
Heimdallr
Heimdallr
DingoAteMyChild
Heimdallr
Level 69
God Stats
1W - 2L
1,285 SR
Queue Stats
28W - 45L
1,360 Elo+
Party 1
Izanami
Izanami
Monkyiwu
Izanami
Level 80
God Stats
2W - 3L
1,287 SR
Queue Stats
32W - 46L
1,390 Elo+
Party 1
Team Averages
Level 78
1,357 SR
1,364 Elo+

VS

Team Averages
Level 148
1,425 SR
1,743 Elo+
Merlin
Merlin
CheesyIzaak
Merlin
Level 127
God Stats
12W - 18L
1,482 SR
Queue Stats
118W - 129L
1,609 Elo+
Party 2
Shiva
Shiva
FusionDiabolos
Shiva
Level 160
God Stats
2W - 3L
1,031 SR
Queue Stats
44W - 45L
1,561 Elo+
Party 2
Jing Wei
Jing Wei
NightxF4ll
Jing Wei
Level 157
God Stats
0W - 2L
1,763 SR
Queue Stats
6W - 6L
2,060 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Aries1993
Persephone
18
0 / 7 / 11
13,703
685
12,790
14,325
5,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
DingoAteMyChild
Heimdallr
18
2 / 8 / 8
13,724
686
7,881
18,199
5,838
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Monkyiwu
Izanami
20
12 / 5 / 2
16,915
846
26,938
18,949
6,989
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
11 / 4 / 8
14,886
744
22,175
16,526
6,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
4 / 5 / 12
13,404
670
14,180
23,307
23,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
NightxF4ll
Jing Wei
19
5 / 6 / 9
14,559
728
9,440
20,351
5,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
14
Kills
20
20
Deaths
15
21
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Persephone
Aries1993
Persephone
0
7
11
0.79
L
Merlin
11
4
8
3.75
W
Heimdallr
DingoAteMyChild
Heimdallr
2
8
8
0.75
L
4
5
12
2
W
Izanami
Monkyiwu
Izanami
12
5
2
2.6
L
Jing Wei
NightxF4ll
Jing Wei
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,609
Damage
45,795
51,473
Taken
60,184
18,792
Mitigated
35,054
9,337
Healing
16,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Aries1993
Persephone
12,790
1,069
31
2,248
14,325
5,965
0
6,089
8,229
54,850
0
L
Merlin
22,175
483
81
5,854
16,526
6,408
1,427
3,013
13,513
71,701
0
W
Heimdallr
DingoAteMyChild
Heimdallr
7,881
4,167
0
1,226
18,199
5,838
457
8,669
9,530
0
31,019
L
14,180
1,811
530
4,288
23,307
23,076
25
5,389
17,918
0
40,473
W
Izanami
Monkyiwu
Izanami
26,938
21,155
0
5,832
18,949
6,989
1,183
7,661
11,288
0
64,478
L
Jing Wei
NightxF4ll
Jing Wei
9,440
7,512
0
6,077
20,351
5,570
1,946
5,077
15,274
0
69,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,342
Gold Earned
42,849
211
Minions Killed
251
3
Camps Cleared
14
975,397
Distance Traveled
1,075,247
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,703
685
63
3
1
328,720
1
L
Merlin
14,886
744
102
5
4
364,265
6
W
Heimdallr
13,724
686
50
3
1
322,756
3
L
Shiva
13,404
670
38
2
0
346,000
4
W
Izanami
16,915
846
98
5
1
323,921
6
L
Jing Wei
14,559
728
111
6
10
364,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role