Player Matchup

Ymir
Ymir
Amerlcan_G9yboy
Ymir
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 77L
1,481 Elo+
Solo
Merlin
Merlin
Itsonah
Merlin
Level 108
God Stats
15W - 18L
1,721 SR
Queue Stats
276W - 243L
1,549 Elo+
Party 2
Charybdis
Charybdis
KayKaythaGreat
Charybdis
Level 108
God Stats
60W - 51L
1,571 SR
Queue Stats
157W - 149L
1,542 Elo+
Party 2
Kali
Kali
Rayon The Great
Kali
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 77L
1,414 Elo+
Solo
Chaac
Chaac
TheHustler4sho
Chaac
Level 44
God Stats
9W - 13L
1,511 SR
Queue Stats
96W - 91L
1,468 Elo+
Party 2
Team Averages
Level 91
1,560 SR
1,491 Elo+

VS

Team Averages
Level 89
1,467 SR
1,580 Elo+
Skadi
Skadi
Chicohees
Skadi
Level 106
God Stats
0W - 1L
1,585 SR
Queue Stats
2W - 1L
1,669 Elo+
Party 1
Kukulkan
Kukulkan
GastricEel3363
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,669 Elo+
Party 1
Athena
Athena
MaximumHobble
Athena
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,669 Elo+
Party 1
Shiva
Shiva
f1ipbabyt00th
Shiva
Level 160
God Stats
9W - 18L
1,249 SR
Queue Stats
316W - 355L
1,392 Elo+
Solo
Bakasura
Bakasura
garmadonelsevon
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 6
10,061
530
8,306
16,576
19,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Itsonah
Merlin
18
9 / 1 / 3
11,606
611
11,694
9,161
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
KayKaythaGreat
Charybdis
17
5 / 0 / 6
10,263
540
13,268
7,957
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 2 / 2
9,816
517
3,420
14,276
6,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 4 / 1
9,099
479
3,350
13,653
8,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chicohees
Skadi
13
1 / 6 / 2
8,073
425
5,910
9,409
2,649
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
11
1 / 4 / 1
7,286
383
3,518
6,877
1,702
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 2
7,734
407
7,233
15,803
13,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 5 / 1
10,345
544
16,540
18,457
12,671
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
13
1 / 4 / 2
8,224
433
3,645
13,881
5,080
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
21
Kills
10
10
Deaths
21
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
L
Skadi
Chicohees
Skadi
1
6
2
0.33
L
Kukulkan
1
4
1
0.38
W
Merlin
Itsonah
Merlin
9
1
3
10.5
W
Charybdis
KayKaythaGreat
Charybdis
5
0
6
8
L
0
2
2
0.5
W
1
2
2
1
W
1
4
1
0.38
L
7
5
1
1.5
L
Bakasura
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,038
Damage
36,846
61,623
Taken
64,427
41,051
Mitigated
35,610
23,276
Healing
13,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,306
2,057
2,318
2,847
16,576
19,182
66
5,115
11,065
33,475
0
L
Skadi
Chicohees
Skadi
5,910
2,917
0
1,255
9,409
2,649
0
3,375
6,002
0
48,066
L
Kukulkan
3,518
678
0
1,184
6,877
1,702
681
3,258
3,297
27,486
0
W
Merlin
Itsonah
Merlin
11,694
639
0
2,310
9,161
3,611
824
2,763
5,980
72,717
0
W
Charybdis
KayKaythaGreat
Charybdis
13,268
7,736
0
4,095
7,957
3,144
212
2,087
5,870
0
81,638
L
7,233
1,791
0
4,334
15,803
13,508
0
4,293
11,417
30,883
0
W
3,420
2,619
0
7,241
14,276
6,272
0
176
14,100
0
73,732
W
3,350
998
0
4,465
13,653
8,842
875
776
12,852
0
44,951
L
16,540
4,833
0
1,783
18,457
12,671
0
3,240
14,504
0
70,911
L
Bakasura
3,645
2,441
0
4,874
13,881
5,080
0
4,928
8,725
0
43,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,845
Gold Earned
41,662
568
Minions Killed
416
0
Camps Cleared
0
1,819,805
Distance Traveled
1,766,023
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,061
530
54
3
0
302,222
2
L
Skadi
8,073
425
87
5
0
325,808
5
L
Kukulkan
7,286
383
50
3
0
278,428
0
W
Merlin
11,606
611
142
7
0
386,409
3
W
Charybdis
10,263
540
137
7
0
361,893
7
L
Athena
7,734
407
53
3
0
386,037
3
W
Kali
9,816
517
139
7
0
406,807
1
W
Chaac
9,099
479
96
5
0
362,474
6
L
Shiva
10,345
544
129
7
0
337,961
2
L
Bakasura
8,224
433
97
5
0
437,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role