Player Matchup

Hera
Hera
BIGBLACK_22s
Hera
Level 146
God Stats
10W - 3L
1,833 SR
Queue Stats
569W - 536L
1,450 Elo+
Party 1
Zeus
Zeus
GrizzGrim
Zeus
Level 93
God Stats
12W - 10L
1,489 SR
Queue Stats
160W - 158L
1,444 Elo+
Party 1
Shiva
Shiva
The9thAssassin96
Shiva
Level 129
God Stats
23W - 18L
1,477 SR
Queue Stats
232W - 224L
1,474 Elo+
Solo
Team Averages
Level 123
1,600 SR
1,456 Elo+

VS

Team Averages
Level 82
1,367 SR
1,257 Elo+
Odin
Odin
GC21FanAccount
Odin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,364 Elo+
Solo
Ao Kuang
Ao Kuang
Godzilla_lol96
Ao Kuang
Level 56
God Stats
4W - 3L
1,306 SR
Queue Stats
7W - 13L
1,221 Elo+
Party 2
Skadi
Skadi
alohakiller89
Skadi
Level 62
God Stats
3W - 5L
1,296 SR
Queue Stats
17W - 17L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 10
7,941
993
5,701
3,246
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
12
8 / 2 / 9
7,783
973
9,192
3,791
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 0 / 14
7,613
952
6,752
3,651
2,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
6,893
862
2,026
8,573
6,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
8
0 / 9 / 2
5,369
671
2,051
9,459
2,680
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 7 / 2
5,335
667
2,306
9,043
2,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
20
Kills
3
3
Deaths
20
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
1
10
13
L
3
4
0
0.75
L
Ao Kuang
0
9
2
0.11
W
Zeus
8
2
9
6.25
W
4
0
14
11
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,645
Damage
6,383
10,688
Taken
27,075
4,966
Mitigated
11,462
1,828
Healing
3,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,701
907
0
847
3,246
1,084
535
1,066
2,180
20,787
0
L
2,026
336
0
1,220
8,573
6,286
0
4,083
4,188
0
15,298
L
Ao Kuang
2,051
855
152
1,249
9,459
2,680
0
5,683
3,374
7,448
0
W
Zeus
9,192
472
0
260
3,791
1,152
207
870
2,921
24,434
0
W
6,752
2,169
203
518
3,651
2,730
1,820
487
3,164
0
17,657
L
2,306
859
78
784
9,043
2,496
0
4,556
4,098
0
14,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,337
Gold Earned
17,597
86
Minions Killed
60
6
Camps Cleared
2
459,117
Distance Traveled
370,989
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,941
993
41
5
1
143,289
0
L
Odin
6,893
862
22
3
2
143,502
1
L
Ao Kuang
5,369
671
12
2
0
112,808
1
W
Zeus
7,783
973
22
3
4
146,473
1
W
Shiva
7,613
952
23
3
1
169,355
1
L
Skadi
5,335
667
26
3
0
114,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role