Player Matchup

Baron Samedi
Baron Samedi
Da BoMb x QSB
Baron Samedi
Level 60
God Stats
17W - 16L
1,509 SR
Queue Stats
108W - 134L
1,350 Elo+
Party 1
Cthulhu
Cthulhu
LiteralHuman
Cthulhu
Level 79
God Stats
10W - 4L
1,602 SR
Queue Stats
173W - 171L
1,525 Elo+
Solo
Artemis
Artemis
Papi Diddles
Artemis
Level 124
God Stats
3W - 5L
1,426 SR
Queue Stats
56W - 84L
1,465 Elo+
Party 1
Eset
Eset
PapiPolygons
Eset
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 81L
1,440 Elo+
Party 1
Sun Wukong
Sun Wukong
RedGrizzly99
Sun Wukong
Level 22
God Stats
1W - 5L
1,500 SR
Queue Stats
15W - 24L
1,417 Elo+
Party 1
Team Averages
Level 82
1,507 SR
1,439 Elo+

VS

Team Averages
Level 125
1,523 SR
1,561 Elo+
Zhong Kui
Zhong Kui
MalarMirror7925
Zhong Kui
Level 100
God Stats
55W - 50L
1,562 SR
Queue Stats
241W - 314L
1,486 Elo+
Solo
Ra
Ra
RedRobustRocket
Ra
Level 129
God Stats
5W - 2L
1,338 SR
Queue Stats
73W - 64L
1,516 Elo+
Party 2
Ne Zha
Ne Zha
lNl SavageGamer
Ne Zha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 44L
1,653 Elo+
Party 3
Gilgamesh
Gilgamesh
llQill
Gilgamesh
Level 140
God Stats
5W - 1L
1,713 SR
Queue Stats
70W - 68L
1,639 Elo+
Party 3
Chronos
Chronos
xXDembskiXx
Chronos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 54L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Da BoMb x QSB
Baron Samedi
17
3 / 6 / 8
10,997
647
12,464
11,441
5,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
LiteralHuman
Cthulhu
20
6 / 3 / 17
13,447
791
20,417
23,849
28,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
Papi Diddles
Artemis
20
7 / 6 / 13
13,102
771
25,288
20,223
8,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
15 / 4 / 11
15,095
888
26,862
22,048
9,492
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
RedGrizzly99
Sun Wukong
18
2 / 5 / 9
11,584
681
11,585
25,142
23,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MalarMirror7925
Zhong Kui
20
9 / 5 / 10
14,707
865
27,242
22,633
15,728
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 5 / 10
13,215
777
11,253
20,638
11,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
1 / 12 / 10
12,242
720
14,041
23,001
7,065
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
llQill
Gilgamesh
20
5 / 9 / 14
13,389
788
20,083
33,148
35,817
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
xXDembskiXx
Chronos
20
5 / 2 / 15
14,400
847
14,375
28,303
53,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
83
33
Kills
24
24
Deaths
33
58
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Da BoMb x QSB
Baron Samedi
3
6
8
1.17
L
Cthulhu
LiteralHuman
Cthulhu
6
3
17
4.83
W
Zhong Kui
MalarMirror7925
Zhong Kui
9
5
10
2.8
L
Artemis
Papi Diddles
Artemis
7
6
13
2.25
L
15
4
11
5.13
L
Sun Wukong
RedGrizzly99
Sun Wukong
2
5
9
1.3
W
4
5
10
1.8
W
1
12
10
0.5
W
Gilgamesh
llQill
Gilgamesh
5
9
14
1.33
W
Chronos
xXDembskiXx
Chronos
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,616
Damage
86,994
102,703
Taken
127,723
75,152
Mitigated
123,147
25,627
Healing
33,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Da BoMb x QSB
Baron Samedi
12,464
121
2,040
2,425
11,441
5,221
0
5,102
6,339
29,163
0
L
Cthulhu
LiteralHuman
Cthulhu
20,417
1,877
1,721
3,102
23,849
28,744
383
14,312
9,537
50,843
0
W
Zhong Kui
MalarMirror7925
Zhong Kui
27,242
2,056
182
6,845
22,633
15,728
3,757
8,134
14,499
67,624
0
L
Artemis
Papi Diddles
Artemis
25,288
14,047
0
3,320
20,223
8,382
1,058
11,229
8,994
0
56,859
L
26,862
2,742
1,545
7,603
22,048
9,492
648
12,350
9,698
74,609
0
L
Sun Wukong
RedGrizzly99
Sun Wukong
11,585
1,211
0
3,871
25,142
23,313
499
13,683
11,459
0
40,597
W
11,253
809
6,912
7,224
20,638
11,513
812
10,606
10,032
43,683
0
W
14,041
5,185
0
3,151
23,001
7,065
337
13,306
9,695
0
43,192
W
Gilgamesh
llQill
Gilgamesh
20,083
4,356
0
199
33,148
35,817
674
13,740
19,408
10,700
35,639
W
Chronos
xXDembskiXx
Chronos
14,375
4,905
3,062
5,589
28,303
53,024
697
13,957
14,346
27,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,225
Gold Earned
67,953
322
Minions Killed
259
0
Camps Cleared
0
1,466,062
Distance Traveled
1,720,972
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,997
647
35
2
0
220,793
2
L
Cthulhu
13,447
791
58
3
0
346,142
1
W
Zhong Kui
14,707
865
62
4
0
335,983
1
L
Artemis
13,102
771
60
4
0
259,114
0
L
Eset
15,095
888
110
6
0
314,431
0
L
Sun Wukong
11,584
681
59
3
0
325,582
0
W
Ra
13,215
777
64
4
0
358,126
1
W
Ne Zha
12,242
720
52
3
0
327,644
3
W
Gilgamesh
13,389
788
59
3
0
349,773
0
W
Chronos
14,400
847
22
1
0
349,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role