Player Matchup

Anubis
Anubis
Artanion
Anubis
Level 52
God Stats
5W - 4L
1,591 SR
Queue Stats
10W - 29L
1,204 Elo+
Party 1
Ymir
Ymir
DBagHalfSack
Ymir
Level 9
God Stats
3W - 2L
1,386 SR
Queue Stats
6W - 22L
1,163 Elo+
Party 1
Da Ji
Da Ji
NillatheWafer
Da Ji
Level 76
God Stats
42W - 28L
1,541 SR
Queue Stats
402W - 439L
1,550 Elo+
Solo
Anhur
Anhur
Riiisu
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 57L
1,077 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
jxshuasaurus
Morgan Le Fay
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 85L
1,057 Elo+
Party 3
Team Averages
Level 38
1,504 SR
1,210 Elo+

VS

Team Averages
Level 74
1,660 SR
1,567 Elo+
Nu Wa
Nu Wa
ChipSeet
Nu Wa
Level 36
God Stats
127W - 113L
1,467 SR
Queue Stats
201W - 218L
1,412 Elo+
Solo
Hercules
Hercules
H3LPM3PLZ
Hercules
Level 100
God Stats
43W - 22L
1,825 SR
Queue Stats
185W - 136L
1,619 Elo+
Party 2
Shiva
Shiva
ISmokeQuackAlot
Shiva
Level 65
God Stats
5W - 5L
1,712 SR
Queue Stats
158W - 115L
1,621 Elo+
Party 2
Baron Samedi
Baron Samedi
OneBlkSenju
Baron Samedi
Level 70
God Stats
76W - 68L
1,654 SR
Queue Stats
106W - 91L
1,556 Elo+
Party 2
Sylvanus
Sylvanus
TheREALDrD
Sylvanus
Level 101
God Stats
31W - 19L
1,640 SR
Queue Stats
235W - 210L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Artanion
Anubis
17
2 / 13 / 6
11,515
1,152
16,778
21,352
7,896
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
0 / 6 / 4
10,346
1,035
2,940
18,080
14,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 7 / 2
12,559
1,256
11,941
15,079
4,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Riiisu
Anhur
17
1 / 10 / 4
10,601
1,060
4,858
17,627
4,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
jxshuasaurus
Morgan Le Fay
17
1 / 8 / 7
11,134
1,113
13,697
15,335
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

56

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ChipSeet
Nu Wa
18
4 / 2 / 20
11,242
1,124
16,426
4,615
1,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
H3LPM3PLZ
Hercules
19
14 / 1 / 15
13,583
1,358
11,905
12,555
8,782
18
9 / 4 / 26
12,904
1,290
19,995
14,152
6,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
OneBlkSenju
Baron Samedi
19
11 / 1 / 20
12,720
1,272
22,789
8,728
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
TheREALDrD
Sylvanus
19
5 / 2 / 28
13,066
1,307
9,011
16,078
20,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
152
10
Kills
43
44
Deaths
10
23
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Anubis
Artanion
Anubis
2
13
6
0.38
L
Nu Wa
ChipSeet
Nu Wa
4
2
20
7
W
0
6
4
0.33
L
Hercules
H3LPM3PLZ
Hercules
14
1
15
21.5
L
9
4
26
5.5
W
6
7
2
1
L
Baron Samedi
OneBlkSenju
Baron Samedi
11
1
20
21
W
Anhur
Riiisu
Anhur
1
10
4
0.3
L
Sylvanus
TheREALDrD
Sylvanus
5
2
28
9.5
W
Morgan Le Fay
jxshuasaurus
Morgan Le Fay
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,214
Damage
80,126
87,473
Taken
56,128
35,574
Mitigated
39,713
7,929
Healing
21,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Artanion
Anubis
16,778
637
101
3,879
21,352
7,896
0
11,423
9,739
40,543
0
L
Nu Wa
ChipSeet
Nu Wa
16,426
2,964
164
204
4,615
1,147
0
1,842
2,703
47,352
0
W
2,940
83
0
768
18,080
14,676
0
10,415
7,435
25,694
0
L
Hercules
H3LPM3PLZ
Hercules
11,905
2,309
0
3,563
12,555
8,782
0
7,636
3,630
0
14,046
L
19,995
5,141
0
826
14,152
6,606
0
7,899
6,086
0
30,590
W
11,941
3,657
0
199
15,079
4,243
0
9,101
5,809
0
21,891
L
Baron Samedi
OneBlkSenju
Baron Samedi
22,789
1,760
3,037
3,537
8,728
3,121
0
5,324
3,266
40,981
0
W
Anhur
Riiisu
Anhur
4,858
3,444
0
940
17,627
4,260
0
8,785
8,694
0
23,715
L
Sylvanus
TheREALDrD
Sylvanus
9,011
1,922
3,799
6,385
16,078
20,057
0
9,847
5,939
17,397
0
W
Morgan Le Fay
jxshuasaurus
Morgan Le Fay
13,697
1,025
212
1,830
15,335
4,499
0
8,502
6,766
43,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,155
Gold Earned
63,515
213
Minions Killed
169
6
Camps Cleared
4
832,322
Distance Traveled
850,685
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,515
1,152
63
6
0
142,366
0
L
Nu Wa
11,242
1,124
61
6
1
156,370
0
W
Ymir
10,346
1,035
34
3
1
168,405
1
L
Hercules
13,583
1,358
6
1
1
194,110
0
L
Shiva
12,904
1,290
32
3
0
174,563
0
W
Da Ji
12,559
1,256
26
3
3
192,817
0
L
Baron Samedi
12,720
1,272
51
5
1
165,693
0
W
Anhur
10,601
1,060
30
3
2
148,597
0
L
Sylvanus
13,066
1,307
19
2
1
159,949
1
W
Morgan Le Fay
11,134
1,113
60
6
0
180,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role