Player Matchup

Odin
Odin
 
Odin
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
KidSinn
Chiron
Level 158
God Stats
15W - 9L
1,824 SR
Queue Stats
73W - 72L
1,547 Elo+
Party 2
Hera
Hera
Lv99BossV2
Hera
Level 157
God Stats
2W - 1L
1,716 SR
Queue Stats
49W - 46L
1,565 Elo+
Party 2
Nu Wa
Nu Wa
Sharp-Zadex
Nu Wa
Level 111
God Stats
18W - 16L
1,852 SR
Queue Stats
548W - 531L
1,482 Elo+
Party 1
Shiva
Shiva
workojoe
Shiva
Level 142
God Stats
24W - 27L
1,564 SR
Queue Stats
531W - 559L
1,556 Elo+
Party 2
Team Averages
Level 136
1,691 SR
1,530 Elo+

VS

Team Averages
Level 107
1,414 SR
1,388 Elo+
Shiva
Shiva
Dr RaaM XB
Shiva
Level 146
God Stats
3W - 3L
1,399 SR
Queue Stats
50W - 60L
1,211 Elo+
Party 3
Pele
Pele
Pathetic Ivro
Pele
Level 155
God Stats
2W - 1L
1,300 SR
Queue Stats
73W - 74L
1,481 Elo+
Party 3
Ymir
Ymir
TJaacob
Ymir
Level 84
God Stats
2W - 1L
1,399 SR
Queue Stats
3W - 5L
1,239 Elo+
Party 3
Poseidon
Poseidon
eZPrieto
Poseidon
Level 88
God Stats
13W - 16L
1,473 SR
Queue Stats
121W - 130L
1,485 Elo+
Party 3
Medusa
Medusa
xJaggernaughtx
Medusa
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 4 / 4
6,690
478
3,736
8,741
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
KidSinn
Chiron
12
5 / 3 / 0
7,505
536
7,021
9,060
2,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
2 / 4 / 0
7,478
534
6,489
5,397
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 1
7,875
563
9,933
8,917
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
workojoe
Shiva
12
1 / 4 / 3
7,245
518
5,528
10,875
6,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
6 / 3 / 5
8,005
572
8,274
10,761
6,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
7 / 1 / 5
9,538
681
8,641
13,985
4,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
TJaacob
Ymir
11
0 / 1 / 9
7,256
518
2,276
10,286
4,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
eZPrieto
Poseidon
14
2 / 5 / 3
8,017
573
5,494
8,407
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 1 / 4
7,567
541
6,443
9,587
2,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
11
Kills
20
20
Deaths
11
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
4
0.5
W
Shiva
6
3
5
2.83
L
Chiron
KidSinn
Chiron
5
3
0
1.67
L
2
4
0
0.5
W
7
1
5
9.5
L
3
5
1
0.7
W
Ymir
TJaacob
Ymir
0
1
9
4.5
W
Poseidon
eZPrieto
Poseidon
2
5
3
0.7
L
Shiva
workojoe
Shiva
1
4
3
0.63
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,707
Damage
31,128
42,990
Taken
53,026
16,542
Mitigated
20,590
10,979
Healing
22,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,736
660
0
2,446
8,741
3,727
0
520
8,221
0
30,043
W
Shiva
8,274
1,354
0
2,656
10,761
6,691
64
4,105
6,292
0
40,251
L
Chiron
KidSinn
Chiron
7,021
1,482
877
2,927
9,060
2,584
1,159
2,228
6,832
0
33,955
L
6,489
915
0
125
5,397
1,501
0
920
4,477
44,332
0
W
8,641
2,515
0
9,935
13,985
4,315
83
4,181
9,534
0
68,151
L
9,933
2,543
0
1,575
8,917
2,281
404
0
8,917
44,989
0
W
Ymir
TJaacob
Ymir
2,276
0
2,272
3,640
10,286
4,165
0
2,440
7,628
22,030
0
W
Poseidon
eZPrieto
Poseidon
5,494
632
0
1,310
8,407
2,572
78
592
7,729
58,568
2,867
L
Shiva
workojoe
Shiva
5,528
1,270
451
2,578
10,875
6,449
179
3,893
6,982
0
26,960
W
6,443
3,737
0
3,014
9,587
2,847
0
3,758
5,421
0
39,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,793
Gold Earned
40,383
357
Minions Killed
393
0
Camps Cleared
0
1,334,146
Distance Traveled
1,392,686
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,690
478
66
5
0
292,458
0
W
Shiva
8,005
572
63
5
0
278,939
2
L
Chiron
7,505
536
61
4
0
272,388
4
L
Hera
7,478
534
92
7
0
250,884
2
W
Pele
9,538
681
114
8
0
289,862
2
L
Nu Wa
7,875
563
104
7
0
230,656
2
W
Ymir
7,256
518
42
3
0
269,166
0
W
Poseidon
8,017
573
108
8
0
284,766
5
L
Shiva
7,245
518
34
2
0
287,760
2
W
Medusa
7,567
541
66
5
0
269,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role