Player Matchup

Ymir
Ymir
Ader Box
Ymir
Level 35
God Stats
103W - 100L
1,478 SR
Queue Stats
219W - 198L
1,452 Elo+
Party 3
Fenrir
Fenrir
NapalmSlushy
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,524 Elo+
Party 1
Shiva
Shiva
SaltyBoyPC
Shiva
Level 145
God Stats
10W - 2L
1,925 SR
Queue Stats
51W - 54L
1,545 Elo+
Party 1
Kukulkan
Kukulkan
Slim Jim Trimm
Kukulkan
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 8L
1,484 Elo+
Party 1
Zeus
Zeus
l AREY27 l
Zeus
Level 88
God Stats
84W - 74L
1,570 SR
Queue Stats
215W - 196L
1,483 Elo+
Party 3
Team Averages
Level 79
1,595 SR
1,498 Elo+

VS

Team Averages
Level 37
1,436 SR
1,389 Elo+
Gilgamesh
Gilgamesh
Jackal waggle
Gilgamesh
Level 31
God Stats
16W - 21L
1,477 SR
Queue Stats
417W - 364L
1,542 Elo+
Solo
Anhur
Anhur
SKELETONComet51
Anhur
Level 64
God Stats
2W - 1L
1,657 SR
Queue Stats
226W - 243L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
bribarone
Baron Samedi
Level 35
God Stats
11W - 19L
1,419 SR
Queue Stats
35W - 58L
1,292 Elo+
Party 2
Hercules
Hercules
pootieTANG989
Hercules
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 52L
1,246 Elo+
Party 2
Jing Wei
Jing Wei
spyro_100
Jing Wei
Level 34
God Stats
2W - 1L
1,125 SR
Queue Stats
10W - 16L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
1 / 1 / 18
11,636
1,058
12,289
15,493
6,938
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
18
3 / 2 / 17
11,298
1,027
5,012
8,556
6,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shiva
19
10 / 1 / 20
13,434
1,221
25,068
18,187
14,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
19
11 / 0 / 14
13,679
1,244
18,416
5,940
2,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 3 / 17
13,693
1,245
26,948
11,013
4,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

257

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jackal waggle
Gilgamesh
16
3 / 7 / 2
11,311
1,028
17,016
28,952
28,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 3 / 3
11,257
1,023
4,296
13,421
3,469
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
bribarone
Baron Samedi
17
0 / 9 / 5
11,272
1,025
15,686
19,396
6,967
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
pootieTANG989
Hercules
16
1 / 7 / 3
10,631
966
7,097
20,828
6,398
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
spyro_100
Jing Wei
16
1 / 6 / 4
10,895
990
10,957
12,625
3,233
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
24
32
Kills
7
7
Deaths
32
86
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
18
10
L
Gilgamesh
Jackal waggle
Gilgamesh
3
7
2
0.57
W
Fenrir
3
2
17
5.75
L
2
3
3
1.17
W
Shiva
10
1
20
20
W
Kukulkan
11
0
14
18
L
Baron Samedi
bribarone
Baron Samedi
0
9
5
0.28
W
7
3
17
5.17
L
Hercules
pootieTANG989
Hercules
1
7
3
0.36
L
Jing Wei
spyro_100
Jing Wei
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,733
Damage
55,052
59,189
Taken
95,222
34,869
Mitigated
48,442
10,110
Healing
15,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
12,289
2,065
181
2,431
15,493
6,938
0
5,006
10,487
16,694
0
L
Gilgamesh
Jackal waggle
Gilgamesh
17,016
6,050
449
2,816
28,952
28,375
0
19,698
8,842
0
24,524
W
Fenrir
5,012
963
0
388
8,556
6,301
0
2,379
6,177
0
6,197
L
4,296
1,897
0
651
13,421
3,469
0
7,730
5,468
0
30,244
W
Shiva
25,068
3,470
0
4,669
18,187
14,886
0
6,434
11,685
4,926
33,449
W
Kukulkan
18,416
2,489
0
1,083
5,940
2,510
0
826
5,114
55,506
0
L
Baron Samedi
bribarone
Baron Samedi
15,686
1,655
3,820
4,967
19,396
6,967
0
10,589
8,524
45,120
0
W
26,948
2,426
0
1,358
11,013
4,234
0
1,041
9,972
46,411
0
L
Hercules
pootieTANG989
Hercules
7,097
720
0
2,154
20,828
6,398
0
13,730
6,795
0
16,397
L
Jing Wei
spyro_100
Jing Wei
10,957
6,432
0
554
12,625
3,233
0
8,014
4,470
0
27,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,740
Gold Earned
55,366
207
Minions Killed
187
3
Camps Cleared
5
989,827
Distance Traveled
1,019,482
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,636
1,058
7
1
2
202,539
0
L
Gilgamesh
11,311
1,028
16
1
0
216,535
1
W
Fenrir
11,298
1,027
3
0
0
152,558
0
L
Anhur
11,257
1,023
72
7
0
207,714
0
W
Shiva
13,434
1,221
35
3
0
240,671
0
W
Kukulkan
13,679
1,244
106
10
1
205,767
0
L
Baron Samedi
11,272
1,025
53
5
0
175,493
1
W
Zeus
13,693
1,245
56
5
0
188,292
0
L
Hercules
10,631
966
13
1
0
214,320
0
L
Jing Wei
10,895
990
33
3
5
205,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role