Player Matchup

Eset
Eset
Chaserak
Eset
Level 29
God Stats
1W - 1L
1,566 SR
Queue Stats
1W - 3L
1,317 Elo+
Party 2
Sol
Sol
Crazygear
Sol
Level 42
God Stats
1W - 1L
1,402 SR
Queue Stats
15W - 17L
1,317 Elo+
Party 2
Zhong Kui
Zhong Kui
DangerDonkey333
Zhong Kui
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,317 Elo+
Party 2
Hun Batz
Hun Batz
DaveNBake
Hun Batz
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 22L
1,285 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Natendoh
Cu Chulainn
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,317 Elo+
Party 2
Team Averages
Level 69
1,493 SR
1,311 Elo+

VS

Team Averages
Level 106
1,458 SR
1,760 Elo+
Tsukuyomi
Tsukuyomi
KiritoTheHearted
Tsukuyomi
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 9L
1,848 Elo+
Party 1
Vulcan
Vulcan
MonkeyBoiKoba
Vulcan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 16L
1,753 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SirTommyGavin69
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 12L
1,863 Elo+
Party 1
Cthulhu
Cthulhu
TheAdventureClub
Cthulhu
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 5L
1,840 Elo+
Party 1
Thanatos
Thanatos
robnasty001
Thanatos
Level 148
God Stats
1W - 2L
1,292 SR
Queue Stats
79W - 77L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
19
11 / 10 / 16
13,586
755
15,130
18,996
7,389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
8 / 7 / 22
15,453
859
18,415
21,485
10,928
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
DangerDonkey333
Zhong Kui
18
4 / 7 / 18
11,875
660
15,613
22,715
18,284
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
DaveNBake
Hun Batz
20
10 / 10 / 19
13,602
756
20,076
19,414
8,062
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Natendoh
Cu Chulainn
20
9 / 5 / 24
15,465
859
14,130
28,118
35,703
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
20 / 8 / 13
16,589
922
36,292
19,882
18,023
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 9 / 18
13,886
771
18,524
17,473
8,428
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SirTommyGavin69
Ah Muzen Cab
20
7 / 9 / 15
13,240
736
18,881
17,527
9,347
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 7 / 25
14,501
806
17,570
26,529
39,729
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
robnasty001
Thanatos
20
4 / 9 / 14
13,067
726
9,894
18,248
8,126
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
124
42
Kills
39
39
Deaths
42
99
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Eset
11
10
16
1.9
L
8
7
22
2.71
L
Zhong Kui
DangerDonkey333
Zhong Kui
4
7
18
1.86
L
Hun Batz
DaveNBake
Hun Batz
10
10
19
1.95
W
Tsukuyomi
20
8
13
3.31
W
4
9
18
1.44
L
Cu Chulainn
Natendoh
Cu Chulainn
9
5
24
4.2
W
Ah Muzen Cab
SirTommyGavin69
Ah Muzen Cab
7
9
15
1.61
W
4
7
25
2.36
W
Thanatos
robnasty001
Thanatos
4
9
14
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,364
Damage
101,161
110,728
Taken
99,659
80,366
Mitigated
83,653
25,054
Healing
28,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
15,130
1,072
2,581
2,062
18,996
7,389
988
5,320
13,676
20,279
0
L
18,415
6,383
451
5,495
21,485
10,928
1,549
7,253
14,232
52,731
0
L
Zhong Kui
DangerDonkey333
Zhong Kui
15,613
1,391
866
4,598
22,715
18,284
757
6,533
16,182
24,305
0
L
Hun Batz
DaveNBake
Hun Batz
20,076
2,875
413
832
19,414
8,062
1,764
8,033
11,381
0
37,262
W
Tsukuyomi
36,292
12,012
1,439
4,464
19,882
18,023
1,557
8,026
11,856
0
66,185
W
18,524
5,942
1,948
2,633
17,473
8,428
1,040
10,487
6,986
47,822
0
L
Cu Chulainn
Natendoh
Cu Chulainn
14,130
2,717
1,357
6,399
28,118
35,703
835
8,955
19,163
0
34,585
W
Ah Muzen Cab
SirTommyGavin69
Ah Muzen Cab
18,881
5,625
1,255
1,974
17,527
9,347
3,549
9,355
8,172
0
37,005
W
17,570
844
2,031
4,454
26,529
39,729
220
10,685
15,844
32,537
0
W
Thanatos
robnasty001
Thanatos
9,894
1,980
205
8,505
18,248
8,126
646
10,605
7,643
0
23,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,981
Gold Earned
71,283
195
Minions Killed
189
0
Camps Cleared
0
1,474,191
Distance Traveled
1,517,273
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
13,586
755
18
1
0
281,258
0
L
Sol
15,453
859
79
4
0
302,348
0
L
Zhong Kui
11,875
660
30
2
0
276,756
1
L
Hun Batz
13,602
756
34
2
0
282,530
2
W
Tsukuyomi
16,589
922
50
3
0
325,919
0
W
Vulcan
13,886
771
59
3
0
290,374
0
L
Cu Chulainn
15,465
859
34
2
0
331,299
1
W
Ah Muzen Cab
13,240
736
26
1
0
255,420
0
W
Cthulhu
14,501
806
26
1
0
335,230
0
W
Thanatos
13,067
726
28
2
0
310,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role