Player Matchup

Cupid
Cupid
ShadowMemory539
Cupid
Level 148
God Stats
2W - 1L
1,314 SR
Queue Stats
53W - 55L
1,472 Elo+
Solo
Nu Wa
Nu Wa
Vyko Edwards
Nu Wa
Level 116
God Stats
157W - 98L
1,664 SR
Queue Stats
375W - 359L
1,467 Elo+
Solo
Chaac
Chaac
Zerodelta788
Chaac
Level 108
God Stats
8W - 9L
1,143 SR
Queue Stats
164W - 162L
1,542 Elo+
Solo
Sylvanus
Sylvanus
marycarmen0316
Sylvanus
Level 107
God Stats
1W - 1L
1,318 SR
Queue Stats
120W - 172L
1,413 Elo+
Party 2
Ratatoskr
Ratatoskr
the 9amer death
Ratatoskr
Level 141
God Stats
4W - 3L
1,803 SR
Queue Stats
88W - 118L
1,399 Elo+
Party 2
Team Averages
Level 124
1,449 SR
1,459 Elo+

VS

Team Averages
Level 96
1,506 SR
1,404 Elo+
Gilgamesh
Gilgamesh
ElDedotes92
Gilgamesh
Level 126
God Stats
1W - 3L
1,368 SR
Queue Stats
21W - 27L
1,477 Elo+
Solo
Vamana
Vamana
HitStickYoClique
Vamana
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,334 Elo+
Party 1
Janus
Janus
ImCazh
Janus
Level 121
God Stats
2W - 4L
1,640 SR
Queue Stats
30W - 36L
1,426 Elo+
Solo
Discordia
Discordia
centaurbabe
Discordia
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,486 Elo+
Solo
Kali
Kali
svenegas18
Kali
Level 61
God Stats
0W - 2L
1,524 SR
Queue Stats
15W - 25L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 3
8,325
833
5,419
6,517
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
4 / 2 / 6
8,218
822
11,857
4,911
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 0 / 9
8,169
817
7,662
8,191
5,187
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
13
0 / 2 / 7
7,608
761
1,072
7,037
7,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
the 9amer death
Ratatoskr
14
3 / 3 / 4
7,914
791
4,291
7,628
2,826
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElDedotes92
Gilgamesh
14
4 / 3 / 4
7,564
756
8,377
8,172
4,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 4 / 3
6,884
688
4,770
8,309
5,945
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
ImCazh
Janus
14
2 / 1 / 2
7,407
741
5,910
3,767
1,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
centaurbabe
Discordia
13
1 / 2 / 3
7,037
704
2,770
7,106
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 5 / 4
7,092
709
1,805
8,869
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
15
Kills
9
9
Deaths
15
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ElDedotes92
Gilgamesh
4
3
4
2
L
1
4
3
0.63
L
Janus
ImCazh
Janus
2
1
2
3
W
6
2
3
3.75
W
4
2
6
3.5
W
2
0
9
6.5
L
Discordia
centaurbabe
Discordia
1
2
3
1.25
W
Sylvanus
0
2
7
1.75
L
1
5
4
0.6
W
Ratatoskr
the 9amer death
Ratatoskr
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,301
Damage
23,632
34,284
Taken
36,223
20,158
Mitigated
16,121
8,840
Healing
4,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ElDedotes92
Gilgamesh
8,377
2,950
0
423
8,172
4,884
36
3,578
4,460
0
16,843
L
4,770
980
0
1,638
8,309
5,945
0
1,063
7,144
0
12,783
L
Janus
ImCazh
Janus
5,910
208
0
416
3,767
1,023
0
1,631
2,062
25,328
0
W
5,419
2,727
129
351
6,517
3,180
3,221
887
5,630
0
22,118
W
11,857
2,239
0
980
4,911
1,820
811
1,545
3,366
26,264
0
W
7,662
496
0
3,041
8,191
5,187
388
1,786
6,405
0
32,248
L
Discordia
centaurbabe
Discordia
2,770
194
0
510
7,106
1,761
0
2,542
4,424
18,129
0
W
Sylvanus
1,072
504
1,526
2,250
7,037
7,145
393
2,488
4,549
8,261
0
L
1,805
447
0
1,082
8,869
2,508
0
3,503
5,204
0
10,880
W
Ratatoskr
the 9amer death
Ratatoskr
4,291
573
173
390
7,628
2,826
813
1,974
5,654
0
23,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,234
Gold Earned
35,984
206
Minions Killed
139
0
Camps Cleared
0
1,025,438
Distance Traveled
947,555
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,564
756
21
2
0
167,264
0
L
Vamana
6,884
688
13
1
0
200,744
0
L
Janus
7,407
741
50
5
0
202,702
0
W
Cupid
8,325
833
39
4
0
193,907
0
W
Nu Wa
8,218
822
41
4
0
208,349
2
W
Chaac
8,169
817
65
7
0
218,407
4
L
Discordia
7,037
704
42
4
0
172,085
0
W
Sylvanus
7,608
761
17
2
0
176,939
0
L
Kali
7,092
709
13
1
0
204,760
0
W
Ratatoskr
7,914
791
44
4
0
227,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role