Player Matchup

Nemesis
Nemesis
Platinum V
 
Nemesis
Platinum V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Gold I
BTRXBEASTMODE
Rama
Gold I
Level 145
God Stats
2W - 3L
1,569 SR
Queue Stats
68W - 68L
1,699 MMR
Party 2
Bellona
Bellona
Gold II
Hatéd
Bellona
Gold II
Level 120
God Stats
7W - 2L
1,500 SR
Queue Stats
247W - 188L
1,784 MMR
Party 4
Geb
Geb
Platinum II
Romance12B
Geb
Platinum II
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
148W - 150L
1,782 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
Ζelda
Morgan Le Fay
Gold IV
Level 157
God Stats
26W - 15L
1,500 SR
Queue Stats
143W - 83L
1,684 MMR
Party 4
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,514 SR
1,690 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,521 SR
1,746 MMR
Medusa
Medusa
Gold I
Chosen--xD
Medusa
Gold I
Level 80
God Stats
22W - 17L
1,724 SR
Queue Stats
213W - 212L
1,740 MMR
Solo
Kali
Kali
Platinum V
Ez Sunny
Kali
Platinum V
Level 157
God Stats
4W - 4L
1,363 SR
Queue Stats
282W - 292L
1,810 MMR
Party 1
King Arthur
King Arthur
Gold IV
KingStampy
King Arthur
Gold IV
Level 158
God Stats
0W - 1L
1,284 SR
Queue Stats
25W - 14L
1,737 MMR
Party 1
Bacchus
Bacchus
Gold I
iR3storation
Bacchus
Gold I
Level 135
God Stats
3W - 2L
1,693 SR
Queue Stats
100W - 93L
1,698 MMR
Party 3
Janus
Janus
Platinum V
unbirkable
Janus
Platinum V
Level 155
God Stats
1W - 2L
1,543 SR
Queue Stats
153W - 145L
1,743 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
1 / 4 / 11
12,193
530
6,909
18,448
7,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 3 / 5
12,381
538
9,451
16,107
7,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
Hatéd
Bellona
20
15 / 1 / 5
15,152
659
24,515
30,124
39,159
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
0 / 4 / 10
11,331
493
6,088
20,415
24,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Ζelda
Morgan Le Fay
20
8 / 4 / 10
14,570
633
34,080
19,127
8,799
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
BastetHelArachne

VS

Bans
AresCliodhnaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chosen--xD
Medusa
17
5 / 6 / 3
11,181
486
11,766
19,633
7,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
19
7 / 4 / 2
12,242
532
12,651
25,187
10,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
KingStampy
King Arthur
17
0 / 7 / 4
10,772
468
16,783
22,068
23,306
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
iR3storation
Bacchus
16
1 / 4 / 6
10,499
456
8,845
17,208
25,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Janus
17
3 / 8 / 3
10,779
469
11,227
19,936
5,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
34
28
Kills
16
16
Deaths
29
41
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
4
11
1.63
W
4
3
5
2.17
L
Medusa
Chosen--xD
Medusa
5
6
3
1.08
L
Kali
7
4
2
2
W
Bellona
Hatéd
Bellona
15
1
5
17.5
L
King Arthur
KingStampy
King Arthur
0
7
4
0.29
W
0
4
10
1.25
L
Bacchus
iR3storation
Bacchus
1
4
6
1
L
Janus
3
8
3
0.56
W
Morgan Le Fay
Ζelda
Morgan Le Fay
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,043
Damage
61,272
104,221
Taken
104,032
87,016
Mitigated
70,831
42,507
Healing
23,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,909
2,483
0
3,219
18,448
7,389
4,486
4,298
13,404
0
93,483
W
9,451
7,896
0
8,958
16,107
7,547
6,985
3,456
12,651
0
83,261
L
Medusa
Chosen--xD
Medusa
11,766
4,778
0
6,228
19,633
7,046
0
6,766
12,867
0
74,061
L
Kali
12,651
7,569
0
9,864
25,187
10,125
1,519
8,964
16,223
0
87,028
W
Bellona
Hatéd
Bellona
24,515
11,459
0
18,370
30,124
39,159
1,810
4,974
23,652
0
98,068
L
King Arthur
KingStampy
King Arthur
16,783
2,022
0
3,680
22,068
23,306
10
4,515
17,553
6,915
72,832
W
6,088
1,132
610
4,741
20,415
24,122
651
5,358
15,057
34,919
0
L
Bacchus
iR3storation
Bacchus
8,845
631
0
2,060
17,208
25,107
0
8,487
8,721
37,429
0
L
Janus
11,227
243
0
1,936
19,936
5,247
0
11,780
8,156
75,751
0
W
Morgan Le Fay
Ζelda
Morgan Le Fay
34,080
1,858
0
6,609
19,127
8,799
2,476
5,332
12,829
121,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,627
Gold Earned
55,473
660
Minions Killed
603
0
Camps Cleared
0
2,342,698
Distance Traveled
2,181,991
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,193
530
121
5
0
513,795
5
W
Rama
12,381
538
152
7
0
413,195
7
L
Medusa
11,181
486
131
6
0
379,944
6
L
Kali
12,242
532
148
6
0
506,375
5
W
Bellona
15,152
659
149
6
0
500,059
3
L
King Arthur
10,772
468
145
6
0
400,679
2
W
Geb
11,331
493
52
2
0
453,692
0
L
Bacchus
10,499
456
48
2
0
460,781
8
L
Janus
10,779
469
131
6
0
434,212
3
W
Morgan Le Fay
14,570
633
186
8
0
461,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role