Player Matchup

Ares
Ares
Killercw3
Ares
Level 68
God Stats
11W - 16L
1,504 SR
Queue Stats
283W - 319L
1,385 Elo+
Party 2
Awilix
Awilix
Luminary11
Awilix
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,606 Elo+
Party 3
Danzaburou
Danzaburou
Mistmouth
Danzaburou
Level 125
God Stats
5W - 4L
1,771 SR
Queue Stats
341W - 371L
1,421 Elo+
Party 2
Janus
Janus
Pumplestiltsk1n
Janus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,670 Elo+
Party 3
Shiva
Shiva
SYov
Shiva
Level 147
God Stats
27W - 25L
1,384 SR
Queue Stats
228W - 261L
1,443 Elo+
Solo
Team Averages
Level 92
1,532 SR
1,505 Elo+

VS

Team Averages
Level 90
1,617 SR
1,530 Elo+
Artio
Artio
 
Artio
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AlwaysWoolf-
Hachiman
Level 121
God Stats
11W - 6L
1,659 SR
Queue Stats
344W - 410L
1,507 Elo+
Solo
Tsukuyomi
Tsukuyomi
bonner2805
Tsukuyomi
Level 57
God Stats
1W - 0L
1,537 SR
Queue Stats
11W - 4L
1,625 Elo+
Party 1
Hel
Hel
josue2029
Hel
Level 127
God Stats
1W - 0L
1,715 SR
Queue Stats
143W - 126L
1,445 Elo+
Solo
Hera
Hera
ttmeep101
Hera
Level 65
God Stats
6W - 2L
1,675 SR
Queue Stats
37W - 28L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 4 / 5
7,115
445
5,851
15,648
10,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Luminary11
Awilix
12
4 / 5 / 3
7,809
488
6,210
13,396
4,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Mistmouth
Danzaburou
14
6 / 4 / 2
8,921
558
12,417
10,379
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 3
7,390
462
3,866
10,252
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
SYov
Shiva
11
0 / 3 / 1
6,939
434
2,201
8,771
5,682
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
4 / 0 / 5
9,705
607
8,736
10,699
12,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
AlwaysWoolf-
Hachiman
14
3 / 4 / 5
9,210
576
5,884
9,163
2,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
bonner2805
Tsukuyomi
15
5 / 3 / 10
9,051
566
8,209
9,570
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 3 / 9
7,853
491
6,484
13,040
6,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hera
15
4 / 2 / 7
9,120
570
13,201
6,785
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
12
Kills
19
19
Deaths
12
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
0
5
6.5
W
Hachiman
AlwaysWoolf-
Hachiman
3
4
5
1.38
L
Ares
1
4
5
0.88
L
Awilix
Luminary11
Awilix
4
5
3
1.1
L
Danzaburou
Mistmouth
Danzaburou
6
4
2
1.75
L
1
3
3
0.83
L
Shiva
SYov
Shiva
0
3
1
0.17
W
Tsukuyomi
bonner2805
Tsukuyomi
5
3
10
3.33
W
3
3
9
2.5
W
Hera
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,545
Damage
42,514
58,446
Taken
49,257
25,712
Mitigated
26,258
16,086
Healing
19,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,736
836
541
6,577
10,699
12,484
0
1,912
8,787
52,677
0
W
Hachiman
AlwaysWoolf-
Hachiman
5,884
1,475
0
1,957
9,163
2,634
2,149
1,546
7,617
0
59,728
L
Ares
5,851
213
1,866
3,705
15,648
10,901
0
7,918
6,618
18,683
0
L
Awilix
Luminary11
Awilix
6,210
2,289
0
3,095
13,396
4,076
0
6,124
6,861
0
36,181
L
Danzaburou
Mistmouth
Danzaburou
12,417
3,090
0
3,137
10,379
2,553
1,026
4,019
6,134
0
60,887
L
3,866
139
0
2,601
10,252
2,500
0
4,102
5,828
47,201
0
L
Shiva
SYov
Shiva
2,201
194
0
1,682
8,771
5,682
0
4,142
4,044
0
28,788
W
Tsukuyomi
bonner2805
Tsukuyomi
8,209
2,195
0
2,638
9,570
2,867
240
1,699
7,871
0
48,420
W
6,484
829
2,403
3,076
13,040
6,417
338
2,885
10,155
25,415
0
W
Hera
13,201
3,786
0
2,085
6,785
1,856
1,345
1,675
5,110
60,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,174
Gold Earned
44,939
355
Minions Killed
442
0
Camps Cleared
0
1,392,453
Distance Traveled
1,571,701
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,705
607
105
7
0
288,992
3
W
Hachiman
9,210
576
113
7
0
295,921
3
L
Ares
7,115
445
15
1
0
287,149
0
L
Awilix
7,809
488
73
5
0
321,067
8
L
Danzaburou
8,921
558
111
7
0
297,777
8
L
Janus
7,390
462
79
5
0
319,778
2
L
Shiva
6,939
434
77
5
0
166,682
3
W
Tsukuyomi
9,051
566
92
6
0
377,946
3
W
Hel
7,853
491
29
2
0
307,667
4
W
Hera
9,120
570
103
6
0
301,175
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role