Player Matchup

Geb
Geb
 
Geb
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
kingsyze807
Sol
Level 63
God Stats
36W - 24L
1,569 SR
Queue Stats
139W - 150L
1,376 Elo+
Solo
Baba Yaga
Baba Yaga
plenary_patch2
Baba Yaga
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
raging_waxwork8
Hou Yi
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
341W - 354L
1,414 Elo+
Solo
Shiva
Shiva
suneaterxd23
Shiva
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,526 Elo+
Party 1
Team Averages
Level 67
1,514 SR
1,463 Elo+

VS

Team Averages
Level 93
1,484 SR
1,360 Elo+
Cernunnos
Cernunnos
FireStarterTM
Cernunnos
Level 71
God Stats
1W - 1L
1,763 SR
Queue Stats
14W - 21L
1,256 Elo+
Solo
Vulcan
Vulcan
G-raww14
Vulcan
Level 48
God Stats
6W - 17L
1,500 SR
Queue Stats
131W - 148L
1,256 Elo+
Solo
Nu Wa
Nu Wa
High_bravo_O
Nu Wa
Level 148
God Stats
6W - 2L
1,500 SR
Queue Stats
62W - 48L
1,420 Elo+
Solo
Terra
Terra
Lem0n Sama
Terra
Level 108
God Stats
5W - 6L
1,169 SR
Queue Stats
38W - 37L
1,511 Elo+
Solo
Shiva
Shiva
MurrTheBlurr-
Shiva
Level 92
God Stats
3W - 7L
1,487 SR
Queue Stats
47W - 68L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
3 / 1 / 8
10,340
574
6,152
17,416
16,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
13 / 4 / 3
11,481
638
20,787
23,268
9,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
plenary_patch2
Baba Yaga
11
0 / 7 / 1
7,335
408
10,488
11,189
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
5 / 1 / 1
9,698
539
12,235
11,769
4,487
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 5 / 5
8,157
453
3,871
12,243
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FireStarterTM
Cernunnos
11
0 / 4 / 3
6,697
372
8,561
15,834
5,210
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
G-raww14
Vulcan
14
6 / 4 / 6
8,834
491
7,967
9,320
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
2 / 5 / 6
8,817
490
12,101
11,883
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
11
0 / 4 / 3
7,000
389
2,973
14,082
10,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
10 / 4 / 3
10,836
602
16,323
18,307
7,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
39
21
Kills
18
18
Deaths
21
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
8
7
L
Cernunnos
FireStarterTM
Cernunnos
0
4
3
0.38
L
Vulcan
G-raww14
Vulcan
6
4
6
2.25
L
2
5
6
1
L
Terra
0
4
3
0.38
L
10
4
3
2.88
W
13
4
3
3.63
W
Baba Yaga
plenary_patch2
Baba Yaga
0
7
1
0.07
W
5
1
1
5.5
W
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,533
Damage
47,925
75,885
Taken
69,426
38,344
Mitigated
31,486
25,014
Healing
16,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,152
548
2,736
2,433
17,416
16,534
762
3,283
13,568
22,623
0
L
Cernunnos
FireStarterTM
Cernunnos
8,561
4,164
0
5,158
15,834
5,210
0
6,710
8,972
0
39,587
L
Vulcan
G-raww14
Vulcan
7,967
2,787
0
1,140
9,320
3,505
1,934
6,083
2,931
33,319
0
L
12,101
2,080
52
1,332
11,883
4,249
439
7,378
4,353
43,917
0
L
Terra
2,973
324
2,232
5,258
14,082
10,683
0
6,858
7,156
19,941
0
L
16,323
4,883
0
1,170
18,307
7,839
360
7,477
10,572
0
69,673
W
20,787
9,268
0
11,656
23,268
9,748
5,918
9,301
13,338
94,079
6,881
W
Baba Yaga
plenary_patch2
Baba Yaga
10,488
312
0
1,973
11,189
3,006
544
3,826
7,089
35,494
0
W
12,235
5,378
386
2,460
11,769
4,487
1,696
2,404
9,228
0
64,201
W
3,871
508
879
2,491
12,243
4,569
481
2,759
9,296
0
30,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,011
Gold Earned
42,184
422
Minions Killed
308
0
Camps Cleared
0
1,625,195
Distance Traveled
1,573,539
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,340
574
30
2
0
356,738
0
L
Cernunnos
6,697
372
46
3
0
290,266
1
L
Vulcan
8,834
491
68
4
0
283,156
0
L
Nu Wa
8,817
490
75
4
0
292,585
1
L
Terra
7,000
389
32
2
0
330,638
1
L
Shiva
10,836
602
87
5
0
376,894
0
W
Sol
11,481
638
172
10
0
312,936
0
W
Baba Yaga
7,335
408
49
3
0
323,628
1
W
Hou Yi
9,698
539
111
6
0
295,672
2
W
Shiva
8,157
453
60
3
0
336,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role