Player Matchup

Ratatoskr
Ratatoskr
CitizenSniiips
Ratatoskr
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 37L
1,614 Elo+
Party 2
Ah Puch
Ah Puch
LordSpikeIII
Ah Puch
Level 105
God Stats
3W - 3L
1,434 SR
Queue Stats
6W - 6L
1,390 Elo+
Party 2
Yemoja
Yemoja
Pipiopi05
Yemoja
Level 146
God Stats
1W - 3L
1,335 SR
Queue Stats
148W - 160L
1,472 Elo+
Party 2
Anhur
Anhur
Poddleton
Anhur
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,520 Elo+
Party 2
Sun Wukong
Sun Wukong
carlosrocen1990
Sun Wukong
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 68L
1,479 Elo+
Solo
Team Averages
Level 121
1,454 SR
1,495 Elo+

VS

Team Averages
Level 93
1,552 SR
1,454 Elo+
Chang'e
Chang'e
Madamesuccubus24
Chang'e
Level 103
God Stats
120W - 147L
1,410 SR
Queue Stats
146W - 175L
1,399 Elo+
Party 1
Sobek
Sobek
NychusX
Sobek
Level 130
God Stats
17W - 16L
2,006 SR
Queue Stats
300W - 304L
1,465 Elo+
Party 1
Da Ji
Da Ji
Russiaxking
Da Ji
Level 64
God Stats
38W - 54L
1,345 SR
Queue Stats
198W - 221L
1,408 Elo+
Party 1
Shiva
Shiva
TrebleTones
Shiva
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 50L
1,500 Elo+
Party 3
Sol
Sol
sunnyteas
Sol
Level 74
God Stats
4W - 6L
1,500 SR
Queue Stats
37W - 44L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CitizenSniiips
Ratatoskr
17
2 / 5 / 5
11,450
1,041
10,052
13,338
9,381
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
LordSpikeIII
Ah Puch
17
0 / 1 / 10
11,548
1,050
18,116
5,544
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
Pipiopi05
Yemoja
17
3 / 1 / 7
11,970
1,088
11,035
9,230
7,294
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
Poddleton
Anhur
18
3 / 0 / 9
11,808
1,073
13,033
4,939
1,857
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
carlosrocen1990
Sun Wukong
18
4 / 4 / 7
12,111
1,101
13,760
12,387
6,392
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

227

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 6
11,414
1,038
3,107
9,945
3,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
NychusX
Sobek
17
0 / 1 / 10
11,141
1,013
7,692
17,684
27,333
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
8 / 1 / 3
13,267
1,206
5,469
10,700
4,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 5 / 10
11,518
1,047
8,116
19,992
10,795
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 4 / 8
11,028
1,003
13,619
13,503
4,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
48
12
Kills
11
11
Deaths
12
38
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
CitizenSniiips
Ratatoskr
2
5
5
0.9
W
Ah Puch
LordSpikeIII
Ah Puch
0
1
10
5
L
1
1
6
4
L
Sobek
NychusX
Sobek
0
1
10
5
W
Yemoja
Pipiopi05
Yemoja
3
1
7
6.5
W
Anhur
Poddleton
Anhur
3
0
9
7.5
L
8
1
3
9.5
L
1
5
10
1.2
W
Sun Wukong
carlosrocen1990
Sun Wukong
4
4
7
1.88
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,996
Damage
38,003
45,438
Taken
71,824
27,016
Mitigated
50,473
7,356
Healing
12,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
CitizenSniiips
Ratatoskr
10,052
1,605
0
1,696
13,338
9,381
0
5,960
6,350
0
24,229
W
Ah Puch
LordSpikeIII
Ah Puch
18,116
257
0
2,053
5,544
2,092
0
3,359
2,185
52,626
0
L
3,107
247
3,230
2,142
9,945
3,387
0
6,271
3,609
37,481
0
L
Sobek
NychusX
Sobek
7,692
237
351
2,195
17,684
27,333
0
7,852
9,653
17,626
0
W
Yemoja
Pipiopi05
Yemoja
11,035
875
890
435
9,230
7,294
0
5,575
2,217
21,394
0
W
Anhur
Poddleton
Anhur
13,033
6,394
0
1,820
4,939
1,857
0
3,010
1,929
0
27,712
L
5,469
500
0
0
10,700
4,807
0
3,442
7,132
0
19,291
L
8,116
2,537
852
2,128
19,992
10,795
0
7,186
12,548
0
23,878
W
Sun Wukong
carlosrocen1990
Sun Wukong
13,760
2,518
0
462
12,387
6,392
0
6,514
4,760
0
30,735
L
13,619
3,370
0
1,190
13,503
4,151
0
4,400
9,012
30,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,887
Gold Earned
58,368
213
Minions Killed
234
8
Camps Cleared
7
1,098,534
Distance Traveled
1,063,205
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,450
1,041
23
2
6
243,027
0
W
Ah Puch
11,548
1,050
87
8
1
224,304
0
L
Chang'e
11,414
1,038
86
8
0
213,635
0
L
Sobek
11,141
1,013
16
1
1
228,990
1
W
Yemoja
11,970
1,088
27
2
1
195,136
0
W
Anhur
11,808
1,073
32
3
0
212,023
0
L
Da Ji
13,267
1,206
31
3
5
229,170
6
L
Shiva
11,518
1,047
56
5
0
213,263
0
W
Sun Wukong
12,111
1,101
44
4
0
224,044
1
L
Sol
11,028
1,003
45
4
1
178,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role