Player Matchup

Charybdis
Charybdis
DragonPsychoCDT
Charybdis
Level 157
God Stats
18W - 26L
1,235 SR
Queue Stats
1,038W - 1,091L
1,417 Elo+
Party 2
Chaac
Chaac
IFallen SaintI
Chaac
Level 138
God Stats
27W - 7L
2,050 SR
Queue Stats
184W - 157L
1,866 Elo+
Party 1
Cabrakan
Cabrakan
JohnAllynMyth
Cabrakan
Level 152
God Stats
8W - 11L
1,285 SR
Queue Stats
1,212W - 1,302L
1,381 Elo+
Party 2
Horus
Horus
ModeloViruz
Horus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,866 Elo+
Party 1
Atlas
Atlas
Nannoc32
Atlas
Level 156
God Stats
27W - 22L
1,538 SR
Queue Stats
526W - 560L
1,486 Elo+
Party 2
Team Averages
Level 125
1,521 SR
1,603 Elo+

VS

Team Averages
Level 80
1,373 SR
1,469 Elo+
Shiva
Shiva
DepressionFF
Shiva
Level 75
God Stats
23W - 19L
1,500 SR
Queue Stats
485W - 457L
1,475 Elo+
Solo
Merlin
Merlin
Dfette12
Merlin
Level 76
God Stats
11W - 6L
1,641 SR
Queue Stats
228W - 221L
1,509 Elo+
Solo
Neith
Neith
Dolllz
Neith
Level 105
God Stats
4W - 15L
1,157 SR
Queue Stats
39W - 54L
1,356 Elo+
Solo
Da Ji
Da Ji
Mythos_95__
Da Ji
Level 47
God Stats
3W - 3L
1,159 SR
Queue Stats
121W - 139L
1,525 Elo+
Solo
Janus
Janus
milesorourke
Janus
Level 99
God Stats
29W - 47L
1,409 SR
Queue Stats
457W - 451L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DragonPsychoCDT
Charybdis
10
0 / 3 / 0
5,862
451
1,864
8,715
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 0 / 0
7,731
595
7,300
10,047
6,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
JohnAllynMyth
Cabrakan
10
1 / 1 / 1
6,121
471
2,559
8,274
3,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 3 / 1
6,345
488
4,300
11,816
9,014
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atlas
Nannoc32
Atlas
12
1 / 0 / 1
6,689
515
2,792
4,655
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,191
476
5,481
8,988
5,541
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Dfette12
Merlin
10
2 / 1 / 0
6,774
521
5,635
4,500
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Dolllz
Neith
9
2 / 1 / 2
5,886
453
5,796
5,569
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
2 / 1 / 3
6,656
512
4,146
9,443
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 3
5,835
449
5,670
4,534
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
7
Kills
7
7
Deaths
7
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Merlin
Dfette12
Merlin
2
1
0
2
L
Neith
Dolllz
Neith
2
1
2
3
W
Charybdis
DragonPsychoCDT
Charybdis
0
3
0
0
W
3
0
0
3
W
Cabrakan
JohnAllynMyth
Cabrakan
1
1
1
1.5
W
2
3
1
0.83
L
2
1
3
3.5
W
Atlas
Nannoc32
Atlas
1
0
1
1.5
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,815
Damage
26,728
43,507
Taken
33,034
22,907
Mitigated
12,813
14,565
Healing
9,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,481
1,572
0
908
8,988
5,541
0
138
8,850
0
33,681
L
Merlin
Dfette12
Merlin
5,635
312
0
625
4,500
1,429
0
1,471
2,817
36,853
0
L
Neith
Dolllz
Neith
5,796
2,638
146
3,004
5,569
1,410
618
1,541
3,948
0
28,730
W
Charybdis
DragonPsychoCDT
Charybdis
1,864
794
0
2,568
8,715
2,153
550
2,842
5,615
0
30,226
W
7,300
1,138
0
4,714
10,047
6,209
0
1,295
8,752
0
51,432
W
Cabrakan
JohnAllynMyth
Cabrakan
2,559
164
0
1,534
8,274
3,817
0
1,614
6,620
32,694
0
W
4,300
2,402
1,138
2,861
11,816
9,014
0
3,830
7,752
0
14,346
L
4,146
649
0
3,692
9,443
3,406
0
1,520
7,787
0
36,505
W
Atlas
Nannoc32
Atlas
2,792
138
0
1,750
4,655
1,714
0
1,192
3,463
39,039
0
L
5,670
473
0
750
4,534
1,027
452
253
3,680
34,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,748
Gold Earned
31,342
344
Minions Killed
345
0
Camps Cleared
0
1,228,797
Distance Traveled
1,209,285
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,191
476
72
6
0
260,386
2
L
Merlin
6,774
521
88
7
0
251,710
4
L
Neith
5,886
453
54
4
0
177,133
0
W
Charybdis
5,862
451
73
6
0
213,500
0
W
Chaac
7,731
595
110
8
0
253,137
4
W
Cabrakan
6,121
471
66
5
0
245,755
4
W
Horus
6,345
488
19
1
0
249,540
3
L
Da Ji
6,656
512
73
6
0
261,436
3
W
Atlas
6,689
515
76
6
0
266,865
5
L
Janus
5,835
449
58
4
0
258,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role