Player Matchup

Danzaburou
Danzaburou
Losdeltasforever
Danzaburou
Level 63
God Stats
6W - 6L
1,540 SR
Queue Stats
40W - 42L
1,506 Elo+
Party 2
Agni
Agni
OverConga
Agni
Level 69
God Stats
4W - 9L
1,554 SR
Queue Stats
35W - 30L
1,574 Elo+
Party 2
Atlas
Atlas
PiiNK RANGR
Atlas
Level 22
God Stats
28W - 9L
1,557 SR
Queue Stats
108W - 102L
1,535 Elo+
Party 3
Amaterasu
Amaterasu
RedRangerHoe
Amaterasu
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
109W - 101L
1,590 Elo+
Party 3
Fenrir
Fenrir
Zaicoo
Fenrir
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,546 Elo+
Party 2
Team Averages
Level 64
1,530 SR
1,550 Elo+

VS

Team Averages
Level 91
1,663 SR
1,487 Elo+
Hera
Hera
Ginger_x_Bixtch
Hera
Level 140
God Stats
11W - 16L
1,601 SR
Queue Stats
130W - 178L
1,449 Elo+
Party 1
Arachne
Arachne
LegendaryDragco
Arachne
Level 48
God Stats
45W - 55L
1,506 SR
Queue Stats
101W - 146L
1,441 Elo+
Party 1
Ares
Ares
ZaddyWest
Ares
Level 6
God Stats
2W - 2L
1,701 SR
Queue Stats
6W - 7L
1,658 Elo+
Party 1
Chiron
Chiron
lipifiedjuice
Chiron
Level 133
God Stats
4W - 2L
1,808 SR
Queue Stats
129W - 186L
1,442 Elo+
Party 1
Shiva
Shiva
solohero83
Shiva
Level 130
God Stats
7W - 5L
1,699 SR
Queue Stats
64W - 101L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Losdeltasforever
Danzaburou
20
4 / 3 / 5
12,852
514
16,478
17,901
7,842
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
19
7 / 2 / 10
12,919
517
12,600
10,735
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
4 / 3 / 14
12,673
507
12,799
22,795
28,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
RedRangerHoe
Amaterasu
20
9 / 3 / 10
15,908
636
31,689
35,773
43,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
Zaicoo
Fenrir
20
15 / 5 / 4
14,116
565
18,872
21,782
11,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 0
10,675
427
10,869
13,303
3,229
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 4 / 2
12,100
484
5,974
17,210
6,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
13
1 / 9 / 1
9,181
367
4,461
28,514
24,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
7 / 7 / 3
12,976
519
19,639
18,706
6,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
17
3 / 10 / 5
11,758
470
26,502
37,880
38,612
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
39
Kills
16
16
Deaths
39
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
9
0
0.33
L
2
4
2
0.75
W
Danzaburou
Losdeltasforever
Danzaburou
4
3
5
2.17
W
Agni
7
2
10
6
W
4
3
14
3.67
W
Amaterasu
RedRangerHoe
Amaterasu
9
3
10
4.67
L
Ares
1
9
1
0.17
W
Fenrir
Zaicoo
Fenrir
15
5
4
3.4
L
7
7
3
1.21
L
Shiva
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,438
Damage
67,445
108,986
Taken
115,613
95,344
Mitigated
79,154
41,192
Healing
22,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,869
3,363
54
2,438
13,303
3,229
140
3,263
10,040
66,778
0
L
5,974
4,835
0
5,569
17,210
6,523
209
3,175
14,035
0
96,638
W
Danzaburou
Losdeltasforever
Danzaburou
16,478
9,835
0
7,721
17,901
7,842
3,458
3,774
14,035
0
109,754
W
Agni
12,600
1,166
226
910
10,735
4,129
2,992
1,792
8,825
77,300
4,323
W
12,799
4,591
1,011
5,799
22,795
28,868
377
4,255
18,478
51,906
0
W
Amaterasu
RedRangerHoe
Amaterasu
31,689
14,759
0
17,406
35,773
43,285
0
4,683
31,084
24,781
114,178
L
Ares
4,461
396
0
978
28,514
24,338
44
8,144
20,370
27,528
0
W
Fenrir
Zaicoo
Fenrir
18,872
6,057
0
8,119
21,782
11,220
701
3,591
18,101
0
97,456
L
19,639
3,610
530
3,923
18,706
6,452
894
4,172
14,515
0
86,045
L
Shiva
26,502
9,490
236
8,955
37,880
38,612
0
12,271
25,609
6,409
74,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,468
Gold Earned
56,690
711
Minions Killed
609
0
Camps Cleared
0
2,346,584
Distance Traveled
2,125,436
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,675
427
119
5
0
333,826
11
L
Arachne
12,100
484
161
6
0
556,435
2
W
Danzaburou
12,852
514
152
6
0
455,127
0
W
Agni
12,919
517
143
6
0
472,592
3
W
Atlas
12,673
507
63
3
0
436,209
2
W
Amaterasu
15,908
636
226
9
0
496,642
1
L
Ares
9,181
367
26
1
0
433,546
0
W
Fenrir
14,116
565
127
5
0
486,014
7
L
Chiron
12,976
519
154
6
0
402,767
0
L
Shiva
11,758
470
149
6
0
398,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role