Player Matchup

Shiva
Shiva
Alred87
Shiva
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,391 Elo+
Party 1
Izanami
Izanami
Angelabrajamon
Izanami
Level 33
God Stats
3W - 4L
1,457 SR
Queue Stats
34W - 39L
1,386 Elo+
Solo
Erlang Shen
Erlang Shen
FairStarling290
Erlang Shen
Level 60
God Stats
0W - 3L
1,335 SR
Queue Stats
5W - 13L
1,074 Elo+
Party 1
Thoth
Thoth
TedGlizzy
Thoth
Level 96
God Stats
4W - 2L
1,871 SR
Queue Stats
22W - 37L
1,375 Elo+
Party 1
Fenrir
Fenrir
killakidkennny
Fenrir
Level 69
God Stats
3W - 2L
1,760 SR
Queue Stats
12W - 19L
1,388 Elo+
Party 1
Team Averages
Level 73
1,585 SR
1,323 Elo+

VS

Team Averages
Level 84
1,494 SR
1,533 Elo+
Cerberus
Cerberus
 
Cerberus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
ChetooD
Poseidon
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 59L
1,636 Elo+
Party 2
Ymir
Ymir
EderPlay
Ymir
Level 122
God Stats
9W - 6L
1,338 SR
Queue Stats
251W - 238L
1,444 Elo+
Solo
Skadi
Skadi
JosuJLE17
Skadi
Level 107
God Stats
369W - 329L
1,484 SR
Queue Stats
850W - 917L
1,461 Elo+
Party 3
Nemesis
Nemesis
MrsJandN
Nemesis
Level 85
God Stats
13W - 12L
1,646 SR
Queue Stats
96W - 78L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Alred87
Shiva
3
0 / 1 / 0
4,592
328
0
1,755
387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
0 / 6 / 1
6,235
445
3,309
8,048
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
FairStarling290
Erlang Shen
13
0 / 3 / 0
6,771
484
4,626
12,557
6,183
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
TedGlizzy
Thoth
11
2 / 2 / 1
6,899
493
4,829
3,799
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 2 / 1
6,103
436
2,960
11,057
4,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 1 / 6
8,541
610
3,982
9,364
8,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
ChetooD
Poseidon
13
2 / 2 / 2
8,026
573
2,587
4,435
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
15
1 / 0 / 1
9,203
657
5,446
7,090
4,395
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
JosuJLE17
Skadi
15
4 / 0 / 1
8,968
641
5,231
5,196
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
MrsJandN
Nemesis
15
4 / 0 / 1
8,840
631
4,370
6,701
2,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
13
14
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
6
5
L
Shiva
Alred87
Shiva
0
1
0
0
L
0
6
1
0.08
W
Poseidon
ChetooD
Poseidon
2
2
2
1.5
W
Ymir
1
0
1
1.5
L
Erlang Shen
FairStarling290
Erlang Shen
0
3
0
0
W
Skadi
JosuJLE17
Skadi
4
0
1
4.5
W
Nemesis
MrsJandN
Nemesis
4
0
1
4.5
L
Thoth
TedGlizzy
Thoth
2
2
1
1.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,724
Damage
21,616
37,216
Taken
32,786
13,551
Mitigated
17,729
7,499
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,982
341
72
2,343
9,364
8,500
56
1,100
8,264
27,196
0
L
Shiva
Alred87
Shiva
0
0
0
0
1,755
387
0
0
1,755
0
6,062
L
3,309
2,960
0
0
8,048
1,539
428
1,777
6,271
0
39,337
W
Poseidon
ChetooD
Poseidon
2,587
327
0
138
4,435
1,031
2,223
2,739
1,696
42,023
0
W
Ymir
5,446
3,110
0
2,953
7,090
4,395
400
0
7,090
58,241
0
L
Erlang Shen
FairStarling290
Erlang Shen
4,626
1,631
0
3,358
12,557
6,183
0
5,446
7,111
0
42,564
W
Skadi
JosuJLE17
Skadi
5,231
2,048
0
2,631
5,196
1,633
2,201
0
5,196
0
58,211
W
Nemesis
MrsJandN
Nemesis
4,370
1,846
0
457
6,701
2,170
549
990
5,711
0
62,507
L
Thoth
TedGlizzy
Thoth
4,829
0
0
746
3,799
738
216
941
2,858
39,781
0
L
2,960
616
130
3,265
11,057
4,704
0
3,851
7,206
0
16,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,600
Gold Earned
43,578
281
Minions Killed
471
0
Camps Cleared
0
1,138,021
Distance Traveled
1,376,845
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,541
610
52
4
0
275,428
3
L
Shiva
4,592
328
12
1
0
89,833
0
L
Izanami
6,235
445
77
6
0
249,054
0
W
Poseidon
8,026
573
80
6
0
278,757
1
W
Ymir
9,203
657
131
9
0
215,552
0
L
Erlang Shen
6,771
484
89
6
0
283,096
2
W
Skadi
8,968
641
102
7
0
266,363
1
W
Nemesis
8,840
631
106
8
0
340,745
2
L
Thoth
6,899
493
77
6
0
208,684
5
L
Fenrir
6,103
436
26
2
0
307,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role