Player Matchup

Hun Batz
Hun Batz
Cloudisking
Hun Batz
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 30L
1,581 Elo+
Party 1
Artio
Artio
IGoBazooka
Artio
Level 88
God Stats
12W - 7L
1,698 SR
Queue Stats
290W - 302L
1,535 Elo+
Party 1
Nox
Nox
Jorncho
Nox
Level 104
God Stats
4W - 1L
1,588 SR
Queue Stats
265W - 248L
1,508 Elo+
Party 1
Ullr
Ullr
Wôôds
Ullr
Level 23
God Stats
12W - 5L
1,865 SR
Queue Stats
42W - 25L
1,890 Elo+
Party 1
Anhur
Anhur
wøøds
Anhur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,760 Elo+
Party 1
Team Averages
Level 57
1,630 SR
1,655 Elo+

VS

Team Averages
Level 90
1,565 SR
1,600 Elo+
Skadi
Skadi
GreekHero65
Skadi
Level 101
God Stats
2W - 2L
1,848 SR
Queue Stats
23W - 24L
1,549 Elo+
Party 2
Shiva
Shiva
HimalayanShaman
Shiva
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,558 Elo+
Party 2
Thanatos
Thanatos
SleepSaint
Thanatos
Level 109
God Stats
10W - 8L
1,622 SR
Queue Stats
293W - 274L
1,522 Elo+
Party 2
Ares
Ares
gigglybuttercup
Ares
Level 37
God Stats
4W - 9L
1,568 SR
Queue Stats
81W - 78L
1,750 Elo+
Party 3
Agni
Agni
hespanic
Agni
Level 160
God Stats
1W - 5L
1,287 SR
Queue Stats
95W - 71L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cloudisking
Hun Batz
12
2 / 4 / 2
6,985
499
3,250
8,563
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
12
8 / 0 / 4
8,116
580
6,221
12,422
9,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
12
1 / 6 / 5
7,246
518
4,944
9,497
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Wôôds
Ullr
14
4 / 0 / 6
8,591
614
10,219
8,732
2,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
wøøds
Anhur
13
4 / 5 / 2
7,750
554
9,673
11,818
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,131
509
9,329
9,258
1,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
2 / 2 / 4
7,940
567
8,367
12,001
9,780
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thanatos
SleepSaint
Thanatos
12
8 / 3 / 1
7,987
571
5,971
8,351
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 6 / 0
5,803
415
2,149
12,384
6,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
15
3 / 3 / 6
8,745
625
9,672
8,055
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
19
Kills
15
15
Deaths
19
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Cloudisking
Hun Batz
2
4
2
0.75
L
2
5
1
0.5
L
2
2
4
2
W
Artio
8
0
4
10
W
Nox
1
6
5
0.58
L
Thanatos
SleepSaint
Thanatos
8
3
1
2.83
W
Ullr
Wôôds
Ullr
4
0
6
7
L
0
6
0
0
L
Agni
3
3
6
2
W
Anhur
wøøds
Anhur
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,307
Damage
35,488
51,032
Taken
50,049
21,895
Mitigated
23,251
16,263
Healing
13,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Cloudisking
Hun Batz
3,250
1,464
0
2,774
8,563
2,637
0
1,892
6,671
0
38,397
L
9,329
4,207
0
709
9,258
1,472
0
1,696
7,562
0
50,384
L
8,367
1,398
0
3,420
12,001
9,780
130
847
11,154
0
49,849
W
Artio
6,221
623
1,417
4,728
12,422
9,758
88
4,824
7,598
19,099
0
W
Nox
4,944
327
0
829
9,497
2,827
0
3,288
6,209
41,314
0
L
Thanatos
SleepSaint
Thanatos
5,971
1,120
0
6,505
8,351
3,281
0
2,119
6,232
0
40,942
W
Ullr
Wôôds
Ullr
10,219
3,646
0
3,009
8,732
2,854
1,262
562
8,170
0
54,130
L
2,149
175
0
615
12,384
6,436
24
2,682
9,702
14,747
0
L
Agni
9,672
602
0
2,010
8,055
2,282
0
3,821
4,234
62,823
0
W
Anhur
wøøds
Anhur
9,673
4,606
0
3,506
11,818
3,819
430
1,255
10,563
0
46,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,688
Gold Earned
37,606
346
Minions Killed
422
0
Camps Cleared
0
1,361,229
Distance Traveled
1,295,632
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,985
499
75
5
0
279,975
1
L
Skadi
7,131
509
94
7
0
240,167
1
L
Shiva
7,940
567
108
8
0
267,364
3
W
Artio
8,116
580
22
2
0
311,079
0
W
Nox
7,246
518
72
5
0
253,166
1
L
Thanatos
7,987
571
69
5
0
286,376
5
W
Ullr
8,591
614
99
7
0
275,702
5
L
Ares
5,803
415
23
2
0
226,240
2
L
Agni
8,745
625
128
9
0
275,485
5
W
Anhur
7,750
554
78
6
0
241,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role