Player Matchup

Rama
Rama
 
Rama
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CheekyNandos1
Fenrir
Level 148
God Stats
3W - 3L
1,576 SR
Queue Stats
57W - 54L
1,499 Elo+
Solo
Bellona
Bellona
ShrimpBoyyyyy
Bellona
Level 126
God Stats
7W - 11L
1,600 SR
Queue Stats
370W - 553L
1,496 Elo+
Solo
Sobek
Sobek
VZHLEY
Sobek
Level 126
God Stats
21W - 19L
1,691 SR
Queue Stats
293W - 298L
1,565 Elo+
Solo
Team Averages
Level 129
1,573 SR
1,512 Elo+

VS

Team Averages
Level 125
1,497 SR
1,527 Elo+
Zhong Kui
Zhong Kui
BionicVegetable
Zhong Kui
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,471 Elo+
Solo
Sylvanus
Sylvanus
Coulrophiliac
Sylvanus
Level 145
God Stats
50W - 50L
1,604 SR
Queue Stats
405W - 434L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
YT-Klax
Tsukuyomi
Level 156
God Stats
24W - 17L
1,222 SR
Queue Stats
1,252W - 1,178L
1,523 Elo+
Party 1
Freya
Freya
sloththegrey
Freya
Level 106
God Stats
13W - 7L
1,471 SR
Queue Stats
18W - 13L
1,524 Elo+
Solo
Ymir
Ymir
v110100010110101
Ymir
Level 101
God Stats
7W - 4L
1,688 SR
Queue Stats
146W - 160L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
2 / 1 / 0
3,673
612
3,203
2,572
479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
 
Agni
6
0 / 1 / 0
3,647
608
741
2,160
476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

5
1 / 3 / 0
3,672
612
761
3,469
775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
7
0 / 3 / 1
4,079
680
6,160
5,492
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
VZHLEY
Sobek
5
0 / 1 / 2
3,600
600
1,820
5,324
2,364
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BionicVegetable
Zhong Kui
8
1 / 0 / 0
4,346
724
473
2,022
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Coulrophiliac
Sylvanus
7
2 / 1 / 3
4,620
770
2,570
6,534
2,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
YT-Klax
Tsukuyomi
8
4 / 0 / 4
4,619
770
3,668
4,014
1,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
1 / 2 / 2
3,608
601
1,713
3,404
637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
1 / 1 / 1
3,547
591
1,461
5,293
2,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
9
9
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
1
0
2
L
Agni
 
Agni
0
1
0
0
W
Zhong Kui
BionicVegetable
Zhong Kui
1
0
0
1
L
1
3
0
0.33
W
Sylvanus
Coulrophiliac
Sylvanus
2
1
3
3.5
L
Bellona
0
3
1
0.17
L
Sobek
VZHLEY
Sobek
0
1
2
1
W
Tsukuyomi
YT-Klax
Tsukuyomi
4
0
4
6
W
1
2
2
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,685
Damage
9,885
19,017
Taken
21,267
7,368
Mitigated
7,154
7,158
Healing
8,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,203
2,667
0
932
2,572
479
0
943
1,629
0
17,667
L
Agni
 
Agni
741
66
0
500
2,160
476
0
433
1,687
17,064
0
W
Zhong Kui
BionicVegetable
Zhong Kui
473
150
0
1,421
2,022
1,047
0
671
1,281
19,747
0
L
761
219
0
766
3,469
775
0
618
2,851
0
7,804
W
Sylvanus
Coulrophiliac
Sylvanus
2,570
801
530
2,769
6,534
2,299
0
0
6,534
18,305
0
L
Bellona
6,160
2,379
0
2,173
5,492
3,274
0
2,015
3,477
0
21,909
L
Sobek
VZHLEY
Sobek
1,820
177
254
2,533
5,324
2,364
0
2,168
3,156
7,581
0
W
Tsukuyomi
YT-Klax
Tsukuyomi
3,668
1,136
0
1,311
4,014
1,114
0
144
3,870
0
17,916
W
1,713
757
0
1,486
3,404
637
0
394
3,010
15,117
0
W
1,461
718
276
1,066
5,293
2,057
0
1,282
4,011
7,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,671
Gold Earned
20,740
157
Minions Killed
186
0
Camps Cleared
0
558,096
Distance Traveled
590,993
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,673
612
35
6
0
110,413
1
L
Agni
3,647
608
40
7
0
89,477
2
W
Zhong Kui
4,346
724
53
9
0
114,693
3
L
Fenrir
3,672
612
24
4
0
112,991
1
W
Sylvanus
4,620
770
46
8
0
95,229
1
L
Bellona
4,079
680
47
8
0
127,541
2
L
Sobek
3,600
600
11
2
0
117,674
1
W
Tsukuyomi
4,619
770
44
7
0
145,386
0
W
Freya
3,608
601
29
5
0
119,363
3
W
Ymir
3,547
591
14
2
0
116,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role