Player Matchup

Tyr
Tyr
ELORT1G0ZA
Tyr
Level 132
God Stats
22W - 10L
1,924 SR
Queue Stats
402W - 197L
1,742 Elo+
Party 2
Neith
Neith
JosueRamires11
Neith
Level 119
God Stats
89W - 29L
2,190 SR
Queue Stats
406W - 200L
1,742 Elo+
Party 2
Vulcan
Vulcan
RAMIREZAlloy45
Vulcan
Level 28
God Stats
33W - 6L
1,968 SR
Queue Stats
404W - 195L
1,742 Elo+
Party 2
Team Averages
Level 93
2,027 SR
1,742 Elo+

VS

Team Averages
Level 58
1,426 SR
1,387 Elo+
Artemis
Artemis
MGSPON
Artemis
Level 98
God Stats
16W - 20L
1,500 SR
Queue Stats
187W - 268L
1,446 Elo+
Party 1
Poseidon
Poseidon
Terrorhawk2
Poseidon
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 60L
1,387 Elo+
Party 1
Atlas
Atlas
Ulfhednari
Atlas
Level 5
God Stats
3W - 7L
1,279 SR
Queue Stats
19W - 25L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 8
7,982
726
4,964
12,090
10,588
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 0 / 8
9,105
828
5,250
5,390
1,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 1 / 4
9,081
826
14,581
6,153
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MGSPON
Artemis
12
3 / 5 / 0
7,799
709
6,016
9,086
3,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Terrorhawk2
Poseidon
9
0 / 7 / 1
6,690
608
1,808
8,307
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Atlas
12
0 / 3 / 2
6,856
623
4,372
11,520
7,053
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
14
Kills
3
3
Deaths
15
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
4
0
8
8
L
Artemis
MGSPON
Artemis
3
5
0
0.6
W
7
1
4
9
L
Poseidon
Terrorhawk2
Poseidon
0
7
1
0.07
L
Atlas
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,795
Damage
12,196
23,633
Taken
28,913
14,679
Mitigated
12,295
6,849
Healing
3,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,964
121
114
3,320
12,090
10,588
260
2,005
10,085
0
17,150
W
5,250
1,325
0
3,371
5,390
1,818
1,439
2,693
2,697
0
29,312
L
Artemis
MGSPON
Artemis
6,016
2,605
0
54
9,086
3,029
0
4,502
4,584
0
18,520
W
14,581
6,366
0
44
6,153
2,273
1,104
2,501
3,652
41,098
0
L
Poseidon
Terrorhawk2
Poseidon
1,808
125
343
711
8,307
2,213
0
4,030
4,277
18,923
562
L
Atlas
4,372
295
0
1,929
11,520
7,053
0
6,211
5,309
18,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,168
Gold Earned
21,345
135
Minions Killed
100
8
Camps Cleared
4
585,174
Distance Traveled
498,876
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,982
726
20
2
4
207,887
1
W
Neith
9,105
828
54
5
2
171,862
3
L
Artemis
7,799
709
33
3
3
161,594
1
W
Vulcan
9,081
826
61
6
2
205,425
3
L
Poseidon
6,690
608
40
4
0
144,012
1
L
Atlas
6,856
623
27
2
1
193,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role