Player Matchup

Sobek
Sobek
KemuriNoKishi_
Sobek
Level 82
God Stats
3W - 3L
1,108 SR
Queue Stats
83W - 71L
1,429 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MommyRaikou
Tsukuyomi
Level 65
God Stats
8W - 13L
1,759 SR
Queue Stats
331W - 312L
1,478 Elo+
Party 2
Chaac
Chaac
Mystik_108
Chaac
Level 160
God Stats
16W - 13L
1,549 SR
Queue Stats
644W - 681L
1,417 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Stephen334
Ah Muzen Cab
Level 127
God Stats
3W - 2L
1,784 SR
Queue Stats
274W - 279L
1,461 Elo+
Party 3
Chang'e
Chang'e
ocecnhues
Chang'e
Level 61
God Stats
7W - 12L
1,191 SR
Queue Stats
136W - 141L
1,384 Elo+
Party 3
Team Averages
Level 99
1,478 SR
1,434 Elo+

VS

Team Averages
Level 51
1,396 SR
1,373 Elo+
Sylvanus
Sylvanus
Frank_1650
Sylvanus
Level 80
God Stats
2W - 4L
1,492 SR
Queue Stats
40W - 41L
1,437 Elo+
Party 1
Hou Yi
Hou Yi
Turrin-01
Hou Yi
Level 69
God Stats
2W - 4L
1,418 SR
Queue Stats
18W - 23L
1,419 Elo+
Party 1
Nemesis
Nemesis
joacancun
Nemesis
Level 51
God Stats
1W - 1L
1,734 SR
Queue Stats
43W - 47L
1,420 Elo+
Party 1
Gilgamesh
Gilgamesh
thiago2006esmo
Gilgamesh
Level 27
God Stats
0W - 3L
1,224 SR
Queue Stats
0W - 4L
1,137 Elo+
Party 1
Poseidon
Poseidon
xXnico89YTXx
Poseidon
Level 28
God Stats
0W - 4L
1,110 SR
Queue Stats
27W - 20L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 14
11,917
518
6,261
22,433
25,847
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tsukuyomi
MommyRaikou
Tsukuyomi
20
6 / 2 / 6
13,288
578
13,148
16,964
6,476
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
17
2 / 0 / 8
11,764
511
8,237
11,207
18,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
Stephen334
Ah Muzen Cab
20
9 / 1 / 5
13,751
598
16,832
17,235
6,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
ocecnhues
Chang'e
18
3 / 1 / 6
11,375
495
5,182
9,414
4,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Frank_1650
Sylvanus
13
1 / 8 / 7
9,269
403
8,795
21,266
23,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Turrin-01
Hou Yi
19
3 / 3 / 1
11,563
503
7,188
9,054
3,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
joacancun
Nemesis
17
1 / 3 / 5
10,384
451
8,565
16,384
8,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
thiago2006esmo
Gilgamesh
16
0 / 3 / 2
9,616
418
1,972
12,254
7,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
xXnico89YTXx
Poseidon
17
3 / 5 / 1
10,098
439
9,998
10,630
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
22
Kills
8
8
Deaths
22
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Frank_1650
Sylvanus
1
8
7
0.56
W
2
4
14
2.25
W
Tsukuyomi
MommyRaikou
Tsukuyomi
6
2
6
4.5
W
Chaac
2
0
8
6
W
Ah Muzen Cab
Stephen334
Ah Muzen Cab
9
1
5
11.5
L
Hou Yi
Turrin-01
Hou Yi
3
3
1
1.17
L
Nemesis
joacancun
Nemesis
1
3
5
1.17
W
Chang'e
ocecnhues
Chang'e
3
1
6
6
L
Gilgamesh
thiago2006esmo
Gilgamesh
0
3
2
0.33
L
Poseidon
xXnico89YTXx
Poseidon
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,660
Damage
36,518
77,253
Taken
69,588
61,304
Mitigated
46,743
37,988
Healing
14,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Frank_1650
Sylvanus
8,795
1,816
949
2,947
21,266
23,369
217
5,634
15,191
24,325
0
W
6,261
515
3,842
6,566
22,433
25,847
124
7,329
14,811
28,500
0
W
Tsukuyomi
MommyRaikou
Tsukuyomi
13,148
3,288
0
8,833
16,964
6,476
1,097
4,959
11,863
0
112,909
W
Chaac
8,237
672
0
4,940
11,207
18,569
885
934
10,259
0
66,205
W
Ah Muzen Cab
Stephen334
Ah Muzen Cab
16,832
7,729
0
9,009
17,235
6,401
3,890
2,388
14,144
0
136,135
L
Hou Yi
Turrin-01
Hou Yi
7,188
3,530
0
2,367
9,054
3,303
834
458
8,550
0
81,397
L
Nemesis
joacancun
Nemesis
8,565
2,606
0
3,566
16,384
8,029
0
2,311
13,993
0
93,765
W
Chang'e
ocecnhues
Chang'e
5,182
937
986
3,812
9,414
4,011
597
2,706
6,508
48,977
2,673
L
Gilgamesh
thiago2006esmo
Gilgamesh
1,972
209
0
3,202
12,254
7,757
29
609
11,188
379
42,668
L
Poseidon
xXnico89YTXx
Poseidon
9,998
958
102
973
10,630
4,285
392
2,145
8,191
60,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,095
Gold Earned
50,930
587
Minions Killed
578
0
Camps Cleared
0
2,274,254
Distance Traveled
2,095,890
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,269
403
38
2
0
373,531
11
W
Sobek
11,917
518
43
2
0
443,411
3
W
Tsukuyomi
13,288
578
159
7
0
497,966
4
W
Chaac
11,764
511
103
4
0
423,081
0
W
Ah Muzen Cab
13,751
598
176
8
0
465,669
5
L
Hou Yi
11,563
503
173
8
0
396,595
7
L
Nemesis
10,384
451
149
6
0
483,696
2
W
Chang'e
11,375
495
106
5
0
444,127
3
L
Gilgamesh
9,616
418
107
5
0
427,997
0
L
Poseidon
10,098
439
111
5
0
414,071
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role