Player Matchup

Bellona
Bellona
Atemysk
Bellona
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 76L
1,419 Elo+
Party 1
Ymir
Ymir
Bl1zzardW1zard
Ymir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,233 Elo+
Party 3
Arachne
Arachne
LordAllen7699
Arachne
Level 106
God Stats
0W - 2L
1,349 SR
Queue Stats
18W - 22L
1,233 Elo+
Party 3
Ganesha
Ganesha
Undivine_One
Ganesha
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
298W - 316L
1,485 Elo+
Party 1
Aphrodite
Aphrodite
Yandermeister
Aphrodite
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
328W - 346L
1,475 Elo+
Party 1
Team Averages
Level 111
1,470 SR
1,369 Elo+

VS

Team Averages
Level 127
1,501 SR
1,420 Elo+
Susano
Susano
DankDomeShot
Susano
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 31L
1,390 Elo+
Solo
Athena
Athena
Fabspet
Athena
Level 147
God Stats
9W - 4L
1,795 SR
Queue Stats
323W - 366L
1,523 Elo+
Party 2
Hel
Hel
Fabulust
Hel
Level 134
God Stats
4W - 0L
1,293 SR
Queue Stats
114W - 135L
1,352 Elo+
Party 2
Vamana
Vamana
Styx Cobra
Vamana
Level 99
God Stats
7W - 1L
1,418 SR
Queue Stats
189W - 197L
1,338 Elo+
Solo
Apollo
Apollo
UNDERTAKER 1965
Apollo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 49L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Atemysk
Bellona
15
0 / 7 / 10
9,185
612
11,968
17,310
10,671
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
3 / 4 / 15
10,797
720
15,551
23,333
29,325
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Arachne
18
9 / 6 / 7
11,226
748
11,367
15,944
9,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Undivine_One
Ganesha
17
0 / 7 / 17
9,965
664
19,138
20,286
12,152
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Yandermeister
Aphrodite
18
8 / 7 / 6
11,684
779
22,515
18,845
11,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
5 / 3 / 18
11,646
776
20,826
14,629
7,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
Fabspet
Athena
19
8 / 3 / 17
11,389
759
13,861
32,959
33,099
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 6 / 17
10,135
676
9,169
18,818
9,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
Styx Cobra
Vamana
20
8 / 5 / 13
12,613
841
17,158
22,902
21,516
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
8 / 4 / 20
12,101
807
17,970
14,136
6,631
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
116
20
Kills
31
31
Deaths
21
55
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Bellona
Atemysk
Bellona
0
7
10
0.71
L
3
4
15
2.63
W
Susano
5
3
18
4.67
W
Athena
Fabspet
Athena
8
3
17
5.5
W
2
6
17
1.75
L
Arachne
9
6
7
2.08
W
Vamana
Styx Cobra
Vamana
8
5
13
2.9
W
8
4
20
4.5
L
Ganesha
Undivine_One
Ganesha
0
7
17
1.21
L
Aphrodite
Yandermeister
Aphrodite
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,539
Damage
78,984
95,718
Taken
103,444
73,155
Mitigated
78,920
25,182
Healing
53,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Atemysk
Bellona
11,968
2,465
784
2,102
17,310
10,671
936
3,949
12,900
0
21,600
L
15,551
1,730
1,638
2,308
23,333
29,325
411
5,511
17,257
33,432
0
W
Susano
20,826
2,505
1,860
2,703
14,629
7,752
973
9,821
4,808
0
37,278
W
Athena
Fabspet
Athena
13,861
1,396
1,278
11,575
32,959
33,099
702
14,561
18,398
21,828
0
W
9,169
1,084
14,050
8,929
18,818
9,922
838
13,521
5,297
25,959
0
L
Arachne
11,367
6,319
684
3,074
15,944
9,051
338
5,013
10,666
0
17,495
W
Vamana
Styx Cobra
Vamana
17,158
7,912
3,562
5,405
22,902
21,516
254
10,115
12,787
1,168
31,229
W
17,970
6,840
1,463
2,630
14,136
6,631
2,814
9,186
4,950
0
40,468
L
Ganesha
Undivine_One
Ganesha
19,138
434
1,348
1,430
20,286
12,152
522
4,066
15,850
32,632
0
L
Aphrodite
Yandermeister
Aphrodite
22,515
1,677
6,037
5,777
18,845
11,956
778
5,055
13,169
40,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,857
Gold Earned
57,884
129
Minions Killed
183
0
Camps Cleared
0
1,240,780
Distance Traveled
1,346,306
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,185
612
14
1
0
237,177
0
L
Ymir
10,797
720
37
2
0
245,752
2
W
Susano
11,646
776
48
3
0
275,154
0
W
Athena
11,389
759
13
1
0
289,236
0
W
Hel
10,135
676
43
3
0
263,170
0
L
Arachne
11,226
748
22
1
0
272,531
3
W
Vamana
12,613
841
25
2
0
240,401
0
W
Apollo
12,101
807
54
4
0
278,345
0
L
Ganesha
9,965
664
3
0
0
248,686
4
L
Aphrodite
11,684
779
53
4
0
236,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role