Player Matchup

Da Ji
Da Ji
Chrismew
Da Ji
Level 76
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 3L
1,070 Elo+
Party 1
Neith
Neith
MrMcNugget541
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,070 Elo+
Party 1
Baba Yaga
Baba Yaga
NakedSnake 74
Baba Yaga
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,070 Elo+
Party 1
Team Averages
Level 43
1,424 SR
1,070 Elo+

VS

Team Averages
Level 71
1,410 SR
1,469 Elo+
Cliodhna
Cliodhna
Randal8me
Cliodhna
Level 27
God Stats
3W - 1L
1,204 SR
Queue Stats
10W - 13L
1,450 Elo+
Party 2
Nox
Nox
Shes DejaVu
Nox
Level 105
God Stats
5W - 5L
1,527 SR
Queue Stats
25W - 23L
1,499 Elo+
Party 2
Shiva
Shiva
blessed_BTWOG
Shiva
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Chrismew
Da Ji
13
3 / 9 / 2
9,754
610
7,550
12,425
4,239
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 4 / 3
9,484
593
7,962
10,547
3,399
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
NakedSnake 74
Baba Yaga
13
1 / 3 / 3
8,955
560
6,224
11,852
3,642
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Randal8me
Cliodhna
15
5 / 3 / 9
10,793
675
7,129
10,405
3,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
9 / 1 / 6
12,251
766
21,484
9,721
3,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
2 / 1 / 8
10,185
637
2,517
11,490
9,937
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
16
16
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Chrismew
Da Ji
3
9
2
0.44
L
1
4
3
0.63
L
Baba Yaga
NakedSnake 74
Baba Yaga
1
3
3
0.83
W
Cliodhna
Randal8me
Cliodhna
5
3
9
3.17
W
9
1
6
12
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,736
Damage
31,130
34,824
Taken
31,616
11,280
Mitigated
17,584
6,453
Healing
5,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Chrismew
Da Ji
7,550
1,635
294
537
12,425
4,239
0
6,833
5,290
0
15,819
L
7,962
2,067
248
2,921
10,547
3,399
219
6,516
3,751
0
34,176
L
Baba Yaga
NakedSnake 74
Baba Yaga
6,224
386
484
1,969
11,852
3,642
0
7,662
3,958
16,240
0
W
Cliodhna
Randal8me
Cliodhna
7,129
1,178
0
823
10,405
3,788
781
2,176
8,229
0
20,680
W
21,484
1,037
0
2,071
9,721
3,859
1,987
2,572
7,149
64,367
0
W
2,517
359
654
2,000
11,490
9,937
209
2,314
9,176
0
16,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,193
Gold Earned
33,229
100
Minions Killed
152
3
Camps Cleared
8
721,683
Distance Traveled
839,868
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,754
610
20
1
3
228,668
3
L
Neith
9,484
593
58
4
0
240,883
0
L
Baba Yaga
8,955
560
22
1
0
252,132
3
W
Cliodhna
10,793
675
26
2
2
272,233
0
W
Nox
12,251
766
96
6
4
277,190
3
W
Shiva
10,185
637
30
2
2
290,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role