Player Matchup

Ravana
Ravana
Diamond V
 
Ravana
Diamond V
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Fenrir
Fenrir
Platinum I
Cdoт
Fenrir
Platinum I
Level 159
God Stats
27W - 24L
1,434 SR
Queue Stats
206W - 167L
1,996 MMR
Party 3
Guan Yu
Guan Yu
Diamond V
GucciPardoxDx
Guan Yu
Diamond V
Level 87
God Stats
20W - 19L
1,651 SR
Queue Stats
273W - 263L
2,052 MMR
Solo
Heimdallr
Heimdallr
Platinum I
KingTea727
Heimdallr
Platinum I
Level 129
God Stats
2W - 0L
1,732 SR
Queue Stats
31W - 35L
2,015 MMR
Solo
Agni
Agni
Masters
lDaydream
Agni
Masters
Level 160
God Stats
115W - 70L
1,685 SR
Queue Stats
167W - 147L
1,989 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,600 SR
1,911 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,736 SR
1,939 MMR
Merlin
Merlin
Diamond IV
 
Merlin
Diamond IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Platinum II
LilkingDJ
Apollo
Platinum II
Level 137
God Stats
6W - 4L
1,858 SR
Queue Stats
169W - 155L
2,012 MMR
Party 1
Sobek
Sobek
Platinum II
Malcastór
Sobek
Platinum II
Level 159
God Stats
8W - 6L
1,927 SR
Queue Stats
224W - 213L
1,985 MMR
Solo
Thor
Thor
Diamond III
f6itsrajeesh
Thor
Diamond III
Level 127
God Stats
10W - 9L
1,640 SR
Queue Stats
62W - 56L
2,248 MMR
Party 2
Pele
Pele
Gold I
waflchunk
Pele
Gold I
Level 81
God Stats
6W - 5L
1,754 SR
Queue Stats
55W - 27L
1,952 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
3 / 0 / 3
6,675
607
5,267
5,572
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Cdoт
Fenrir
12
6 / 1 / 4
7,028
639
6,017
10,016
6,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
13
6 / 3 / 2
7,355
669
7,254
12,795
13,096
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
KingTea727
Heimdallr
12
1 / 2 / 3
6,628
603
4,689
5,439
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
12
2 / 2 / 3
6,792
617
5,100
5,446
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ThothGebArtio

VS

Bans
AtlasKaliBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 4 / 2
6,195
563
4,759
7,083
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
LilkingDJ
Apollo
11
2 / 2 / 2
6,442
586
3,829
7,387
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
9
1 / 2 / 3
5,791
526
2,283
7,447
3,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 4 / 2
6,340
576
5,847
8,748
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
11
3 / 6 / 0
7,030
639
5,690
9,429
3,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
18
Kills
8
8
Deaths
18
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
0
3
4.5
L
Merlin
 
Merlin
0
4
2
0.25
W
Fenrir
Cdoт
Fenrir
6
1
4
8
W
Guan Yu
6
3
2
2.33
W
Heimdallr
KingTea727
Heimdallr
1
2
3
1.25
L
Apollo
LilkingDJ
Apollo
2
2
2
1.5
L
Sobek
1
2
3
1.25
L
2
4
2
0.75
W
Agni
2
2
3
1.75
L
Pele
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,327
Damage
22,408
39,268
Taken
40,094
24,367
Mitigated
12,741
13,434
Healing
8,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,267
1,228
0
2,204
5,572
2,267
0
1,990
3,582
0
41,225
L
Merlin
 
Merlin
4,759
437
0
545
7,083
1,973
200
2,220
4,863
42,278
0
W
Fenrir
Cdoт
Fenrir
6,017
2,030
60
2,561
10,016
6,077
0
2,781
7,235
0
20,313
W
Guan Yu
7,254
1,085
520
5,789
12,795
13,096
0
0
12,795
0
43,438
W
Heimdallr
KingTea727
Heimdallr
4,689
1,874
0
1,960
5,439
1,491
0
119
5,320
0
45,078
L
Apollo
LilkingDJ
Apollo
3,829
2,726
0
2,106
7,387
1,739
0
407
6,980
0
39,559
L
Sobek
2,283
256
0
2,345
7,447
3,631
0
2,024
5,423
7,832
5,089
L
5,847
2,415
0
2,655
8,748
2,065
0
449
8,299
0
34,294
W
Agni
5,100
443
0
340
5,446
1,436
0
1,887
3,559
46,165
0
L
Pele
5,690
1,789
0
1,087
9,429
3,333
0
0
9,429
0
44,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,478
Gold Earned
31,798
398
Minions Killed
349
0
Camps Cleared
0
1,236,100
Distance Traveled
1,161,972
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,675
607
85
8
0
264,976
1
L
Merlin
6,195
563
88
8
0
204,149
1
W
Fenrir
7,028
639
31
3
0
238,657
2
W
Guan Yu
7,355
669
89
8
0
270,077
6
W
Heimdallr
6,628
603
88
8
0
230,143
4
L
Apollo
6,442
586
89
8
0
224,435
0
L
Sobek
5,791
526
17
2
0
255,684
9
L
Thor
6,340
576
64
6
0
252,019
2
W
Agni
6,792
617
105
10
0
232,247
3
L
Pele
7,030
639
91
8
0
225,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role