Player Matchup

Pele
Pele
Dark_Gb22
Pele
Level 121
God Stats
5W - 7L
1,193 SR
Queue Stats
270W - 250L
1,445 Elo+
Party 1
Olorun
Olorun
Huedorz
Olorun
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 138L
1,479 Elo+
Party 1
Chaac
Chaac
Jgoia23
Chaac
Level 113
God Stats
1W - 4L
1,500 SR
Queue Stats
171W - 198L
1,389 Elo+
Solo
Merlin
Merlin
SirMorningstar0
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,420 Elo+
Party 1
Baron Samedi
Baron Samedi
thigo3690
Baron Samedi
Level 75
God Stats
1W - 2L
1,491 SR
Queue Stats
19W - 17L
1,362 Elo+
Party 1
Team Averages
Level 101
1,437 SR
1,419 Elo+

VS

Team Averages
Level 89
1,484 SR
1,557 Elo+
Chiron
Chiron
 
Chiron
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Destroy all2000
Zeus
Level 156
God Stats
5W - 2L
1,272 SR
Queue Stats
235W - 248L
1,419 Elo+
Solo
Nike
Nike
EeNaza14
Nike
Level 53
God Stats
2W - 1L
1,506 SR
Queue Stats
12W - 6L
1,559 Elo+
Solo
Khepri
Khepri
Mauropro365
Khepri
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
186W - 164L
1,646 Elo+
Party 2
Da Ji
Da Ji
xCyno
Da Ji
Level 49
God Stats
7W - 6L
1,640 SR
Queue Stats
107W - 68L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
2 / 4 / 1
5,905
591
2,616
7,489
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Huedorz
Olorun
9
0 / 1 / 0
5,022
502
1,980
4,100
1,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
Jgoia23
Chaac
9
0 / 2 / 2
5,302
530
2,658
6,496
4,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 5 / 0
4,786
479
1,712
4,868
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
thigo3690
Baron Samedi
8
0 / 1 / 0
4,732
473
1,503
4,676
2,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
2 / 0 / 1
5,981
598
4,221
3,394
1,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
3 / 1 / 6
6,634
663
3,454
3,102
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
10
1 / 2 / 0
6,105
611
3,977
4,712
2,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
8
0 / 0 / 5
5,286
529
2,076
4,461
3,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
xCyno
Da Ji
12
7 / 0 / 3
7,031
703
6,615
5,189
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
13
13
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
1
2.5
L
Pele
2
4
1
0.63
W
3
1
6
6
W
Nike
1
2
0
0.5
L
Olorun
Huedorz
Olorun
0
1
0
0
L
Chaac
Jgoia23
Chaac
0
2
2
0.5
W
Khepri
0
0
5
2.5
L
1
5
0
0.2
L
Baron Samedi
thigo3690
Baron Samedi
0
1
0
0
W
Da Ji
xCyno
Da Ji
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,469
Damage
20,343
27,629
Taken
20,858
12,469
Mitigated
9,955
10,384
Healing
8,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,221
1,181
369
1,532
3,394
1,195
313
1,464
1,930
0
38,911
L
Pele
2,616
1,070
0
2,837
7,489
2,135
0
696
6,760
0
33,850
W
3,454
348
0
645
3,102
966
248
861
2,241
38,089
0
W
Nike
3,977
739
0
756
4,712
2,365
0
0
4,712
0
34,321
L
Olorun
Huedorz
Olorun
1,980
989
0
1,606
4,100
1,063
0
482
3,618
30,855
0
L
Chaac
Jgoia23
Chaac
2,658
309
0
3,254
6,496
4,986
0
122
5,957
0
25,151
W
Khepri
2,076
36
165
1,786
4,461
3,590
0
2,196
2,265
10,410
0
L
1,712
117
0
250
4,868
1,524
0
2,446
2,422
22,502
0
L
Baron Samedi
thigo3690
Baron Samedi
1,503
27
323
2,114
4,676
2,761
0
1,784
2,892
11,816
0
W
Da Ji
xCyno
Da Ji
6,615
1,784
0
3,038
5,189
1,839
0
674
4,515
0
40,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,747
Gold Earned
31,037
272
Minions Killed
320
0
Camps Cleared
0
955,756
Distance Traveled
979,906
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,981
598
62
6
0
186,142
5
L
Pele
5,905
591
71
7
0
205,074
4
W
Zeus
6,634
663
84
8
0
198,696
0
W
Nike
6,105
611
74
7
0
189,562
4
L
Olorun
5,022
502
73
7
0
177,695
2
L
Chaac
5,302
530
59
6
0
209,931
1
W
Khepri
5,286
529
23
2
0
189,876
6
L
Merlin
4,786
479
49
5
0
173,838
2
L
Baron Samedi
4,732
473
20
2
0
189,218
0
W
Da Ji
7,031
703
77
8
0
215,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role