Player Matchup

Chang'e
Chang'e
Silver III
 
Chang'e
Silver III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Silver IV
Benjy1016DxD
Cabrakan
Silver IV
Level 109
God Stats
5W - 5L
1,500 SR
Queue Stats
249W - 253L
802 MMR
Party 1
Awilix
Awilix
Silver IV
ItChillz
Awilix
Silver IV
Level 61
God Stats
2W - 5L
1,433 SR
Queue Stats
91W - 94L
1,066 MMR
Party 3
Neith
Neith
Silver IV
SamiBunni
Neith
Silver IV
Level 88
God Stats
22W - 22L
1,284 SR
Queue Stats
92W - 96L
1,066 MMR
Party 3
Ra
Ra
Silver IV
wolfieloyal
Ra
Silver IV
Level 160
God Stats
5W - 6L
1,184 SR
Queue Stats
929W - 947L
711 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,380 SR
1,029 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,432 SR
898 MMR
Skadi
Skadi
Silver III
GameSlayer2091
Skadi
Silver III
Level 124
God Stats
100W - 80L
1,638 SR
Queue Stats
268W - 269L
1,007 MMR
Solo
Jormungandr
Jormungandr
Silver II
IhateNoobs619
Jormungandr
Silver II
Level 124
God Stats
214W - 125L
1,586 SR
Queue Stats
323W - 346L
989 MMR
Party 2
Cerberus
Cerberus
Silver IV
bran_dar666
Cerberus
Silver IV
Level 129
God Stats
3W - 5L
1,167 SR
Queue Stats
66W - 107L
802 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
foxwarrior112
Zhong Kui
Silver V
Level 127
God Stats
173W - 134L
1,552 SR
Queue Stats
344W - 381L
615 MMR
Party 2
Arachne
Arachne
Bronze I
heduardo2009
Arachne
Bronze I
Level 67
God Stats
1W - 0L
1,216 SR
Queue Stats
4W - 13L
1,075 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
5 / 7 / 3
10,574
504
9,657
14,263
4,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
Benjy1016DxD
Cabrakan
13
2 / 7 / 5
8,421
401
7,868
21,535
25,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
ItChillz
Awilix
15
1 / 5 / 5
9,315
444
4,080
15,736
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
SamiBunni
Neith
18
2 / 4 / 6
11,346
540
9,462
14,848
5,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 6 / 2
9,550
455
3,749
16,737
11,898
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
JanusApolloAtlasMulan

VS

Bans
CliodhnaGebFenrirLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 6
14,097
671
16,080
15,100
4,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jormungandr
IhateNoobs619
Jormungandr
18
8 / 2 / 13
13,681
651
19,550
17,097
7,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
bran_dar666
Cerberus
17
2 / 2 / 16
12,627
601
6,243
15,983
9,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
foxwarrior112
Zhong Kui
20
5 / 2 / 6
13,785
656
13,764
15,975
11,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
heduardo2009
Arachne
19
5 / 4 / 6
13,230
630
9,732
19,132
7,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
76
10
Kills
29
29
Deaths
12
21
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
7
3
0.93
L
Cabrakan
Benjy1016DxD
Cabrakan
2
7
5
0.64
W
9
2
6
6
W
Jormungandr
IhateNoobs619
Jormungandr
8
2
13
7.25
L
Awilix
ItChillz
Awilix
1
5
5
0.7
L
Neith
SamiBunni
Neith
2
4
6
1.25
W
Cerberus
bran_dar666
Cerberus
2
2
16
5
W
Zhong Kui
foxwarrior112
Zhong Kui
5
2
6
4
W
Arachne
heduardo2009
Arachne
5
4
6
2
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,816
Damage
65,369
83,119
Taken
83,287
52,810
Mitigated
41,412
19,567
Healing
35,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,657
1,096
1,515
2,728
14,263
4,387
0
8,086
6,177
42,163
0
L
Cabrakan
Benjy1016DxD
Cabrakan
7,868
1,102
368
2,208
21,535
25,815
0
9,990
11,545
30,576
0
W
16,080
7,844
0
6,206
15,100
4,969
5,655
3,197
11,831
0
130,609
W
Jormungandr
IhateNoobs619
Jormungandr
19,550
4,459
0
4,954
17,097
7,709
4,693
6,329
10,630
97,191
0
L
Awilix
ItChillz
Awilix
4,080
1,826
0
2,979
15,736
5,028
0
6,648
9,088
0
47,833
L
Neith
SamiBunni
Neith
9,462
3,999
0
3,982
14,848
5,682
0
3,710
11,138
0
91,670
W
Cerberus
bran_dar666
Cerberus
6,243
268
3,673
4,164
15,983
9,935
974
3,781
12,038
36,752
0
W
Zhong Kui
foxwarrior112
Zhong Kui
13,764
1,078
477
7,987
15,975
11,701
5,974
3,852
12,079
96,675
11,721
W
Arachne
heduardo2009
Arachne
9,732
7,228
0
8,446
19,132
7,098
1,228
5,974
13,008
0
93,120
L
3,749
357
196
5,591
16,737
11,898
516
10,694
6,043
70,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,206
Gold Earned
67,420
495
Minions Killed
684
0
Camps Cleared
0
1,846,671
Distance Traveled
2,046,431
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,574
504
91
4
0
345,660
8
L
Cabrakan
8,421
401
41
2
0
341,389
3
W
Skadi
14,097
671
173
8
0
361,424
5
W
Jormungandr
13,681
651
132
6
0
409,778
5
L
Awilix
9,315
444
85
4
0
421,839
1
L
Neith
11,346
540
157
7
0
406,814
4
W
Cerberus
12,627
601
62
3
0
412,711
9
W
Zhong Kui
13,785
656
172
8
0
382,897
6
W
Arachne
13,230
630
145
7
0
479,621
3
L
Ra
9,550
455
121
6
0
330,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role