Player Matchup

Morgan Le Fay
Morgan Le Fay
DegeneratApe
Morgan Le Fay
Level 125
God Stats
2W - 1L
1,720 SR
Queue Stats
111W - 94L
1,534 Elo+
Party 2
Serqet
Serqet
DreadAdair
Serqet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 114L
1,494 Elo+
Party 2
Da Ji
Da Ji
ICY xX WOLVES
Da Ji
Level 123
God Stats
0W - 1L
1,585 SR
Queue Stats
87W - 69L
1,554 Elo+
Party 2
Artemis
Artemis
SendHelpWolf
Artemis
Level 148
God Stats
3W - 4L
1,586 SR
Queue Stats
132W - 119L
1,507 Elo+
Party 2
Horus
Horus
TaetheGreat1
Horus
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,516 Elo+
Solo
Team Averages
Level 123
1,578 SR
1,521 Elo+

VS

Team Averages
Level 118
1,500 SR
1,456 Elo+
Sun Wukong
Sun Wukong
AisKoWolf
Sun Wukong
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
458W - 477L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bailwolf
Morgan Le Fay
Level 105
God Stats
10W - 5L
1,500 SR
Queue Stats
488W - 508L
1,495 Elo+
Solo
Vulcan
Vulcan
BrainRanger
Vulcan
Level 151
God Stats
5W - 5L
1,500 SR
Queue Stats
277W - 303L
1,524 Elo+
Solo
The Morrigan
The Morrigan
laughingwhale77
The Morrigan
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 67L
1,380 Elo+
Party 1
Sylvanus
Sylvanus
thewhitedragon
Sylvanus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DegeneratApe
Morgan Le Fay
17
2 / 7 / 11
9,939
765
16,934
13,174
4,531
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
DreadAdair
Serqet
14
1 / 8 / 7
8,393
646
5,293
13,106
9,295
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 6 / 5
10,074
775
10,008
13,294
4,785
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
SendHelpWolf
Artemis
19
8 / 4 / 7
11,247
865
22,901
10,883
3,955
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 3 / 8
9,997
769
5,138
26,478
16,853
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AisKoWolf
Sun Wukong
19
6 / 3 / 16
11,193
861
12,559
19,441
23,444
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Bailwolf
Morgan Le Fay
17
6 / 6 / 10
10,702
823
15,314
14,995
7,013
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
17
5 / 4 / 12
10,584
814
15,431
11,331
5,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
laughingwhale77
The Morrigan
18
10 / 3 / 15
11,865
913
14,258
11,189
5,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
16
1 / 4 / 17
9,898
761
7,067
18,265
26,414
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
98
20
Kills
28
28
Deaths
20
38
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AisKoWolf
Sun Wukong
6
3
16
4.67
W
Morgan Le Fay
Bailwolf
Morgan Le Fay
6
6
10
1.83
W
Vulcan
5
4
12
2.75
L
Morgan Le Fay
DegeneratApe
Morgan Le Fay
2
7
11
1.07
L
Serqet
DreadAdair
Serqet
1
8
7
0.56
L
8
6
5
1.75
L
Artemis
SendHelpWolf
Artemis
8
4
7
2.88
L
1
3
8
1.67
W
The Morrigan
laughingwhale77
The Morrigan
10
3
15
5.83
W
Sylvanus
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,274
Damage
64,629
76,935
Taken
75,221
39,419
Mitigated
67,948
24,738
Healing
28,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AisKoWolf
Sun Wukong
12,559
1,483
1,098
7,876
19,441
23,444
1,141
3,749
15,278
0
27,982
W
Morgan Le Fay
Bailwolf
Morgan Le Fay
15,314
651
1,208
2,300
14,995
7,013
0
2,825
11,970
26,121
0
W
Vulcan
15,431
3,531
771
1,802
11,331
5,272
237
2,626
8,705
35,921
0
L
Morgan Le Fay
DegeneratApe
Morgan Le Fay
16,934
1,141
1,629
2,044
13,174
4,531
618
8,840
4,041
42,598
0
L
Serqet
DreadAdair
Serqet
5,293
1,030
858
840
13,106
9,295
0
7,525
5,190
0
11,758
L
10,008
891
2,621
1,516
13,294
4,785
0
9,588
3,558
0
16,280
L
Artemis
SendHelpWolf
Artemis
22,901
6,638
661
666
10,883
3,955
1,264
6,901
3,814
0
54,218
L
5,138
2,080
2,055
11,848
26,478
16,853
108
16,447
9,753
0
12,077
W
The Morrigan
laughingwhale77
The Morrigan
14,258
7,525
368
1,100
11,189
5,805
3,232
2,785
7,934
28,290
5,030
W
Sylvanus
7,067
750
6,759
5,305
18,265
26,414
529
4,949
13,214
10,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,650
Gold Earned
54,242
165
Minions Killed
135
0
Camps Cleared
0
1,113,779
Distance Traveled
1,212,083
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,193
861
37
3
0
278,303
0
W
Morgan Le Fay
10,702
823
24
2
0
201,700
0
W
Vulcan
10,584
814
39
3
0
278,408
3
L
Morgan Le Fay
9,939
765
64
5
0
223,530
1
L
Serqet
8,393
646
10
1
0
221,278
0
L
Da Ji
10,074
775
12
1
0
219,371
1
L
Artemis
11,247
865
69
5
0
201,597
3
L
Horus
9,997
769
10
1
0
248,003
0
W
The Morrigan
11,865
913
23
2
0
225,691
8
W
Sylvanus
9,898
761
12
1
0
227,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role