Player Matchup

Chang'e
Chang'e
Dread5455
Chang'e
Level 112
God Stats
5W - 3L
1,683 SR
Queue Stats
136W - 74L
1,478 Elo+
Party 1
Rama
Rama
Seraph437
Rama
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 57L
1,537 Elo+
Party 1
Hercules
Hercules
Trustypoo
Hercules
Level 120
God Stats
4W - 5L
1,205 SR
Queue Stats
221W - 129L
1,477 Elo+
Party 1
Team Averages
Level 99
1,463 SR
1,497 Elo+

VS

Team Averages
Level 65
1,393 SR
1,467 Elo+
Shiva
Shiva
BOOTYBOY5
Shiva
Level 87
God Stats
3W - 5L
1,369 SR
Queue Stats
199W - 207L
1,525 Elo+
Party 2
Ravana
Ravana
OliveAzure23
Ravana
Level 50
God Stats
0W - 2L
1,308 SR
Queue Stats
17W - 24L
1,442 Elo+
Party 2
Bakasura
Bakasura
sparkman132
Bakasura
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 82L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dread5455
Chang'e
17
6 / 5 / 10
12,010
751
16,522
20,040
10,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
16
3 / 3 / 14
11,923
745
11,235
10,659
4,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
Trustypoo
Hercules
18
9 / 1 / 9
13,266
829
15,817
22,614
24,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BOOTYBOY5
Shiva
16
4 / 3 / 5
11,109
694
18,954
21,087
27,116
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ravana
16
3 / 8 / 4
11,165
698
11,199
21,479
9,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
sparkman132
Bakasura
14
2 / 7 / 3
9,869
617
6,996
15,848
6,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
18
Kills
9
9
Deaths
18
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Shiva
BOOTYBOY5
Shiva
4
3
5
2.17
W
Chang'e
Dread5455
Chang'e
6
5
10
2.2
L
Ravana
3
8
4
0.63
W
Rama
3
3
14
3.33
W
Hercules
Trustypoo
Hercules
9
1
9
13.5
L
Bakasura
sparkman132
Bakasura
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,574
Damage
37,149
53,313
Taken
58,414
39,183
Mitigated
42,988
23,580
Healing
6,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
BOOTYBOY5
Shiva
18,954
1,507
985
1,326
21,087
27,116
0
5,426
15,661
4,555
48,653
W
Chang'e
Dread5455
Chang'e
16,522
1,649
4,239
9,108
20,040
10,609
887
730
18,968
55,408
0
L
Ravana
11,199
3,582
0
922
21,479
9,372
0
5,136
16,343
0
36,272
W
Rama
11,235
8,759
0
932
10,659
4,377
1,603
53
10,606
0
43,188
W
Hercules
Trustypoo
Hercules
15,817
6,043
525
8,776
22,614
24,197
567
1,070
20,744
0
44,217
L
Bakasura
sparkman132
Bakasura
6,996
5,170
1,089
2,049
15,848
6,500
0
6,164
9,684
0
17,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,199
Gold Earned
32,143
199
Minions Killed
131
10
Camps Cleared
3
793,608
Distance Traveled
927,805
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,109
694
40
3
1
340,190
1
W
Chang'e
12,010
751
77
5
6
241,052
0
L
Ravana
11,165
698
39
2
0
286,299
5
W
Rama
11,923
745
69
4
1
242,863
2
W
Hercules
13,266
829
53
3
3
309,693
0
L
Bakasura
9,869
617
52
3
2
301,316
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role