Player Matchup

Thoth
Thoth
Athieol
Thoth
Level 123
God Stats
19W - 17L
1,480 SR
Queue Stats
549W - 505L
1,620 Elo+
Party 1
Sun Wukong
Sun Wukong
Darklord469
Sun Wukong
Level 129
God Stats
7W - 5L
1,573 SR
Queue Stats
48W - 36L
1,687 Elo+
Solo
Atlas
Atlas
Natedawg173
Atlas
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
579W - 523L
1,663 Elo+
Party 1
Bastet
Bastet
PriceyWhiskers
Bastet
Level 117
God Stats
12W - 2L
1,500 SR
Queue Stats
139W - 131L
1,592 Elo+
Party 2
Hou Yi
Hou Yi
ShadowFey
Hou Yi
Level 127
God Stats
8W - 6L
1,703 SR
Queue Stats
216W - 191L
1,647 Elo+
Party 2
Team Averages
Level 127
1,551 SR
1,642 Elo+

VS

Team Averages
Level 123
1,551 SR
1,553 Elo+
Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AnAverageSharp
Zeus
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
346W - 332L
1,611 Elo+
Solo
Rama
Rama
AudacityHD
Rama
Level 119
God Stats
5W - 9L
1,519 SR
Queue Stats
139W - 123L
1,622 Elo+
Party 3
Shiva
Shiva
DangleBoop
Shiva
Level 129
God Stats
1W - 1L
1,739 SR
Queue Stats
166W - 153L
1,608 Elo+
Party 3
Cthulhu
Cthulhu
MetalSonicBoom
Cthulhu
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Athieol
Thoth
10
1 / 3 / 0
5,967
597
1,711
4,258
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Darklord469
Sun Wukong
11
3 / 1 / 1
6,843
684
4,778
6,700
2,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 5
6,049
605
3,155
6,218
2,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
5 / 2 / 4
6,446
645
5,814
7,343
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
ShadowFey
Hou Yi
11
4 / 3 / 3
6,094
609
7,282
6,051
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
4 / 3 / 2
5,951
595
4,570
7,802
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 3 / 3
6,766
677
4,408
4,537
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 3 / 2
4,979
498
2,782
7,382
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
9
0 / 3 / 3
5,475
548
3,008
9,239
2,919
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 2 / 2
4,974
497
3,692
6,844
3,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
14
Kills
9
9
Deaths
14
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
3
2
1.67
L
4
3
3
1.83
W
Thoth
Athieol
Thoth
1
3
0
0.33
L
0
3
2
0.33
L
Shiva
0
3
3
0.5
W
Sun Wukong
Darklord469
Sun Wukong
3
1
1
3.5
L
1
2
2
1
W
1
0
5
3.5
W
5
2
4
3.5
W
Hou Yi
ShadowFey
Hou Yi
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,740
Damage
18,460
30,570
Taken
35,804
9,866
Mitigated
11,258
10,215
Healing
9,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,570
820
0
2,316
7,802
2,130
0
827
6,975
0
23,447
L
4,408
542
0
750
4,537
1,092
0
1,076
3,461
36,905
0
W
Thoth
Athieol
Thoth
1,711
40
0
500
4,258
996
0
2,284
1,626
36,138
0
L
2,782
2,240
0
2,679
7,382
1,314
0
1,244
6,138
0
23,259
L
Shiva
3,008
309
229
2,510
9,239
2,919
0
396
8,843
0
31,429
W
Sun Wukong
Darklord469
Sun Wukong
4,778
835
0
2,523
6,700
2,924
32
464
6,196
0
40,531
L
3,692
350
31
1,127
6,844
3,803
0
1,323
5,521
17,635
147
W
3,155
1,310
365
1,843
6,218
2,842
0
1,697
4,215
17,542
0
W
5,814
2,146
0
2,876
7,343
1,609
0
1,388
5,656
0
25,250
W
Hou Yi
ShadowFey
Hou Yi
7,282
3,512
0
2,108
6,051
1,495
0
1,765
4,070
0
33,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,399
Gold Earned
28,145
305
Minions Killed
296
0
Camps Cleared
0
1,059,852
Distance Traveled
1,025,875
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,951
595
55
6
0
229,915
2
L
Zeus
6,766
677
93
9
0
194,474
3
W
Thoth
5,967
597
80
8
0
186,681
0
L
Rama
4,979
498
55
6
0
188,588
2
L
Shiva
5,475
548
68
7
0
197,718
1
W
Sun Wukong
6,843
684
92
9
0
215,239
1
L
Cthulhu
4,974
497
25
3
0
215,180
4
W
Atlas
6,049
605
25
3
0
223,176
0
W
Bastet
6,446
645
48
5
0
242,655
3
W
Hou Yi
6,094
609
60
6
0
192,101
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role