Player Matchup

Shiva
Shiva
 
Shiva
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BrexitHelpline
Kukulkan
Level 87
God Stats
3W - 1L
1,735 SR
Queue Stats
119W - 111L
1,508 Elo+
Solo
Medusa
Medusa
Xentril
Medusa
Level 142
God Stats
1W - 2L
1,483 SR
Queue Stats
49W - 48L
1,457 Elo+
Solo
Thor
Thor
buhliwko
Thor
Level 101
God Stats
20W - 16L
1,554 SR
Queue Stats
252W - 243L
1,503 Elo+
Solo
Team Averages
Level 119
1,554 SR
1,494 Elo+

VS

Team Averages
Level 98
1,609 SR
1,495 Elo+
Rama
Rama
 
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
CasualTryhardy
Chronos
Level 63
God Stats
7W - 10L
1,430 SR
Queue Stats
98W - 121L
1,459 Elo+
Solo
Geb
Geb
JulionSeven
Geb
Level 127
God Stats
6W - 2L
1,673 SR
Queue Stats
341W - 361L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
SunSys
Danzaburou
Level 18
God Stats
1W - 1L
1,711 SR
Queue Stats
4W - 9L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
Zelpher
Sun Wukong
Level 133
God Stats
1W - 1L
1,731 SR
Queue Stats
7W - 11L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
4 / 1 / 1
7,768
706
7,902
8,827
6,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
 
Geb
9
0 / 2 / 6
5,741
522
4,191
8,833
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
10
2 / 2 / 3
6,071
552
5,982
5,972
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Xentril
Medusa
12
3 / 2 / 2
6,761
615
6,524
4,986
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
12
5 / 1 / 3
7,138
649
5,252
6,193
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 1 / 3
6,029
548
4,646
7,894
2,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 0
6,885
626
5,552
6,619
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
2 / 2 / 3
6,172
561
2,528
8,969
4,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
SunSys
Danzaburou
9
1 / 4 / 3
5,586
508
4,481
7,960
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Zelpher
Sun Wukong
10
1 / 3 / 0
6,222
566
3,145
11,523
6,239
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
14
Kills
8
8
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
1
1
4.5
W
Geb
 
Geb
0
2
6
1.5
L
Rama
 
Rama
1
1
3
2.5
W
Kukulkan
2
2
3
1.75
L
3
4
0
0.75
L
2
2
3
1.75
L
Danzaburou
SunSys
Danzaburou
1
4
3
0.63
W
Medusa
Xentril
Medusa
3
2
2
2
L
Sun Wukong
Zelpher
Sun Wukong
1
3
0
0.33
W
Thor
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,851
Damage
20,352
34,811
Taken
42,965
16,641
Mitigated
17,487
11,417
Healing
9,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,902
2,831
0
3,314
8,827
6,629
194
329
8,458
0
57,731
W
Geb
 
Geb
4,191
469
302
1,337
8,833
4,626
0
2,856
5,851
9,733
2,919
L
Rama
 
Rama
4,646
3,700
0
500
7,894
2,254
0
1,183
6,711
0
35,675
W
Kukulkan
5,982
623
0
1,081
5,972
2,081
0
3,058
2,758
32,616
0
L
5,552
732
0
240
6,619
2,243
82
2,532
4,087
42,737
0
L
2,528
545
1,407
2,329
8,969
4,655
0
2,623
6,346
14,836
0
L
Danzaburou
SunSys
Danzaburou
4,481
2,452
0
1,725
7,960
2,096
0
1,194
6,766
0
28,597
W
Medusa
Xentril
Medusa
6,524
2,123
0
1,938
4,986
1,263
0
969
4,017
0
47,380
L
Sun Wukong
Zelpher
Sun Wukong
3,145
473
0
3,063
11,523
6,239
0
1,721
9,802
0
33,524
W
Thor
5,252
533
0
3,445
6,193
2,042
0
516
5,647
0
38,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,479
Gold Earned
30,894
375
Minions Killed
307
0
Camps Cleared
0
1,211,781
Distance Traveled
1,123,405
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,768
706
124
11
0
251,926
4
W
Geb
5,741
522
17
2
0
247,809
4
L
Rama
6,029
548
61
6
0
242,818
5
W
Kukulkan
6,071
552
66
6
0
220,455
2
L
Chronos
6,885
626
78
7
0
227,321
5
L
Geb
6,172
561
22
2
0
223,180
1
L
Danzaburou
5,586
508
64
6
0
201,463
0
W
Medusa
6,761
615
89
8
0
219,804
2
L
Sun Wukong
6,222
566
82
7
0
228,623
4
W
Thor
7,138
649
79
7
0
271,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role