Player Matchup

Cernunnos
Cernunnos
Alejandro645301
Cernunnos
Level 65
God Stats
18W - 10L
1,464 SR
Queue Stats
371W - 438L
1,385 Elo+
Solo
Shiva
Shiva
C-Money9900
Shiva
Level 27
God Stats
11W - 13L
1,826 SR
Queue Stats
137W - 154L
1,418 Elo+
Party 1
Baron Samedi
Baron Samedi
Midnight_Magick4
Baron Samedi
Level 45
God Stats
8W - 8L
1,500 SR
Queue Stats
230W - 295L
1,374 Elo+
Party 1
Team Averages
Level 46
1,597 SR
1,392 Elo+

VS

Team Averages
Level 78
1,500 SR
1,358 Elo+
Chaac
Chaac
DomHYFR
Chaac
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,296 Elo+
Party 2
Ah Puch
Ah Puch
crazybrothamang
Ah Puch
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,358 Elo+
Party 2
Neith
Neith
f1nalb3ast
Neith
Level 118
God Stats
24W - 22L
1,499 SR
Queue Stats
613W - 677L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alejandro645301
Cernunnos
19
5 / 1 / 8
13,911
696
14,650
12,883
5,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 3 / 8
16,318
816
27,016
23,186
28,096
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
Midnight_Magick4
Baron Samedi
17
3 / 7 / 10
13,322
666
10,684
17,085
7,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DomHYFR
Chaac
15
0 / 7 / 5
11,037
552
7,692
22,615
12,178
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 6 / 4
12,652
633
17,148
15,839
5,502
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
17
8 / 7 / 2
13,464
673
16,393
19,389
7,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
20
Kills
11
11
Deaths
20
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Alejandro645301
Cernunnos
5
1
8
9
W
12
3
8
5.33
L
Chaac
DomHYFR
Chaac
0
7
5
0.36
W
Baron Samedi
Midnight_Magick4
Baron Samedi
3
7
10
1.14
L
3
6
4
0.83
L
Neith
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,350
Damage
41,233
53,154
Taken
57,843
40,839
Mitigated
24,731
15,956
Healing
8,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Alejandro645301
Cernunnos
14,650
7,023
0
4,483
12,883
5,175
558
4,451
8,432
0
71,526
W
27,016
6,076
684
7,966
23,186
28,096
1,910
6,422
16,764
0
78,461
L
Chaac
DomHYFR
Chaac
7,692
1,273
0
4,870
22,615
12,178
0
4,366
18,249
0
29,579
W
Baron Samedi
Midnight_Magick4
Baron Samedi
10,684
1,305
852
1,971
17,085
7,568
600
6,972
10,113
39,556
0
L
17,148
546
0
1,275
15,839
5,502
0
3,658
12,181
60,406
0
L
Neith
16,393
4,392
0
2,309
19,389
7,051
0
3,177
16,212
0
50,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,551
Gold Earned
37,153
241
Minions Killed
196
13
Camps Cleared
6
1,026,348
Distance Traveled
955,734
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,911
696
81
4
5
334,619
3
W
Shiva
16,318
816
97
5
4
386,749
1
L
Chaac
11,037
552
52
3
1
341,516
2
W
Baron Samedi
13,322
666
63
3
4
304,980
1
L
Ah Puch
12,652
633
80
4
1
325,060
0
L
Neith
13,464
673
64
3
4
289,158
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role